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Orin Askhammare
Guest
This was posted by Sanya Thomas in a tread on the whole 40-50 leveling issue. Looks to me they are going to go about it the right way.
edit: the whole thread can be found here
edit: the whole thread can be found here
I just read six pages of thread, and I've still got the giggles from the mental image I garnered from that one post back at the beginning.
Joysticks... rofl....
ANYWAY. The point. I had a point here somewhere.
Ah yes.
Since the "problem" of leveling speed and its perceived impact on your quality of life had many roots, the solution will be multifacted. That monster thread I asked for feedback in last week? It turned into a seven page word document and an essay length email. There were people who wanted less time leveling, people who thought the time was right but there wasn't enough different things to do, people who want us to make PVE more interesting, people who don't care about PVE at all and just want to RVR, etc.
So, the player base is divided, but overall, people seem to be saying that for a variety of reasons, they do not enjoy 40-50 as much as we would like them to.
But we're not going to touch anyone on the shoulder with a wand and say POOF, you're 50! Yes, the actual act of getting exp is button mashing. But there are some elements of skill, more for some classes than for others. Ever been in a group with a really masterful mezzer? The kind that can cope with mez-breakers and clueless wonders and makes it look easy? Or a healer that has everything timed like clockwork, so you never ONCE worry about surviving a bad fight? Or a fighter who knows exactly what order to kill things in during a chaotic fight for maximum efficiency? Or a strategist who makes the difference between an "eh" night and a "wow" night? My point is that everyone can get a level 50 by mashing enough buttons. The difference between a button masher and a player is impossible to quantify, but it's there. And there IS a learning curve for that extra something. Whether the jaded crowd wants to admit that or not.
Conclusion? This isn't a one-solution fix. I personally think that some adjustment to post-40 leveling is in order, though. For someone like me who only has a couple hours to play each day (ironic, isn't it, I had more time to play MMOGs until I got a job working on one), hitting level 40 is like hitting a brick wall. But making it easier isn't the only thing. There needs to be more variety in getting that exp in the first place. There's no bandaid here, this is an all-over thing. The upcoming patch notes have some of the first "variety" things we've implemented, and there's even more coming in other installments of 1.53.
HOWEVER - I promise you, no matter what we do, there will be a group that feels like we should make it even faster and posting about coffin nails and face slaps. And at some point, I will think to myself, wah. Right now, though, I tend to agree that 40-50 hurts.
Maybe before anyone gets too bent about how fast we make it, maybe they should try it out first. Just a thought.