Sorcerer/ess quezzie

M

minnie

Guest
I'm thinking about doing a sorcerer.

Can any of you sorc guys/girls give me any advice. I've read all the stuff but often it's best to get opinions from people who actually play the class.


Any advice for initial spec and where best to put the skill points for good mezzing would be appreciated.

My main aim is to be a good mezzer at RVR.

thanx in advance :)
 
L

leviathane

Guest
being full mezz isnt the best way to go...i find its good to have ae root and ae mezz in pve and rvr...
41 body
34 mind
leaving a bit for matter..
 
O

old.Atrox

Guest
I agree 41body 35mind are the best spec if you still want good mezzes

as for lvling, make sure you have mind high enough for charming yellows.
 
M

minnie

Guest
Thanx guys :))

casters are a mystery to me but I'll have go :)

Though it does help if you get useful pointers. cheers
 
G

Generic Poster

Guest
The second sorc I roll'd, I went full body to lv8, for the lv8 DD.

Your nukes are v.nice, but charming mobs is a chore. You'll have to stick with bluecons until lv9(when you finally put points into mind), after that you keep both Mind and Body spec'd as you level.


That was my spec for the PvP-beta server and I pissed over other casters. I caused some serious damage with that spec, admitedly I can't say how it works in PvE, but taking on purple-con chanters was easy enough.


Sorcerers are probably the most versatile class in Albion, you can play them in many ways so train mind/body as it suits you.

With my other sorcerer spec, I would spec Mind until I had the next charm spell, then I would spec body for the next nuke, then mind for charm... etc

It's quite balanced as you always have an even-con pet, and semi-decent nukes to back you up.


If you plan to get above lv38, and want to join tangler groups... you can be the mezzing sorc, but it's difficult if the mobs don't come at you in a tight group. Or you can spec body higher and be the rooting sorc. This is easier because root has a shorter casting time, you spam it 2-3 times, get all the gobs in one net and break mezz over them.


If I made a third sorc, I'd probably go the high body route, ending with the spec noted above. Whilst levelling, you only use the pet to keep agro, at least that's how I play. Remember also the Amnesia spell, damned usefull in PvE if you take agro.

Send in pet to attack, move back to your nuke's range, start pumping nukes and when the mobs comes for you, cast amnesia, if he resists, QC amnesia, if he resists again, sprint!

Amnesia clears the mobs agro list and the next person to hurt it, takes agro.

Good for taking agro off healers and other casters in your group. Just make sure a caster isn't about to nuke it when you hit amnesia!

Sorcerers are solid in PvE, both, grouped and solo. Generally, players don't know how to work with them, which wastes their potential.
 
O

old.linnet

Guest
"Just make sure a caster is about to nuke it when you hit amnesia"

Works for me :) If you time it right, you can take out a whole group of annoying PBAErs like that.
 
G

Generic Poster

Guest
oi! You caught me before the edit :D

"Just make sure a caster isn't about to nuke it when you hit amnesia!"

That of course, is in PvE situations.


In RvR, you can use it to disrupt casters and archers alike.... and it has a long and with and AoE ;)


I don't claim to have tried it in RvR so I don't know how effective it is. But I know in PvE groups, it makes you king of crowd control!
 
C

Cavex ElSaviour

Guest
hmmm. i have a lvl 16 sorc with full mind atm. any tips how to spec/play it from now? i cant seem to go any further. (btw its for thid only)
 
G

Gabrial

Guest
Was gonna make a thread of my own but I can use this - its a sorc question:)

Ive specced matter and mind (like the DoTs and the crowd control) but have a question about charming: At level 18 I managed to charm a yellow huge boar. I dinged 19 and logged. Came on this morning and failed to charm 5 yellow huge boars and 3 blue tomb raiders.

Can anyone tell me what dictates your ability to charm mobs (I realise its something to do with your mind spec)


/edit!
Well I managed to find this with regards to mind spell :

1 - humanoids to lvl 10
7 - humanoids, animals to lvl 15
12 - humanoids, animals, insects to lvl 26
20 - humanoids, animals, insects, magical to lvl 40
32 - humanoids, animals, insects, magical to lvl 50

However, as I have 12 mind and it says the mob is too strong for me (im level 19 and the mob is blue), can this be accurate?
 
G

Generic Poster

Guest
hmm, that is strange.

btw- you know that ghostwalker chap who walks around Salisbury Planes, if you charm one of his bodyguards, then send your pet into a fight a fight, ghostwalker should run over and help!

This afaik, happens with all 'linked' mobs. It might have changed in a recent patch, but try it anyway :D
 
G

Gabrial

Guest
I am so stupid.

I got 2 quick bars with charm on and I replaced one of my icons with the upgraded spell and not the other. Guess which version of the spell I've been using to charm higher level mobs with:(
 
C

civy

Guest
"In RvR, you can use it to disrupt casters and archers alike.... and it has a long and with and AoE


I don't claim to have tried it in RvR so I don't know how effective it is. But I know in PvE groups, it makes you king of crowd control!"

Unfortunately your 3 seconds of joy at interrupting, results in two minutes sitting on your arse as nearsight flashes across the battlefield.
 
G

Gabrial

Guest
And another thing...

Can you charm Salisbury Giants or are they not classed as magical?
 
G

Gabrial

Guest
Didnt think so:)

Not sure why LOL though - I can tame other things that are similar con like huge boars and (with a little help from my DoT) take on a giant.

I think thats all i need to know for now on sorcs:)
 
W

warlock_es

Guest
What's the point of 41b/34m spec ?
Body spec line does not have any usefull spell between 39 and 44.
What do you guys think about this spec:
39 body
34 mind
15 matter
 
C

civy

Guest
It makes little or no difference 41 or 39 body. 41 body will increase your nuking power by a small amount. 39 body will decrease your dot variance by a small amount.
 
G

Gabrial

Guest
Heres the idea im toying with:

34 Mind
35 Matter
22 body

Sort of an all round sorceror.

Thoughts on this one (constructive please as I realise this is going against the grain here:))
 
O

old.Atrox

Guest
Originally posted by Gabrial
Heres the idea im toying with:

34 Mind
35 Matter
22 body

Sort of an all round sorceror.

Thoughts on this one (constructive please as I realise this is going against the grain here:))

You will have trouble with the damage I think.
 
G

Gabrial

Guest
Yeah I was wondering about the dmg at higher levels. At the moment I've been taking down yellows and oranges non-stop by debuffing, sending my pet, letting him hit once (maybe twice) then putting both matter DoTs on the mob. If it gets frisky I might give it a quick nuke then turn and jog away until it dies.

Guess the DoTs arent as usefull at higher levels?
 
O

old.Atrox

Guest
they are usefull at higher lvls, but since you stop at 30ish you wont get anyhigher spec dots, so you'll be stucked with that dot and higher baseline dot, and your body dd will not be as effective so your probably gonna have to use lifedrain for dd, and that mean highvariance + huge power consume

I havent tried the spec thou, so my thought about it are just speculations and basic knowledge from the paper
 
G

Gabrial

Guest
Thanks for the advice - Ill give it a shot anyway and see what happens!:)
 
C

civy

Guest
Another small tip for sorcs and I would guess minstrals.

If u want some free buffs charm a buffing pet. When it has finished buffing put it on stay and put some distance between you and it. You can tell if you are far enough away because the pet window will stop updating if you change the passive/defence mode. Then release the pet and you and your group will keep the buffs.

OK one more tip

Charmed pets have no stat caps. If you want easy levelling get a high level cleric to buff the crap out of your pet.
 
G

Generic Poster

Guest
Originally posted by Gabrial
And another thing...

Can you charm Salisbury Giants or are they not classed as magical?

If you're looking for decent pets around lv20, go towards Swanton Keep(north black mountains), you'll find alot of Forest Trackers and Rangers hanging around outside.

At lv20, you can head into Lyn Barfog and charm one of the renegade guards. These, afaik, are the first pets you can have in plate armour. It's good to have a pet which looks like a bodyguard :D
 
M

minnie

Guest
at level 10 whats a good pet on salis cos all the bandits have gone blue:( I think tho im still too low for slavers as pets although another sorc told me that he's using all types of enemy as pets but I can't get a boar as a pet cos it won't work.


I have looked and I can't find a listing of where to get pets at different levels.

It's a fantastic char to play but really does demand a lot of thinking.

I'm also experimenting with different spells to see which ones give the most damage.

I have specced so that mind is always 2 points lower than char and the rest goes into matter. If I get it totally wrong then I can respec at 20 I hope :)
 

Users who are viewing this thread

Similar threads

C
Replies
25
Views
1K
bigchief
B
P
Replies
10
Views
642
old.linnet
O
T
Replies
1
Views
525
Esoteric
E
C
Replies
27
Views
1K
wyleia
W
E
Replies
13
Views
708
Esoteric
E
Top Bottom