O
old.Odysseus
Guest
Last night, before starting on the grand adventure that is overcharging all my MP stuff 37/32, I decided to do one last test to confirm that I had the right setup.
I went to barrows.....
I havent got the samples here at work, but I fired over 150 nukes on different mobs in a systematic way.
Note that my base skill is 46, +4 from RR, so 50 base windskill. I fire the highest (209DD) nuke.
Also note that MoM2 is affecting these results, however I have not counted crits so my WP and MotA are irrelevant.
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80 nukes on grey goblins gave the result that +11 skill gave 8.5% more damage on average than +0.
Now, greys arent a very reliable source of information - although i only hit cap frequently with +11 skill.
108 nukes on blues:
+11 gave a stunning 9.2% more damage than +0.
+11 gave 2.6% more damage than +9.
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In all the above, my damaga variance was very small, something like 10%, which is why I dare base my results on such a little sample size.
Needless to say, I redid my entire template, weeded out my 50 cold focus <sniff>, and got +11 wind.
I went to barrows.....
I havent got the samples here at work, but I fired over 150 nukes on different mobs in a systematic way.
Note that my base skill is 46, +4 from RR, so 50 base windskill. I fire the highest (209DD) nuke.
Also note that MoM2 is affecting these results, however I have not counted crits so my WP and MotA are irrelevant.
=====
80 nukes on grey goblins gave the result that +11 skill gave 8.5% more damage on average than +0.
Now, greys arent a very reliable source of information - although i only hit cap frequently with +11 skill.
108 nukes on blues:
+11 gave a stunning 9.2% more damage than +0.
+11 gave 2.6% more damage than +9.
=====
In all the above, my damaga variance was very small, something like 10%, which is why I dare base my results on such a little sample size.
Needless to say, I redid my entire template, weeded out my 50 cold focus <sniff>, and got +11 wind.