ScooZkripT Generation II - v1.4

S

ScooZ

Guest
Ladies gentlemen, after more than a year of non-stop hard work and development, i present you, the ULTIMATE TFC Script: ScooZkripT.

Download it from here: http://www15.brinkster.com/scooz/download.asp

Please take a few moments to review the script's features and view the screenshots:

This is how you setup your controls in scoozkript:

SZK-Control.jpg


Basicly, you click on a key and select what you want it to do.
You can bind it to anything you like, either ScooZkripT Aliases, or your own.

In the Advanced mode of the script, you are able to edit controls for each class in each position, using inheritance.

The Profiles System:

SZK-Profile.jpg


What you see in the image is the ScooZkripT Profiles Interface.
Each profile contains your personal settings for tfc, such as Controls, Definitions, Names, FOVs, etc.
You can switch profiles by a click of a button

Also, if you want to play at a different computer, if he has scoozkript, all you need to is copy your profile directory to his pc, and select the profile from the control center (the proggy). Returning to your previous profile is also done by a click of a button.

ScooZkripT Definitions:

Definitions are personal preferences for tfc in scoozkript.
Definitions include:

SZK-Definitions.jpg


# Jump Mode
# Duck Mode
# Position Selection
# Automatic Reload
# Grenade Throw Mode
# Vocal Mode
# Teamsay Info Prefix
# Grenade Messages
# Sticky Comm Keys
# Tracer Color
# Text Color (con_color)
# Show / Hide Weapon Model
# Welcome Message
# Number of Jumps in Each Bunnyhop

Notice You can select your Text color using the Color Picker (as shown in the screenshot)

Move the mouse over each Definition to get a description on it

ScooZkripT Name Change menu:

SZK-Names.jpg


By pressing a key in-game, you can select 1 of 10 predefined names, for fast switching. You customize these names through the proggy (as shown in the screenshot)

ScooZkripT Field of View Settings:

SZK-FOV.jpg


You can select the Field of View for each class in the game. For example, you can assign a wider field of view for soldier, while using a narrow field of view for scout.
As you can see, you can customize for both Defense and Offense Classes.

ScooZkripT Hotkeys:

SZK-Hotkey.jpg


You can assign 8 Hotkeys in-game, which vary when playing Defense or Offense.
When playing Defense, the First 4 hotkeys are Incoming Hotkeys, Which change according to your position (Map Specific). First, you select your position using a menu (1 out of 10 positions), then the 4 hotkeys are automatically assigned the incoming hotkeys you will need while playing that position.
The T P and H Checkboxes near each message, defines whether to add Health Status at the end of the message, add Position (=OFF=, +DEF+) at the begining, or whether to say in teamchat or global chat.

Custom Files:

SZK-Custom.jpg


In addition to the scoozkript files, you can edit your own custom .cfg file, for maximum customization. Add any alias / command using that textbox, and save. As you can see in the screenshot, i've used the custom file to include Connect to Server Aliases, and a little volume script (not shown).


Mapfile Generator:

SZK-Map.jpg


ScooZkripT includes mapfiles for over 30 common maps, but if you want to change a current mapfile, or add a new one, you use this mapfile generator.
At the Left most column, you enter 9 position for that map. While playing in each one of those positions as defense, your incoming hotkeys will change. The Positions column, is also the 1st Incoming Hotkey's Place while playing in that position. The 2nd and 3rd columns are the 2nd and 3rd Incoming Hotkeys for each position. The 4th Column is the 4th incoming Hotkey. in this column, you may add any message you want, not just Incoming >> [position]. The P Checkbox represents adding of Position Prefix (+DEF+) to the message, the H Checkbox is to add Health Status to the message (%h|%a)

Well, that was my short ScooZkripT Introduction. I hope you have been impressed. Among the Exclusive ScooZkripT Features are the Profiles System and the Controls Setup GUI (currently no other TFC Script has those features).

I repeat the download link: http://www15.brinkster.com/scooz/download.asp

Thank you very much, have a nice day ;p
 
G

Gumbo

Guest
That actually looks really good, and well done. I barely play TFC so I'll not be getting it yet, but gj all the same.
 
M

Moving Target

Guest
You can bind a button to bunny hopping? Llama.
 
S

Skyler

Guest
Lame way of advertising but it looks pretty good, I may get it as I cba to rewrite my old tfc config :p
 
E

Embattle

Guest
Looks good, although like others the name sucks.
 
S

ScooZ

Guest
well, since i couldnt find a better name (after thinking about it alot), ive decided to name it after meh.
bout the advertising, you got a better idea?
 
S

ScooZ

Guest
just incase you haven't noticed, this is a TFC Script ;\
the UKT CS Binder is, as you've said, a CS program.
besides, the CS Program doesnt have the ability to change your binds for EACH CLASS IN EACH POSITION, not to mention using inheritance qualities.
 

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