Scout Quest Items

T

the_smurflord

Guest
Just planning my career progression and equipment for my scout. Just need to know which items the scout gets for the following quests:
Ogre's Might
Restoring the Magic
Zombies Ghosts and Necromancers.

In all these cases the drop is specific to the class and I only know what Infiltrators get.
 
M

mathal

Guest
Ogre's might gives (in 1.60)

1) Puzzler's Globe: 57 hits, 12% energy (38.2 uv)
2) Scurceol's belt: 7 con, 7 str, 10% energy, 10% matter (49.3 uv)

BUT! in 1.62 scouts can give the belt to a npc in Wearyall or Diogel (can't remember right now - check Critshot-forum for more details) and get the following belt instead:

+3 longbow, +7 dex, 8% slash, 8% thrust (51.7 uv)


About the other quests I cannot remember.
 
C

Cybwyn

Guest
For the Ogre's Might quest I got the Puzzler's Globe (everyone gets that I think) and....

Scurceol's Bracer

Parry - 3 pts (yes, parry :rolleyes: )
Dexterity - 6
Thrust - 10%
Matter - 10%

Totally shite reward for a scout but it gets changed in 1.61 so it can be handed to an NPC in Diogel and swapped for a scout specific item (can't remember the stats on it now but I know it's a belt with +LB, +DEX and a couple of resists).

For Restoring the Magic I got....

Fforiwr-golwg Cloak

Energy - 6%
Longbow - 3 pts
Shield - 3 pts
Hits - 15

Not done the other one yet though.
 
A

Aoln

Guest
i got all of em, msg me ingame m8, cant remember stats off my head
 

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