Eof, Bloodthorn, Templario and uncle Wilfrid (+ some hangarounds) killed Warlord Dorinakka with a tank group. After that we took on the Silencer and sadly the dungeon reset when we had Sanguis at about a fourth health left.
Aye, we wasted some time that day and had a nice big lunch break but:
Sacristan, Provisioner, Ilron, Bane, Crypt Lord, Dorinakka, Silencer all down and Sanguis was proving jsut as easy when repop occured.
That was with fg though. 3 palas, merc , arms, pbt theurg, friar and cleric.
The principle is just simple good Guarding, for which any melee mob becomes easy to deal with. With 2 good shield tanks and pbt you very rarely get hit things only become tricky when you have to deal with teleporting Keylords or ones with adds, when its a matter of using game mechanics to get around them.
So long as the mercs watch their aggro you rarely get any problems.
I usually find the biggest problem is people getting bored and sleepy before we run out of keylords to kill.
We actually had one paladin fall asleep at the keyboard luckily he had heal chant running so we just kept on pulling mobs to him
its bloodthorn using eof account .
erm tera is 16 ppl in albion counted as 1,5 fg ?
We doing 1fg tank sidi relying on merc with high parry spec and 50 dw bleed style as main agro , teaching paladins not to use heal chant was biggest problem .
Sidi mobs deal mostly slash and crush dmg , only 10% of them thrust so briton merc in chain with 29% slash and 36% crush works better then any plate wearer when it comes to taking some rare hits .
With good planning and little luck with Dorianaka i think is possible kill first horsman with 1 fg but Host can be tricky and killing only 1 of them out of rest hosts seems to stop him dropping.