SC is it going to kill DAoC?

F

f1sty

Guest
ok so the new patch has come and with its brought spellcrafting woopee doo. But how many out there think this will end DAoC for good? Lets face it once youve got ur excel spreadsheet perfectly item buffed char built with 2000 int or whatever, then whats next? Ok so you can do RvR, and as we know not everyone enjoys RvR, some ppl enjoy getting nice drops which with Spellcrafting kills this off?

Opinions?
 
A

Arnor

Guest
well, "fisty": all the US servers are still alive and kicking, so No it wont ruin everything. But there will be an increased amount of cash-hunts over item-hunts.
 
F

f1sty

Guest
well "Arnor2" are cash runs fun? cos I sure as hell dont think they are, and if thats all that this game is going to become then feck it :)

I think they should have capped SC or summat, but still have certain mobs dropping the best things. Aw well
 
B

boni_ofdavoid

Guest
Its about time gold was actually usefull for something in this game, and tradeskills for that matter. Until now gold has been used to trade for the odd item and thats about it. A lot of people enjoy crafting, and up untill now there has been little point unless you can make the top stuff. SC allows guilds to kit out characters at all levels without having to put together 5gs of leets to go kick Legion, or pharm EZ for hours or run six times round the world on some naff quest just for a decent dagger...

SC costs cash, both for the armour/weapon and the enhancement, drops still have value, though not as much to a level 50 with a few plat in the bank. I cant see a newbie hero re-equipping himself with SC armour every 5 levels up to 50 without the support of very rich friends!

Having better equipped SC level 50s wont end DAOC, thats kinda like saying 'once I get my epic armour and a glimmer ring wot is left then?'.

Oh and randomised drops eh, thats your prezzie if you like hunting items, far better than camping the same mob for hours for an item of known stats.
 
C

censi

Guest
No fisty is right (from my point of view anyway)

SC (and soo Jewelry crafting) makes it very easy for all characters to max out all your stats.... All players will be close to full uberfication and the power margins between well equiped players and poorly equiped players will disapear...

SC items are available to everyone, and most lvl 50 peopls have 4-5platt knocking around and get money pretty fast....

It will mean that about 90% of the zones are empty (save from XP'ing) you wont need to hunt any of the big mobs.. Dragon and legion drops are pretty much worthless.... cuz the SC equivalent is almost as good but fits your template exactly...

Its really taking away the thrill of the hunt....

A realm full of identically capped players is what we will have in about 2 months time....

In reality mythic may as well just delete all the non frontier zones, and leave the connaught zone (And alb/mid equivalient)...Stick a few fins in there for peeps to lvl on....

Whats the point in all the quests in the game??? I dont think anyone ever did them cuz they were fun??? the quest drops are pathetic now compared to SC....

SC will appeal to most players though... especially RP orientated ones....

but for me its just another nudge in the back fro Mythic, prompting me to hang up the old bow.... (MP bow too, dooh)

I really dont like SC.... its overpowered
 
T

[TP]Darksbane

Guest
i thought the same thing myself at first, but i im sure i read about a new dungeon, proberly SI. where drops are 100% quality. that dungeon with the apoclyse dude in. apparently all drops will be 100% quality, so im sure u will be able to find drops which are better than Spell crafting.
 
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censi

Guest
dont matter if they are 100% quality, you still wont need them... just go buy 1.
 
A

Arnor

Guest
Is it so much more fun to gather 200 ppl and zerg legion to death so 5ppl get drops?
 
C

censi

Guest
its fun with 4 fg...

not fun with 200 people, but at least their was a reason to do it (drops) . Now the drops arnt needed... just go buy em....

Whats the point to DF now?
 
O

old.Jable

Guest
df is kinda pointless anyway, i think the dungeon, items and mobs are pretty boring.

i like spellcrafting, procs on lvl 24 char weapons will be nice. i just hope that S.I looks as good as it should, the mobs in those epic dungeons look nice, and if the mobs drop 100 qual weapons, that'll hopefully be a nice spot to farm cash too.

i dont know how long daoc will last after S.I and the "immortal" swg comes out, or anything else thats reasonable, but i wouldnt say SC has killed it off already.
 
Z

Ziva

Guest
I think it's very good to have spellcrafting and alchemy in game. Yes all players can get nice amor and stuff but that's a good thing imho cause then people really need skills to win a fight.

Before spellcrafting and alchemy only the bigger guilds with a large amount of high levels could get nice drops from Legion etc. and now it's possible for everyone to have some nice gear if u have enough money that is but money can be earned anywhere and u don't need to have a big guild with high levels for it.
 
O

old.Jable

Guest
yeah, kinda makes the people organising these bigs raids a little less important too. a few less unguilded peeps lickin censi's ass - how will he keep clean? :cool:
 
S

SingerOfSoul

Guest
hmm heh

censi...
most lvl 50's have 3-4plat?
lol i wish ;) i have 120g :p
 
A

Alrindel

Guest
Any level 50 can farm a couple of hundred gold pieces an hour. It's tedious, but it's not difficult, and with enough patience I could raise 10p in a week or so, just off ordinary mobs and salvaged loot.
 
B

boni_ofdavoid

Guest
Re: hmm heh

Originally posted by SingerOfSoul
censi...
most lvl 50's have 3-4plat?
lol i wish ;) i have 120g :p

yeah the average mage reaches 50 with 2plat. Tanks etc with a lot less. Unless you craft or specifically farm money you dont really make cash after 50. I think you far overestimate how rich people are censi...

People can pharm gold, but its not a trivial matter to make 1plat or the price of crafted / trade items would be a lot lot higher...
 
C

censi

Guest
if you cant raise cash in this game u have a serious problem...

u can easily make a plat a day but its damn boring....

the point is that if you want SC items you build your template get your dosh buy your items... skill, endevour?

why have they made all these non rvr zones and mobs and quests?? They dont need to be there now?

And what about Co-ops servers where there is no RVR??? whats the point to a CO-op server if there is spellcrafting???

This is a minor whine really, Im not that bothered.... most poorly equiped players will lov the idea of SC...

I am a firm believer that all players should vary in power according to their level and the equipement they use... since anybody who is anybody has hit lvl 50 now, the defining feature of DAOC that allowed a player to differentiate himself from his peers, was his equipment.... and searching for this equipement forms a massive part of the game....

there should be 3 gem slots on an item, the max stat bonus per gem should be +4 (ie +4 str, in 1 slot), the max skill slot should be +2 (ie +2 blade) the max resist + should be +4% (ie +4% fire) and the procs should be much weaker too..... this would make MP SC weapons pretty good, but incomparible to the rare 100% quality drop items.... ATM the SC weapons will be much better that the droppped 100%er's as they will fit your template and requirements.

THIS is a fact, in about 1-2 months time... about 90% of the serious players will all be identical in the fact that they are near to fully capped on all their stats and resists..... THIS is maddness.... capping out your character is no longer a matter of skill just a matter of time and gold....

There should only be 1 or 2 players per realm that have capped resists and this would be reflexed in the rarity of the items needed to achieve this....

bye bye diversity, hello Darkage of Clone-a-lot
 
A

Alrindel

Guest
THIS is maddness.... capping out your character is no longer a matter of skill just a matter of time and gold....
It wasn't exactly "a matter of skill" before, it was simply a willingness to become a hardcore itam whore, one of the irritating and somewhat unsavoury characters who are always there whining at their guildmates and realmates to camp this or that uber mob until they have all the rarest, most precious drops. My favourite are the ones who call for regular loot raids, and they'll take the first uberthingy that drops but don't worry, we'll just keep going back until we get one for everybody... and after they've got their uberthingy you never see them again.

Spellcrafting puts high quality items into the reach of a whole tier of people who didn't have the stomach for squabbling with the itam whores over the rarest and best drops.

There should only be 1 or 2 players per realm that have capped resists and this would be reflexed in the rarity of the items needed to achieve this....
There will always be players in any game who want the game designers to make an elite class so they can be in it, but nobody else. I would say that one's opinion as to whether or not having an elite class is a good or bad thing says a lot about one as a person.
 
B

Bourne Identity

Guest
I think fisty is right, just 10 minutes before they installed the patch, i was thinking "I wish there was no spellcrafting/alchemy at all".
now everyone's gonne have the best items and the best stats,
think of it as a lvl 25 tank with a crafted weapon with proc ans stats or something like that... i wish there was no spellcrafting anyways.. :(
 
B

boni_ofdavoid

Guest
Originally posted by censi
if you cant raise cash in this game u have a serious problem...

Its not that we cant make the cash, but by your figures it would take two weeks of doing nothing but farming cash. Two weeks of my life is worth a lot to me and I do have a serious problem with that.

You sound like you just want to be more Uber than other level 50's and thats NOT what DAOC is about. The best thing about DAOC is the level 50 limit, and the lack of progression you can make with a character after rr5. Makes it a much more rewarding experience for the rest of the server.

SC will slow down battles, which IMHO is a good thing. Too many battles start with a second of lag and then half the party dropping dead with not enough time to type 'wtf' in the party window.

I agree its a shame drops are no longer of much use.

and I think its really sucks for all casters. You think rangers have been gimped...
 
O

old.Jable

Guest
it would be nice if mythic could make certain dropped weapons better than sc weapons.

how about weapons that on dropping, ask you which stats you require? talking swords, yeah!! id play that game.
 
C

censi

Guest
Boni, with regards to gimping... dont even go there.... The mage nerfs are so very very minor when u compared to what they have done to archers... Was testing is with qte today he was still nuking me for 350-491 with my 27% heat... Compare that to a rangers 20% average HIT (yes HIT) success rate (and when we do hit our average damage due to armour mods is about half that of mage???? htf does that work!? mythic must be fecking dumb, I know lets give assasins SH too! ok digressing, /slap self)

Alrindel, you are wise. but in this post you are generalising and stereo typing a lot... Ok "matter or skill" was defo the wrong word to use, a better word would be "challenging"... Also I wouldnt say I fitted that profile of yours but I probably was the best pre-SC equipped player on Excalibur (or certainly one of them)... I just enjoyed hunting down items....

There will always be players in any game who want the game designers to make an elite class so they can be in it, but nobody else. I would say that one's opinion as to whether or not having an elite class is a good or bad thing says a lot about one as a person.

I dont want an elite class, Im a ranger ffs (i think you miss read, this has nothing to do with class???) I just want it to be hard to max your stats out... So hard that only a handfull of dedicate players can achieve it.... Its piss easy now and soon half the server will be identical...

/whine out
 
O

old.Zuljin

Guest
Originally posted by censi
dont matter if they are 100% quality, you still wont need them... just go buy 1.

you are all wrong Censi, when SI is out, there will be drops that CANT be made with SC, ie. a thrust weap, 16.9 dps, spd 3.2, qua 100, bon 35% with some stats i cant remember :( that is dropped from from some high lvl dudes in the epic dungeon in alb, and since they drop in alb there is some similar in hib and mid.
so yes, DAoC will still be fun and even drop hunts will be worth it when we get SI since the random generator in SI makes items from the avg. equipment in your group or if you are soloing, it just make it 5 - 10% better than the stuff you are wearing.
 
T

tankster

Guest
alot changed and thats what makes this game good ?

sure items are nice but the game is not about items only its about allll the people who play it and now crafters get a real use wich is great !
 
C

censi

Guest
you are all wrong Censi, when SI is out, there will be drops that CANT be made with SC, ie. a thrust weap, 16.9 dps, spd 3.2, qua 100, bon 35% with some stats i cant remember

16.9????


grrr no u dont understand, you dont have to tell me about drops in SI m8 I have a nice listing of most of them. Pound for pound sure the imbue value of some drops will still be much higher than anything you could ever Spellcraft... (like fiery revenger etc etc)

BUT you dont NEED IT!!!! a full SC template will cap your con and HP and primary stats and all your resists. So as long the the MP SC weapon is 100% and 16.5 dps (With nice proc) its just as good as anything you can get in the game (in terms of your overal character)....
 
Q

Qte Eth

Guest
reading this boards i can see ppl cant understand that u dont need +1000con +300 all resist items when u capped em before.
they have to either remove caps or do smth another to make that uber si items worth smth imo coz that 30ppl lottos are less profitable then farming money a while and buying stuff afterwards
 
E

elerand

Guest
Originally posted by censi

THIS is a fact, in about 1-2 months time... about 90% of the serious players will all be identical in the fact that they are near to fully capped on all their stats and resists..... THIS is maddness.... capping out your character is no longer a matter of skill just a matter of time and gold....

you mean 90% of serious players don't have top drops?

there are so many people actually crafting right now (talking 20+ platinum for that and a fair bit of time), the crafted items are going to cost plenty too, bit of a cash drain on the whole realm as well as the individual.

I think less people than you might imagine will have the best of the best, I'm up to 540 alchemy now and if I stick at it I'll never buy lots of SC goodies oh and they will break btw :)
Sure we can farm cash but like you said, it is dull, so factor in those willing to do it...so maybe we will still be doing item raids if only because we can do that in a few hours, have a laugh and possibly get something, as opposed to farming cash 16 hours a day or more to get stuff that will need replacing after several months of constant use, then farm for 16+ hours a day to get the same stuff again :D

I guess it's easy if you discount the mind numbingness of it all and there will be those willing to do it, they don't constitute a majority IMO, most of us have work or families and other stuff to do, we will still want to go hunting for drops...at least I will :)
 
B

Bedroc the Hero

Guest
I might get a SC imbued item sometime. It wont be a goal for me. Ill still do RvR sometimes.

There is a lot of nice content in 1.53-1.54. new PvE/RvR dungeon. duelling. better exp formula for groups ( seems to work very nice )

This all gives me a lot of fun now!! im happy
 
S

SingerOfSoul

Guest
i will say one word...
"Glow"
no crafted weapons glow ;)
and alchemy still cannot add colour or glow in patch 1.59 (altho in SI weapon dyes drop)
 

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