R
RogueOne
Guest
The official campaign in NWN may be all well and good, but I think that the toolset is where the game's real potential lies. I've been working on a module myself recently, which incorporates a few of the plot-elements from the Baldur's Gate games and I was wondering if anybody else on these boards is planning anything?
With not knowing any C, I've struggled a bit with the scripting for modules, but I seem to have much of it sorted out now, due to liberal theft of scripts from the official campaign
With not knowing any C, I've struggled a bit with the scripting for modules, but I seem to have much of it sorted out now, due to liberal theft of scripts from the official campaign