Server changes

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old.Crunchy

Guest
Duel Mod
  • Removed mines.
  • Old map rotation - maps don't seem to be compatible with the mod, so will have to go back to the new maps.

TAC
New map rotation:
  • A_HighRise_Hell_D&D
  • BadLands_C&H
  • HawkEye_CTF
  • Ice_Fusion_CTF
  • JustHoldIt_C&H
  • ParsonsSkys_CTF
  • TheNoFlyZone_CTF
  • PotHole_CTF
  • Sarkanus-3_C&H
  • Flight to Death_CTF
  • Plateaus_CTF
  • Skod_C2C
  • Meat Grinder_F&R
  • Air_Coaster_CTF
  • Altitude_C&H
  • Close_C&H
  • DeathValley_CTF
  • Winter_CTF
  • Outpost_D&D
  • SkiJump_CTF
  • Sunny_Days_CTF
  • BigSkies_CTF
  • Dead_Landing_CTF
  • NightFlyers_CTF
  • DryHeat_F&R
  • A_Dark_Night_TDM
  • FogHorn_F&R
  • Hairball_TDM
  • RuleTheSkies_TDM

Maps at the top appear more often, new maps "Flight to Death_CTF", "Plateaus_CTF", "Skod_C2C" and "Meat Grinder_F&R" added. C2C stands for Capture to Capture, you have to capture a button which then gives you access to the enemy flag.
 
S

Sledge

Guest
RE: new TAC maps :)

Any thoughts on player numbers being increased?
 
O

old.Poker

Guest
Wassup with the old maps? If they were popular mebbe they can be fixed up?
 
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old.Crunchy

Guest
On the old maps you spawn mid air and drop about 20 feet. Then after I changed map I couldn't damage someone and later the match wouldn't start.
 
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old.Crunchy

Guest
Re: player number increase

If both servers get full again we may consider it but as we know TAC is very laggy :).
 
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Sledge

Guest
You'll never get both servers full but 1 will be full tomorrow evening ;)

Seems like theres a 1 minute delay in mission ending since the change when the game is won on points not time limit, very odd.

Sledge
 
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old.Crunchy

Guest
There should be a timelimit of 30mins...
 
S

Sledge

Guest
Should be indeed, I've just left the server and the clock was going the wrong way... (different map to last night).

Sledge
 

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