R
RogueOne
Guest
I know it's awfully early to start this thread, but I like to get some running feedback as the season goes on. Below are my suggestions for the next season. Unless I specifically indicate otherwise, assume that all aspects of what I say are open to discussion.
1) League size: Ideally, I'd like to expand a little again. This would probably mean 12 clan divisions, which would have obvious effects on the maplist, which I'll outline below. However, this will be entirely dependant upon the level of support we get from volunteer admins, so it's by no means certain.
2) CO/MR12: I think the split will be justifiable again, although I'll take a better consensus on this at the end of the current season.
3) Match rules/server settings: I see no real need for change here, although I'm open to suggestions. I will, however, insist that friendlyfire stays on.
4) Anticheat: I'm hoping that VAC will soon be at the stage where we can drop HLGuard from our servers. This should improve pings considerably.
5) Map list: ah... this is always the fun bit. I have two possible outlines for next season's maplist, both of which are open to question.
Assuming we stay with 10-clan divisions
Week 1: de_cbble - safe map
Week 2: de_dust2 - safe map
Week 3: de_train - most people seem to like it
Week 4: de_aztec - snipeathon
Week 5: de_prodigy - safe map
Week 6: de_inferno - safe map
Week 7: de_clan2_fire - I'll be trialing this CPL-approved custom map with division 1 this season. If it works, we'll use it more broadly next season.
Week 8: de_piranesi - assuming it work well this season
Week 9: de_nuke - safe map
Assuming we go to 12-clan divisions
Week 1: de_cbble
Week 2: de_dust2
Week 3: de_nuke
Week 4: de_prodigy
Week 5: de_inferno
Week 6: de_aztec
Week 7: de_cbble
Week 8: de_dust2
Week 9: de_nuke
Week 10: de_prodigy
Week 11: de_inferno
So basically, all of the maps aside from de_aztec would appear twice.
I'm posting this thread because I want feedback... and lots of it. So please don't be shy.
1) League size: Ideally, I'd like to expand a little again. This would probably mean 12 clan divisions, which would have obvious effects on the maplist, which I'll outline below. However, this will be entirely dependant upon the level of support we get from volunteer admins, so it's by no means certain.
2) CO/MR12: I think the split will be justifiable again, although I'll take a better consensus on this at the end of the current season.
3) Match rules/server settings: I see no real need for change here, although I'm open to suggestions. I will, however, insist that friendlyfire stays on.
4) Anticheat: I'm hoping that VAC will soon be at the stage where we can drop HLGuard from our servers. This should improve pings considerably.
5) Map list: ah... this is always the fun bit. I have two possible outlines for next season's maplist, both of which are open to question.
Assuming we stay with 10-clan divisions
Week 1: de_cbble - safe map
Week 2: de_dust2 - safe map
Week 3: de_train - most people seem to like it
Week 4: de_aztec - snipeathon
Week 5: de_prodigy - safe map
Week 6: de_inferno - safe map
Week 7: de_clan2_fire - I'll be trialing this CPL-approved custom map with division 1 this season. If it works, we'll use it more broadly next season.
Week 8: de_piranesi - assuming it work well this season
Week 9: de_nuke - safe map
Assuming we go to 12-clan divisions
Week 1: de_cbble
Week 2: de_dust2
Week 3: de_nuke
Week 4: de_prodigy
Week 5: de_inferno
Week 6: de_aztec
Week 7: de_cbble
Week 8: de_dust2
Week 9: de_nuke
Week 10: de_prodigy
Week 11: de_inferno
So basically, all of the maps aside from de_aztec would appear twice.
I'm posting this thread because I want feedback... and lots of it. So please don't be shy.