S/S void eld temp wanted

BloodOmen

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As title says, pref with 40+ AF gogo, mucho appreciated etc.
 

Logi

Resident Freddy
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Oct 22, 2006
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wont s/s drain ur power since ur gonna use the base single DD in void? ive got a 25% dura temp (assuming you're void to debuff for someone) for ya though if you're interested and you can just swap to s/s whenever's stuff on you.
 

BloodOmen

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Nah :p void because I enjoy playing under dog specs as opposed to op fotm specs, gimme the one you have logi, dont mind staff just thought it'd be easier to get higher AF with s/s.
 

Logi

Resident Freddy
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no shapeshifts is the only thing i dont like of this, other then that i think this temp does the trick for me on my menta atleast. Just need to change the SC abit to cap +void skill :)
Constitution: 73/75
Dexterity: 103/101
Intelligence: 124/101
Hits: 348/350
Power: 0/30

Resistance (without racial bonuses)
Body: 27/26
Cold: 26/26
Heat: 26/26
Energy: 26/26
Matter: 25/26
Spirit: 27/26
Crush: 26/26
Thrust: 25/26
Slash: 26/26

Skill
Light Magic: 11/11
Mana Magic: 8/11
Void Magic: 8/11

Cap Increase
Dexterity: 28/26
Intelligence: 33/26
Hits: 150/200
Power: 5/50

TOA Bonus
Armour Factor: 15/50
Power Pool: 30/30
Debuff Effectiveness: 6/25
Spell Duration: 25/25
Casting Speed: 10/10
Spell Range: 12/10
Spell Damage: 12/10
Melee Combat Speed: 4/10
Resist Pierce: 10/10
Arcane Siphon: 10

Chest (Astral Robe of Virulence):
Constitution: 21
Intelligence: 21
ALL magic skills: 3
Dexterity (Cap Increase): 8
Casting Speed: 4
Power Pool: 7
Spell Damage: 4
Melee Combat Speed: 4

Arms (Crafted):
Imbue: 37.5/32 (Quality: 100)
Slash: 7%
Hits: 68
Cold: 9%
Dexterity: 19
Hits: 40

Head (Cloth Cap):
Imbue: 19.0
Hits: 30
Body: 3%
Cold: 3%
Heat: 3%
Energy: 3%
Matter: 3%
Spirit: 3%
Intelligence (Cap Increase): 10
Dexterity (Cap Increase): 10
Resist Pierce: 5

Legs (Astral Pants of Stellar Warding):
Dexterity: 21
ALL magic skills: 2
Intelligence (Cap Increase): 10
Armour Factor: 14
Power Pool: 7
Spell Range: 3
ALL melee weapon skills: 2
Casting Speed: 4

Hands (Crafted):
Imbue: 37.5/32 (Quality: 100)
Heat: 9%
Slash: 7%
Constitution: 22
Crush: 9%
Constitution: 15

Feet (Crafted):
Imbue: 37.0/32 (Quality: 100)
Thrust: 13%
Energy: 5%
Matter: 5%
Light Magic: 3
Spell Duration: 5

Two-Handed (Dragon Quest Dura Staff):
Imbue: 10.0
Power Pool: 10
Dexterity: 15
Spell Damage: 4
Spell Duration: 10
Power (Cap Increase): 5
Arcane Siphon: 10

Neck (Empathic Deathwatcher Chain):
Imbue: 47.5
Acuity: 22
Hits: 20
Crush: 6%
Thrust: 6%
Slash: 6%
Body: 6%
Matter: 6%
ALL magic skills: 3
Acuity (Cap Increase): 3

Cloak (Cloak of Heavenly Bodies):
Imbue: 18.0
Dexterity: 18
Casting Speed: 2
Acuity: 18
Spell Duration: 10
Debuff Effectiveness: 6

Jewel (Erinys Charm):
Constitution: 15
Intelligence: 15
Energy: 5%
Spirit: 5%
Crush: 5%
Hits: 40
Spell Range: 5
Resist Pierce: 5

Belt (Cenzia's Belt of Reason):
Body: 7%
Cold: 6%
Heat: 6%
Energy: 7%
Matter: 6%
Spirit: 6%
Armour Factor: 1

Left Ring (Ring of the Azure):
Dexterity: 15
Cold: 4%
Heat: 4%
Spirit: 4%
Hits: 50
Dexterity (Cap Increase): 5
Acuity (Cap Increase): 5
Hits (Cap Increase): 50
Acuity: 15
Spell Damage: 2

Right Ring (Ring of the Azure):
Dexterity: 15
Cold: 4%
Heat: 4%
Spirit: 4%
Hits: 50
Dexterity (Cap Increase): 5
Acuity (Cap Increase): 5
Hits (Cap Increase): 50
Acuity: 15
Spell Damage: 2

Left Wrist (Warshadow Bracer):
ALL melee weapon skills: 3
Hits: 50
Body: 6%
Energy: 6%
Slash: 6%
Thrust: 6%
Crush: 6%
Hits (Cap Increase): 50

Right Wrist (Bracelet of Zo'arkat):
Body: 5%
Matter: 5%
Spirit: 5%
Power Pool: 6
Acuity: 18
Spell Range: 4
 
Last edited:

old.Eyez

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wont s/s drain ur power since ur gonna use the base single DD in void? ive got a 25% dura temp (assuming you're void to debuff for someone) for ya though if you're interested and you can just swap to s/s whenever's stuff on you.

i have s/s on all my casters and i have no mana issuses! i have ofc 25% siphon, capped toa stats, 25% dura, and then infernal sleeves and a greater power myth.. i never run out of many when 8vs8 or even with 2 figths in a row.. so the thing ppl asks about the problems about s/s and mana.. its not a problem.. and bonus with s/s is that u often block the theurg/druid/hunter pets :)
 

Logi

Resident Freddy
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Yeh but uve got a million dollar template, not everyone has access to power myths AND infernal sleeves. Blocking pets is meaningless, it still rupts your caster :)
 

BloodOmen

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i have s/s on all my casters and i have no mana issuses! i have ofc 25% siphon, capped toa stats, 25% dura, and then infernal sleeves and a greater power myth.. i never run out of many when 8vs8 or even with 2 figths in a row.. so the thing ppl asks about the problems about s/s and mana.. its not a problem.. and bonus with s/s is that u often block the theurg/druid/hunter pets :)

not even have trouble with baselines? even with siphon doesnt work?
 

old.Eyez

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nope i have no problems with baselines with my template.. and siphon works fine many times i dont even use mana when casting.. thats why i have 25% siphon on all caster/healer templates together with all the other toa stats and 25% duration.. so easy nowadays to make a template with all the toa stats :)
 

old.Eyez

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Yeh but uve got a million dollar template, not everyone has access to power myths AND infernal sleeves. Blocking pets is meaningless, it still rupts your caster :)

when blocking a pet it doesnt interrupt just for your information :) have played with s/s on my casters the last 2 years.. did it also before infernal sleeves.. and can easy make it work without infernal sleeves.. remember u can also just use EC for the passivee power reg :) and a greater power myth farm it in laby with a petclass caster and a bb :) So all has access to a greater power myth tbh

and the template aint that expensive.. money aint a problem in the game in thesedays.. u can easy make 50-200p depends on how long u wanna farm/craft a day :)
 

Dvaerg

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Ehh you should be interupted even you are blocking?
 

old.Eyez

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Ehh you should be interupted even you are blocking?

then it is a bug.. can easy cast after blocking hunter/druid/theurg pets! same goes for a thane can cast if blocking :) or atleast its my thane and casters there are bugged but i dont think so
 

Logi

Resident Freddy
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well it works like i say believe it or not:rolleyes:

was playing my heretic yday and i was healing a groupmate. a skald charged in and i blocked his hit and i got interrupted. Infernal sleeves are around 300 to 400plat, assuming you can find someone that is willing to sell one. Yes you obviously wont notice much power loss if you're using spec spells, but, Bloodomen as example, a void eld would undergo heavy losses since he has to use his Base DD's as his primary dps. Keep in mind that going into combat halves your power regeneration.. infact i think it completely stops your natural power regeneration.

edit: You think that blocking ignores interrupts, but iin daoc, if you complete 75% of your spells cast time you cannot be interrupted anymore, unless amnesia/stun/mezz/silence etc. Since you're playing casters i can safely assume you are casting on cap spell speed (1.5 seconds). So in other words, you're most likely crossing the 75%, hence why you arent being interrupted.
 

old.Eyez

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was playing my heretic yday and i was healing a groupmate. a skald charged in and i blocked his hit and i got interrupted. Infernal sleeves are around 300 to 400plat, assuming you can find someone that is willing to sell one. Yes you obviously wont notice much power loss if you're using spec spells, but, Bloodomen as example, a void eld would undergo heavy losses since he has to use his Base DD's as his primary dps. Keep in mind that going into combat halves your power regeneration.. infact i think it completely stops your natural power regeneration.

edit: You think that blocking ignores interrupts, but iin daoc, if you complete 75% of your spells cast time you cannot be interrupted anymore, unless amnesia/stun/mezz/silence etc. Since you're playing casters i can safely assume you are casting on cap spell speed (1.5 seconds). So in other words, you're most likely crossing the 75%, hence why you arent being interrupted.

u are maybe right about the 75% i just say it works fine when i block and thats maybe the reason u just said there :) and baseline spells doesnt drain a good s/s template.. lets say on my dark sm i debuff spirit and uses baseline spirit spells.. can keep going for 1-2 8man fights in a row without using a power charge :)

and same goes for my rm, eld etc :)

and about the infernal sleeves.. i bought a lot when the npc was in game.. have still like 10x cloth, chain sleeves left.. because i only thought the caster and healing sleeves was worth going for :) so i have new for when the currents duration is going down :)
 

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