Spell crafting for dummies

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loxleyhood

Guest
Returned to game, was assaulted by spell crafting. Head hurts. Tried to work out a set up. Been advised to overcharge my mps 37/32 imbue. Stat calculator only gives 38% chance of sucess. Have been told that with 1001 sc and 99% gems little risk. Head hurts. Help?
 
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Alrindel

Guest
The spellcrafter has a 38% chance to successfully imbue the item at that level of overcharge but that does NOT mean a 62% chance of blowing it up. It means a 62% chance of failing, with a small chance of catastrophic failure killing the spellcrafter and destroying the item. What, exactly, that chance is is not exactly known, but it seems to be quite low, especially on masterpiece items. The risk on a 5-point overcharge to a MP item with 99% gems is quite good.
 
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loxleyhood

Guest
Ah, good, tears come to my eyes if I think about my suit blowing up. Italian you know. :)
 
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Tilda

Guest
37/32 OC and 99/98 qual gems, your suit _wont_ explode
 
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old.LandShark

Guest
Done 2 full suits (- one hauberk) at either 37/32 or 33/28 and not so much as a single failure yet, let alone a crit. failure =)
 
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old.Odysseus

Guest
Did 7 items in a row - all MP with 99% gems, 37/32 overcharge.
Nothing blew up, not even Simius :(
 
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Aule Valar

Guest
same here, beginning to think i should have gone for a 6 point overcharge on some of my mp bits
 
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old.BJ|Bored

Guest
every1 order 40/32 sc bows from ody and see if u can make him retry thro his entire hoard of cash ;o
 
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bewal

Guest
My pants got blown up on my first attempt, could have torn my hair off. All ok now but can't afford to put procs on for awhile :)
 
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Alrindel

Guest
Merbos blew up a brand new masterpiece bow on a 5-point overcharge, and I blew up an old 98% quality bow on a 3-point overcharge. Stuff does go boom, anyone who says it "never happens" is just being dumb. But the risk is acceptable.
 
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old.Odysseus

Guest
Originally posted by old.BJ|Bored
every1 order 40/32 sc bows from ody and see if u can make him retry thro his entire hoard of cash ;o
I can assure you that even IF i was still crafting and IF i could be arsed to do MP's, I would make a bundle on it.

The second the fletching market stopped being more profitable than DF-salvaging was the second I stopped fletching.
 
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Draylor

Guest
Originally posted by Alrindel
Merbos blew up a brand new masterpiece bow on a 5-point overcharge ... Stuff does go boom, anyone who says it "never happens" is just being dumb. But the risk is acceptable.
How many jewels were used, what quality were they, and what skill was spellcrafter?

Ive never heard of a MP blowing up with 4 jewels 99%+ and a 1000+ SCer. Maybe it does happen occasionally, but the blowups people have described so far were explainable by doing something "silly" rather than bad luck.
 
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pcentella

Guest
Noob question about spellcrafting: what properties does the quality of jewel affect? From these posts, it seems it affects % of an item blowing up, but does it also affect the bonuses jewels give?
 
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Javai

Guest
Originally posted by pcentella
Noob question about spellcrafting: what properties does the quality of jewel affect? From these posts, it seems it affects % of an item blowing up, but does it also affect the bonuses jewels give?

It doesn't affect the bonuses once imbued just the chance of successfully doing an overcharge.

While we are on th etopic anyone know the theoretical max for SC'ing? Thought it was 1001 then my SC'er dings 1002 and messes up that theory :)
 
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VodkaFairy

Guest
Originally posted by pcentella
Noob question about spellcrafting: what properties does the quality of jewel affect? From these posts, it seems it affects % of an item blowing up, but does it also affect the bonuses jewels give?

No, just chance to fail if you're overcharging.
 
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pcentella

Guest
Thank you both for answering.

As to the SC limit, there is no limit with tradeskills, other than the point where anything you can craft is grey, so you cannot skill up anymore (at least that is the way it is with mundane tradeskills).
 
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old.LandShark

Guest
Originally posted by pcentella
Thank you both for answering.

As to the SC limit, there is no limit with tradeskills, other than the point where anything you can craft is grey, so you cannot skill up anymore (at least that is the way it is with mundane tradeskills).

So there is no limit apart from the limiting limit that limits you to a certain limit.
k.


edit: whoa, wait...
So there's a limit??
 
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Tilda

Guest
Originally posted by Javai


It doesn't affect the bonuses once imbued just the chance of successfully doing an overcharge.

While we are on th etopic anyone know the theoretical max for SC'ing? Thought it was 1001 then my SC'er dings 1002 and messes up that theory :)

im 1003

total max is 1049 then u cant skill up any more off greys :)

Tilda

but 1001 is last cut off for OC sucess so all you gain is a higher chance for higher qual gems once you get higher in lvl above 1001
 
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Draylor

Guest
Originally posted by Tilda
but 1001 is last cut off for OC sucess so all you gain is a higher chance for higher qual gems once you get higher in lvl above 1001
Doesnt SC work the same way as other tradeskills, over 1000 skill you have the same quality chance as if all items were grey?

So all you have to gain from being higher skill after 1000 is half-time to make the grey items?
 
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pcentella

Guest
If spellcrafting is the same way as mundane tradeskills, then it is as Draylor said, as far as I know.
 

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