Simple question, hard answer...

O

old.mattshanes

Guest
I have always wondered does anyone actually know how weaponskill effects your damage?

For example say like i got aug str 3, it gave me 60 ws(yeah i know it probably gives slighty more :p )

How much % increase damage is that?

As far as i know 100ws=10% more damage.

Anyone know anything about this?oO
 
Y

Yussef

Guest
A 10% increase in weaponskill will boost your damage by 10% etc Oo
 
N

naetha

Guest
but 10% of what what is the base etc?

Also just a personal query thing - does dex do anything other than effect dex based weaponskill and blocking/parrying/evading?

Does it effect your chance to hit/miss or the enemy's chance to hit/miss?

Always thought if you had more dex, you'd hit more often and get hit less ;)
 
F

froler-mid

Guest
i got seer WS and still hit like a truck! :m00:
 
O

old.mattshanes

Guest
Originally posted by froler-mid
i got seer WS and still hit like a truck! :m00: and have brains in my ass xD

Joke:D
 
B

blaien Kayy

Guest
Who really cares matt ya numpty :p happy new year.
 
O

old.Bubble

Guest
Can't say for sure

I know Weapon skill effects Chance to hit greatly
Probley also effects Damage

a S/S armsman needs all he can get :(
 
V

voltage

Guest
I think your unstyled damage depends on your weaponskill vs their AF

if you look at the style FAQ by wyrd at

http://www.classesofcamelot.com/other/styles/Styles.htm

he says to find your unstyled damage CAP you must:

"To obtain the unstyled damage cap of a weapon, you must hit a target with an Armor Factor that is considerably lower than your Weapon Skill without using a melee style"

therefore it makes sense to say that hitting a target which doesnt have considerably lower AF than your WS gives you the sort of damage you see in RVR.
 
M

Mikal

Guest
Weaponskill affects you chance to hit, I think we can all agree on that.

Does dex affect your chance to hit ?
in a way, as it raises your WS when using a dex based weapon, but if you are using a 100% str-based weapon then it doesn't

does WS affect your damage ?
in a way aswell, if you get higher strength with a str-based weapon, you'll do more damage, aswell as higher WS. Whether it's calculated from your WS or directly from your stats is hard to say.
I guess one way to test it would be to get f.ex. a skald and a warrior both with the same spec in weapon, same stats, to hit the same kind of mob with the same kind of weapon. It'll take a bit of spellcrafting some special equipment for both of them, but it should be possible
 
L

Lyrre

Guest
--Weaponskill affects you chance to hit, I think we can all agree on that.--

Nope I for certain do not agree, only thing that determine hit/miss ratio is your level against enemy lvl and your weapon bonus against enemy armor bonus.
Weaponskill/dex/str have nothing to do with hit/miss ratio.


--Does dex affect your chance to hit ?--

Nope.

--in a way, as it raises your WS when using a dex based weapon, but if you are using a 100% str-based weapon then it doesn't--

--does WS affect your damage ?--

Higher weaponskill makes it harder for your enemy to evade/block/parry your attacks and makes you do more damage.

--in a way aswell, if you get higher strength with a str-based weapon, you'll do more damage, aswell as higher WS. Whether it's calculated from your WS or directly from your stats is hard to say.--

Damage is calculated from your WS (WS and quality of weapon and quality off opponents armor, etc), and your weaponskill is calculated from weaponspec (basespec + RRbonus + equipmentbonus), and stat (str or str/dex also pure dex for friar staff).

--I guess one way to test it would be to get f.ex. a skald and a warrior both with the same spec in weapon, same stats, to hit the same kind of mob with the same kind of weapon. It'll take a bit of spellcrafting some special equipment for both of them, but it should be possible.--

Skald and warrior are on different tabels and therefor wont get same weaponskill even if they got the same weaponskill and strength.

With a higher weaponskill you will hit your opponent more (read your opponent will evade/block/parry you less), and you will hit harder. A higher weaponskill both increase your base damage and let you hit closer to your damagecap. For leftaxe users, the leftaxe skill raise basedamage for both hands.

An easy way to see how a higher basestat effect your capdamage is to hit a greycon mob to determine capdamage, get a str-buff and try it again. Now you can calculate how much weaponskill you gained and what your capdamage raised.

Then a simple weaponcap damage improvement divided with weaponskill improvement --> damage/ws
Or am I wrong?
A sidenote though, stats over 300 give lower return then stats below 300.
 
Z

zapzap

Guest
My sb has higher cap with 2h then my warrior 700 ws less so iam lost :p and
 
L

Lyrre

Guest
easy way to see how a higher basestat effect your capdamage is to hit a greycon mob to determine capdamage, get a str-buff and try it again. Now you can calculate how much weaponskill you gained and what your capdamage raised.

Then a simple weaponcap damage improvement divided with weaponskill improvement --> damage/ws
Or am I wrong?
A sidenote though, stats over 300 give lower return then stats below 300.

My bad, i was really really wrong. Damagecap is cap ofc... No stat could change cap. Cap is only determined by the weapon itself...
 
K

Kallio

Guest
WS/AF x Weaponspeed x DPS = base damage, if I remember right :)
 
S

SoulFly Amarok

Guest
Originally posted by zapzap
My sb has higher cap with 2h then my warrior 700 ws less so iam lost :p and

You will hit closer to cap with more weaponskill.

weaponspeed, weaponspec, base str/dex (?), buffed/unbuffed qui and ASD = weapon cap damage ._.
 
O

old.mattshanes

Guest
Originally posted by zapzap
My sb has higher cap with 2h then my warrior 700 ws less so iam lost :p and

With a cs style? cs styles have highest growth rates in the game other than h2h styles.That's the only reason i can think of why it has a higher cap.
 

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