C
Cernos
Guest
Am I alone in finding the novelty factor of SI already wearing off?
All that new PvE content with SI is very impressive eye candy, no denying it, but it does diddly squat for the endgame. Ok, we have a few extra classes to spice things up, but it's still going to be the same old routine of chasing each other round that postage stamp sized piece of grass that is Emain (with diversions to Odins and Hadrians for 'variety'). Same old mile gate and PK camping, same old zergs, same old keeps to take and retake (when anyone can be bothered). Doesn't much matter if you're one of the old classes, or one of the spangly new classes, it's the same old repetitive endgame.
Mythic missed a big opportunity with SI to bring more variety and purpose to the end game and failed hugely. When the novelty of SI wears off we'll all be left wondering why we're still all crammed into the same old handful of RvR zones with no new RvR challenges, just the same old zergs to either join or avoid [delete according to preference].
Mythic opted for the short term gain of expansion pack revenue and expect us all to be satisfied with trying out our new alts (the new 15-19 battleground is surely an admission of this). But they badly need to address the endgame if they want to keep people playing and paying for any lenth of time. I certainly won't be playing in 6 months (or maybe even 3 months) time if nothing is done to expand and improve the endgame. And yes, I bought SI and I've lapped up the eye candy like everyone else but I'm beginning to feel you can't polish a turd.
Cernos
All that new PvE content with SI is very impressive eye candy, no denying it, but it does diddly squat for the endgame. Ok, we have a few extra classes to spice things up, but it's still going to be the same old routine of chasing each other round that postage stamp sized piece of grass that is Emain (with diversions to Odins and Hadrians for 'variety'). Same old mile gate and PK camping, same old zergs, same old keeps to take and retake (when anyone can be bothered). Doesn't much matter if you're one of the old classes, or one of the spangly new classes, it's the same old repetitive endgame.
Mythic missed a big opportunity with SI to bring more variety and purpose to the end game and failed hugely. When the novelty of SI wears off we'll all be left wondering why we're still all crammed into the same old handful of RvR zones with no new RvR challenges, just the same old zergs to either join or avoid [delete according to preference].
Mythic opted for the short term gain of expansion pack revenue and expect us all to be satisfied with trying out our new alts (the new 15-19 battleground is surely an admission of this). But they badly need to address the endgame if they want to keep people playing and paying for any lenth of time. I certainly won't be playing in 6 months (or maybe even 3 months) time if nothing is done to expand and improve the endgame. And yes, I bought SI and I've lapped up the eye candy like everyone else but I'm beginning to feel you can't polish a turd.
Cernos