Something I've been thinking about ...

Jayce

Fledgling Freddie
Joined
Jan 23, 2004
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438
Pre NF there were 4-5 group zergs running around. I played my warden in RvR for a while then and 1 decently made up balaced hib group could kill the average 4-5 group zerg.

Post NF we have 6-12 group zergs from albs, so your well balanced hibbie group is just getting pasted (so far, were only in the initial NF shock atm)

So how about building a 2FG balanced hib group ?

Not 2 x 1FG but 2FG made out to compliment each other, the base support would need to be similar in each group, but maybe only 1 bard with Croc ring ? or a warden in 1 group and a mentie in the other, or ... Not forgetting RA's ofc, we dont have GP so will each person need Purge ? What should the support have, tanks, casters etc ? And ofc ML's

I suppose what I'm asking is ..

a) Do you think a balanced 2FG would be able to kill the bigger zergs ? or even stand a chance ?
b) what RA's and why ?
c) what classes and why ?
d) what ML's and why ?

No whine or pointless dross plz. Discuss.
 

Jayce

Fledgling Freddie
Joined
Jan 23, 2004
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438
I could also add ..

e) what specs and why ?


C'mon hibbies dont give up, NF just means we have to do things a bit differently.
 
Joined
Dec 31, 2003
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Interessting idea. Would take insane amount of dicipline and one strong leader in each grp to get it to work. Would proberly need a few assist macros, tanks, casters, and for healers ( can heal out of grp with /target etc )

Wouldnt work the first attempts but could work after some pracc... and if it did work it would proberly be very funny to be in such group(s) :)
 

Huntingtons

Resident Freddy
Joined
Jan 19, 2004
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10,770
you would need 2 bards anyway, need the demez in each grp imo along with 2 crocs then end has a longer range...

2 grps of the same setup prob... both will need warden tho, for resis.
or make 1 caster grp (4 casters 4 support) and 1 mix/melee grp (4 support, 4 melee ;o or 2 casters 2 melee (1 hero for bg and 1 bm)) imo...
 

Jayce

Fledgling Freddie
Joined
Jan 23, 2004
Messages
438
Huntingtons said:
you would need 2 bards anyway, need the demez in each grp imo along with 2 crocs then end has a longer range...

2 grps of the same setup prob... both will need warden tho, for resis.
or make 1 caster grp (4 casters 4 support) and 1 mix/melee grp (4 support, 4 melee ;o or 2 casters 2 melee (1 hero for bg and 1 bm)) imo...


I was thinking that there would be 4 or 6 casters but an even split between the grps as you want the RP's to be balaced else 1 of the groups would get fed up.
 

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