P
Puppetmistress
Guest
Still, it's a long way to 50 for my friar (currently lvl 44) but I am already thinking ahead of my SC-template for him. I optimized my SC-template for my theurgist, no need to change anything anymore from him.
My friar, on the other hand, will be another story. I am uncertain what is important (to cap) for him. After doing some research I noticed:
* +rejuv. seems like a waste for me. I use the lvl 18 specline rejuv. spell to heal, and it doesn't change in value with +0 rejuv or +10. It's always a steady 215 / heal. Perhaps with enough +rejuv I can reduce variance to my best baseline-heal, but in terms of heal/power I don't think it makes much sense to use that one. Anyone an idea how much the best baseline heal for a friar does with 18+11+~3 so say rejuv at 32?
* +enhance seems like a waste to. I got, as endspec, 49 enhance. That should be enough to give the highest, biggest, best buffs for my friar, correct?
* +parry. Boggled. I will go 9 parry (as endspec) and sure +11 makes alot of difference here. But is even 9+11+~3 worth to put points in? How bugged is parry in real-RvR. I got no style which comes from a parry, so no need to do it for a major increase in landing that style successfull.
* +staff. Seems very important to me. I got 39 staff as endspec and it gives a 'huge' damage-increase as well chance-to-land on opponents when I bring it up to 39+11+~3. So that one needs attention.
* Piety. For my theurgists it is important to have capped INT, since it gives more damage on my primary way of offensive (nuking). It also should give me a bigger mana-pool, but I never noticed that in game. I didn't do any test with piety yet, but how much heals I can pull off more with the difference off +75 piety (capped) on items ? Any idea? Has someone tested that?
* Quickness. Hmmm.. Tricky one... An increase in quickness gives increased chance to evade and faster weapon-swing, but reduced damage (as we see on zerkers). So I should cap it for the best evade, correct? Any ideas on a nice trade-off? Eg. is +37 quickness on items good (enough) too ?
* Various resists. Analyzing the damage-tables on the various websites I noticed matter shouldn't be encountered too much. As a bonus I have +24% matter resists on my buffs in enhance line. Is it worth the risk to reduce matter resists (to get some room on my SC-template)? I also got heat and cold 24% resist-buffs, but both are worth the effort to cap I guess
<optional>
* Strength. Yes, strength Strength doesn't do shit for a friar EXCEPT the capacity to carry heavy stuff.
My friar has 60 strength @ char-creation and will get +15 on levelling. So 75 strength. The last buff on strength will yield an additional 50 strength. I wanna be able to carry a ram (Yeah I am sick) on my own (no specline strgth/const buffs from a cleric). To get there I need to carry 204. I think armour weights around 40, so around 250 carrying capacity. How much strength do I need for that, if I get Lifter 2 as RA ?
OK, lots of questions, shine your light on it please
If you got hints for good friar-jewelry, please tell me
BTW: My spec will be Staff 39, Enhance 49, Rejuv 18, Parry 9. In case you wanna know and didn't read it earlier
My friar, on the other hand, will be another story. I am uncertain what is important (to cap) for him. After doing some research I noticed:
* +rejuv. seems like a waste for me. I use the lvl 18 specline rejuv. spell to heal, and it doesn't change in value with +0 rejuv or +10. It's always a steady 215 / heal. Perhaps with enough +rejuv I can reduce variance to my best baseline-heal, but in terms of heal/power I don't think it makes much sense to use that one. Anyone an idea how much the best baseline heal for a friar does with 18+11+~3 so say rejuv at 32?
* +enhance seems like a waste to. I got, as endspec, 49 enhance. That should be enough to give the highest, biggest, best buffs for my friar, correct?
* +parry. Boggled. I will go 9 parry (as endspec) and sure +11 makes alot of difference here. But is even 9+11+~3 worth to put points in? How bugged is parry in real-RvR. I got no style which comes from a parry, so no need to do it for a major increase in landing that style successfull.
* +staff. Seems very important to me. I got 39 staff as endspec and it gives a 'huge' damage-increase as well chance-to-land on opponents when I bring it up to 39+11+~3. So that one needs attention.
* Piety. For my theurgists it is important to have capped INT, since it gives more damage on my primary way of offensive (nuking). It also should give me a bigger mana-pool, but I never noticed that in game. I didn't do any test with piety yet, but how much heals I can pull off more with the difference off +75 piety (capped) on items ? Any idea? Has someone tested that?
* Quickness. Hmmm.. Tricky one... An increase in quickness gives increased chance to evade and faster weapon-swing, but reduced damage (as we see on zerkers). So I should cap it for the best evade, correct? Any ideas on a nice trade-off? Eg. is +37 quickness on items good (enough) too ?
* Various resists. Analyzing the damage-tables on the various websites I noticed matter shouldn't be encountered too much. As a bonus I have +24% matter resists on my buffs in enhance line. Is it worth the risk to reduce matter resists (to get some room on my SC-template)? I also got heat and cold 24% resist-buffs, but both are worth the effort to cap I guess
<optional>
* Strength. Yes, strength Strength doesn't do shit for a friar EXCEPT the capacity to carry heavy stuff.
My friar has 60 strength @ char-creation and will get +15 on levelling. So 75 strength. The last buff on strength will yield an additional 50 strength. I wanna be able to carry a ram (Yeah I am sick) on my own (no specline strgth/const buffs from a cleric). To get there I need to carry 204. I think armour weights around 40, so around 250 carrying capacity. How much strength do I need for that, if I get Lifter 2 as RA ?
OK, lots of questions, shine your light on it please
If you got hints for good friar-jewelry, please tell me
BTW: My spec will be Staff 39, Enhance 49, Rejuv 18, Parry 9. In case you wanna know and didn't read it earlier