A
Aileanara
Guest
Bored at work so I just been reading through the Prima Si Guide.
Really like some of the AI ideas for some of the mobs how about some of these (most from HIB, havent really read the Alb & mid stuff yet)
Angler mobs that use weaker mobs as BAIT!!!!
group of 2 "orange to me, lets get it" wack wack "yeah easy"....."did you pull the purple"
In one mob town a Snipper Ranger in one of the towers
A Plant type mob that if not controlled takes over most of the zone!!!!
Mobs that hide in grass/trees
In Midgard a Mob that teleport players away from him
Mobs that are weaker/stronger at certain times of the day/weather etc
Looks like its a dangerous place for the unwary travellers
Really like some of the AI ideas for some of the mobs how about some of these (most from HIB, havent really read the Alb & mid stuff yet)
Angler mobs that use weaker mobs as BAIT!!!!
group of 2 "orange to me, lets get it" wack wack "yeah easy"....."did you pull the purple"
In one mob town a Snipper Ranger in one of the towers
A Plant type mob that if not controlled takes over most of the zone!!!!
Mobs that hide in grass/trees
In Midgard a Mob that teleport players away from him
Mobs that are weaker/stronger at certain times of the day/weather etc
Looks like its a dangerous place for the unwary travellers