Savage QB'S

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pudzy

Guest
Ok this has to be the biggest problem for all savages, because of combination of resists shouts, enhancement shouts and styles you need to use all at once, this is based on a lvl 50 H2H specced Savage. What have you guys got ? :)
 
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Ragnarok1978

Guest
I have several bars I experiment with, this one is my favorite for open RvR tho:

1: Wild Call
2: Clan's Call
3: Kelgor's Fist
4: Kelgor's Wrath
5: Kelgor's Might (Still unsure about this, use it only rarely as it is a mezz breaker)
6: Evade buff
7: Haste buff
8: DPS buff
9: Slash resist
10: Crush resist

Atm I am considoring dropping Kelgor's Might, moving the others down and adding Thrust resist as the last one. I have stick on space and sprint on B.

In the bar next to it I have Thrust resist, Kelgor's Gift (HP > End), Purge and plan to have FA2 and IP there when they fix our RA's. Also have enter, exit, inc and /qbar X macroes (replace X with your main RvR Qbar).

For PvE and duels I have a bar that has:
1: Wild Call
2: Totemic Fear
3: Totemic Wrath
4: Totemic Sacrifice
5: Kelgor's Might
6: Evade buff
7: Haste buff
8: DPS buff
9: Taunt shout
10: Mob resist buff (Slash, thrust, crush dependant on mob)

A bar next to it has much the same setup and the 2nd RvR bar.

Generally the Wild Call is, imo, the only anytime style worth using in RvR, despite the defence penalty. Once our RAs are fixed I plan to get dodger 2 or 3 so the penalty of the style is minimal.

I try and use the side positional + followup or the back positional as must as possible in RvR. They may already have the stunned effect and are immune, but the damage on the attacks rival Wild Call, cost much less endurance and has medium to high attack bonusses...

Anyways, think I've gone on long enough :)
 

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