Shaman - What's the point?

Grimstone

Fledgling Freddie
Joined
Aug 18, 2004
Messages
5
I was just wondering if other people had a view on Shaman? At the moment I am struggling to see any reason to play a Shaman other than as a buff bot?

As far as Cave goes, it appears to be to be the weakest offensive line in all three realms.

Healing is no where near as good as Healers get, so that just leaves Augmentation. But that just reinforces the question I have above, is there any other reason to play a shaman other than a buff bot?

Any thoughts out there?
 

Demrog

Fledgling Freddie
Joined
Feb 24, 2004
Messages
50
Hi Grim

I have an aug shaman (yes a BB) but I have been thinking about speccing lower in aug and higher in cave so that I have more to do that buff and wait...

There is no point in Shaman mend at all and if Cave aint working for you then try aug - provided you have a respec stone handy in case you dont like it :)

IIRC you are a mixed spec anyway, aren't you? How about trying higher cave than you have and lower aug?
 

Animus

Fledgling Freddie
Joined
Dec 26, 2003
Messages
546
Interrupt, interrupt, interrupt. (Buffshears, roots, disease, bolt, dd etc)
Other realms whine about the shaman - and they should.
 

balkeriz

One of Freddy's beloved
Joined
Apr 21, 2004
Messages
1,184
hey grim

if you want some okay specs for a bb and cave good in RvR. then you should try these specs 37 cave/36 aug and 9 mend(for the first frigg) very good bb and RvR :D
 

Joohl

Loyal Freddie
Joined
Apr 4, 2004
Messages
611
As my BB Trocca got up to 7th place in earned RP last week, that from leeching of my RM and Hunter, I'd say thers got to be a dire need out there for shamies.
 

Dumle

Fledgling Freddie
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Jan 27, 2004
Messages
762
A wellplayed shammy can really make a group win alot of battles they otherwise would have lost IMO.
 

Thrildif

Fledgling Freddie
Joined
Dec 24, 2003
Messages
66
NF is pretty much keep based. Shammy has 1 spell that is bolt ranged on a 20 second timer with no acuity bonuses. No quickcast. Ichor is bolt range and uninteruptable, but the damage on it sucks and you really need at least level 2 for it to be a bit effective - that's quite a few RP's doen the pan without buying anything else. Heals suck, you have to have LOS for greater heal or use crappy 93hp group heal.. tbh, I don't see a whole hell of a lot of point playing a shammy unless you're running an 8v8 GG.. and even though Mid is good at that, it doesn't seem to be all that useful in NF for keep taking and keeping hold of relics.. and we're getting our asses kicked in all those area's and they seem to be all that matters now NF is out.

I'm in the the same guild as Grim, and I think i've played my shaman once in RvR since NF came out.. and that was the first night. So much more fun to play my Runie or even my Huntress, who isn't even level 50 yet.

< apologies for the come home from the nightclub drunk and have a tiny rant post.. it's not something I usually do when sober ;) >
 

Falukropp

Fledgling Freddie
Joined
Aug 4, 2004
Messages
121
For open field combat, shaman is a must in the group. In keeps a bb is enough.
 

Marcus75

Fledgling Freddie
Joined
Jan 14, 2004
Messages
534
I still like my shammy in RvR alot and its very fun when I play in a good group - AoE-dot isnt of much use but the single-dot can still be quite nice, pbaoe-fart, root, dd, buff-shears.

When I reach rr5 I will have a really powerfull tool(s) to prevent a group-wipe: EoY-rezz, WR2 and then the shammy free RA.

With perma-sprint and purge2 its still possible to solo as well - sure it aint as easy as when I was full cave but its still quite doable.

:bazbeer: :bazbeer:
 

Galaha

Fledgling Freddie
Joined
Apr 25, 2004
Messages
486
shamy is very fun, you have to do lots of shift in group , rots disease dots, you can asssit whit your bolt dd etc ,cure nearsght ,cure disease heals ,shares... so fun :d
btw you will have a dreamsphere or something shamy is always the first target to kill in rvr :p
 

carrot

Fledgling Freddie
Joined
Feb 1, 2004
Messages
41
I disagree with the original poster. Shamen are one of the most versitile classes in the game.

Your not gonna own anyone 1-1 unless you get a good drop on them and can kite freely but in the big combats you can.

Use a seige wep WHILST+helping your group with a low spam group cure, cure others who are running back from combat, bolt anyone who strays to close, buff loads of ppl, watch out for and slowdown/stop pbae rush attacks with ae deseise/root.

In more fluid combats you can still do all the above-the seige and still spam ae dots and desiese to disrpt ppl as well as odd debuffs and an occational hammer swing on a caster to stop him casting .

With restorative mend you can bring a groups hits,end and pow back by 50% after or during a fight. With other RA combos you can do even better.

Shamen aint gonna get any glory for killing ppl but they can wreck the oppositions plans and save the day and stelthers do nail us totaly but such is life :)

Also and this is very important shamen can bind with keep lords so thay can do all the above die and get back in the fight very quickly.
 

muttlee

Fledgling Freddie
Joined
Apr 12, 2004
Messages
81
my cave shammy hit rr5 in df alone he was the best and the most fun to play in rvr, Poison then sprint dead easy.Try making 1 for bg whatch the albs run around like headless chickens :clap: He has area root that never fails and fop/healing 1 cure blindness hes good solo player.
 

Grimstone

Fledgling Freddie
Joined
Aug 18, 2004
Messages
5
Thanks for the input. I guess I am just missing the rush of being the person who takes down and alb or hib.

I will go away and think about all this.
 

Starwind

Can't get enough of FH
Joined
Mar 8, 2004
Messages
271
As far as Cave goes, it appears to be to be the weakest offensive line in all three realms.

Seem like ya having a bad time with Cave Shammy.

I just like to say tho, that if you dont go far enough in cave, then you dont get the resaults what you should be getting in that line.

And also i see alot of Troll Shammy's, i would say that if you change the race to a Frosty with starting high pie, then again you will see more resaults.

Yout want a good Cave Shammy, spec high in Cave and have Frosty as your race, because they dont like AE dot when its high, interupt madness, they hate it.

If you ask me we need more Cave Shammy's, and more CC in this war.
 

charmangle

Fledgling Freddie
Joined
May 27, 2004
Messages
1,376
Shaman 1 of the most important chars in the group in both keep deff and 8vs8

Well ofc there is alot of use for it!:) (And its loads of fun to play:)

First of all if you are a rvr shammy and not a bb you will have most fun with 31+ in cave. (After that its a matter of your own preferens)

In cave you will find: Aeroot/aedisease/aedot/2 bolts
And if you go higher on aug you will have: Aebuffrip (One of the highest damaging spells in the game on ae effect if you calculate the total loss in hp)

8vs8
Wount talk much about it its just a must to have a shammy here for interrupes, endregen and ress/heals.

Keep:
Cave
Aeroot:
One incredibly effective thing to use cave for is to aid casters: You show your face spam aeroot and your caster friends will have a fieldday taking out the horde of albs that forget to nuke and try to move with root. (Yes it works and its a great aid to casters (Since the casters healers are occupied spamming spreadheal etc:)

Aedot:
Spam away at people on doors/walls to do that extra damage that will take them out when oil hits them.
or
Spam all casters that are standing on battlement...you will get an amazing amount of kills this way (yes not only leech). Just because you hit people trying to hide behind the battlement as one of their more hp blessed friends shows their face. (Great to take out oilusers in towers) Not to mention that you interrupt all the annoying albcasters that are oh so annoyin behind the walls.

Aedisease:
Way underestimated in NF. Its horribly good hitting with aedisease and then aedot in a keep def.

2 bolts:
The 1875 bolt is a great assist utility...a rc runie with 2 bolts have a hard time finishing off a fully buffed char with their 2 bolts at 1875. Normally you bring them to 10-20% hp then they duck away...when assist bolting with a shammy you get them 75% of the times instead of having them flee 75% of the times. Together with beeing able to ress and buff that actually makes them more desirable than having another runie by your side.

Aug:
Well exept for the obvious reasons of great buffs that are throwable in mid fight. (I havent gone one time in keep deff without people whining for buffs what ever buff there isssss giiiif buffs) (BBs are great ofc but all of us thats been in Keepdeff have noticed that you die every once in a while and end up without buffs and in fast raiding its not that easy to have your bb follow you around.)

Aebuffrip:
The str/con and con ae buff rip are devostating. You remove their con worth about half or more of their hp. (This can range from 500-1000 hp depending on class you remove them from) + you hit for about 200 dam too. This means the total hp loss for all in the area is horrible. Also I have yet to see people resist this spell (I dont really thing there is a way to resist it since it targets the buffs and not you)

So in conclusion the shammy is one of the most versitile chars in the game: With high cave and purge 2 he can solo any rr infil there is...(if they dont flee from him) or he can be a tremendous force in keepdeffs or keep attacks...he can aid the casters either with killing or interrupting and he is your best friend after you have died.

/Charmangle
 

Borand

Fledgling Freddie
Joined
Dec 27, 2003
Messages
127
The days where Shaman were viable offensive characters have long passed :x
 

Cylian

Can't get enough of FH
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charmangle said:
So in conclusion the shammy is one of the most versitile chars in the game: With high cave and purge 2 he can solo any rr infil there is...(if they dont flee from him)
/Charmangle


that one for giggles ? :D
 

Belomar

Part of the furniture
Joined
Dec 30, 2003
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5,106
I, for one, know that the Shaman in our fixed group is one of the most important chars in the group (even if he's fat and loses stick a lot! :mad: ). The thing about Shamans is that they have so many things to do during a fight that they are (a) very hard to play well, and (b) can be decisive in winning a fight. If I didn't have a Healer that is just as necessary as the Shaman in our group, I would definitely be up for playing the Shaman.
 

Shan

Fledgling Freddie
Joined
Dec 30, 2003
Messages
140
Grimstone said:
I was just wondering if other people had a view on Shaman? At the moment I am struggling to see any reason to play a Shaman other than as a buff bot?

As far as Cave goes, it appears to be to be the weakest offensive line in all three realms.

Healing is no where near as good as Healers get, so that just leaves Augmentation. But that just reinforces the question I have above, is there any other reason to play a shaman other than a buff bot?

Any thoughts out there?

How about: Endurance (Mach6), Buff Shears, AE interrupt (AE Root), long range single interrupt (Bolt), AE Disease, PBAOE Disease with MoF2 to beat resists alittle bit better (Since resists changed in NF, now everything doesn't stick in RvR anymore :< )

Shamans don't heal. Shamans don't do damage. They interrupt. AE DoT is pretty much only good in keep defense for annoying enemy and burning away DI from bad healers. Other than that, it's 6 tick permaCCimmunity and should never be used (Except on Theupets)
 

Starwind

Can't get enough of FH
Joined
Mar 8, 2004
Messages
271
And not to add that the highest RP class on Prwd is of course a Shaman, with 10 416 600 :D

Must be somthign good about a Shaman you think. ;)
 

Cylian

Can't get enough of FH
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Jan 17, 2004
Messages
2,336
charmangle said:
Hehe well neverless its true!:) (If he is well played ofc:)

/charmangle

unless the infil is clueless, best you'll get is a draw ;)
 

Borand

Fledgling Freddie
Joined
Dec 27, 2003
Messages
127
Animus said:
Shaman was never a viable offensive character :eek:

Um, yes it was :p

Imo the Shaman was the most effective solo class before ToA (with the possible exception of the Bonedancer) .
 

Animus

Fledgling Freddie
Joined
Dec 26, 2003
Messages
546
Borand said:
Um, yes it was :p

Imo the Shaman was the most effective solo class before ToA (with the possible exception of the Bonedancer) .

Against tanks maybe. A wellplayed caster would any day hand your ass to you on a platter. Perma sprint and dot-kiting is hardly considered "offensive" :)
 

Cami

Fledgling Freddie
Joined
Dec 23, 2003
Messages
836
Animus said:
Against tanks maybe. A wellplayed caster would any day hand your ass to you on a platter. Perma sprint and dot-kiting is hardly considered "offensive" :)
Depends on playstyle ;)

I've taken down most classes there is. (Solo ;) )


Became abit harder when going 44 aug, but its still possible, im wondering if i should try out full cave again (like i was rr1-5) just before my account runs out the 29th.
 

Rustane

Fledgling Freddie
Joined
Dec 30, 2003
Messages
79
Imagine a solo shammy with 46cave and 27mend .. buffed by bb
with wp3 and ichor and some mom and ofc mof.

Wouldnt he have fun ?
 

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