Rigga Mortice
Fledgling Freddie
- Joined
- Jan 13, 2004
- Messages
- 400
All templates use GoV+WH+MS+Malice+SoM+EDS artis.
Doing a bit of both solo and group RvR, current spec is currently 39 slash/42 shield/44 (or was it 48?) chants/rest parry but subject to weekly change
Temp 1, uses CB + ML7.7 shield:
Temp 2, uses player-crafted shield and ml9 leggings, no CB.
Temp 3, uses CB + ML7.7 shield again:
First question is, how good is the Magma Infused Defender's heal proc (with regard to soloing)? Does it go off alot, has it made the difference in any fights you've had, or is a player crafted one just as viable?
Second question, anyone got a website to check swing speed calculations? The one I use on Spydor's website gives a required 238 qui to cap a 4.1 spd Malice using the 37% celerity + 10% TOA haste at 1.5sec swing speed, but I just want to check I've using the right numbers before I commit to a template or whether I can get away with less QUI and so up my resists.
Doing a bit of both solo and group RvR, current spec is currently 39 slash/42 shield/44 (or was it 48?) chants/rest parry but subject to weekly change
Temp 1, uses CB + ML7.7 shield:
Code:
Useable Utility: 871.0
Useable TOA Utility: 312.0
Statistic
Strength: 93/91
Constitution: 83/85
Dexterity: 85/85
Quickness: 80/80
Hits: 316/320
Resistance
Body: 26/26
Cold: 26/26
Heat: 25/26
Energy: 10/26
Matter: 16/26
Spirit: 20/26+5
Crush: 25/26+2
Thrust: 24/26
Slash: 26/26+3
Skill
Parry: 3/11
Shield: 11/11
Slash: 11/11
TOA Bonus
Armour Factor: 42/50
Style Damage: 9/10
Melee Damage: 7/10
Melee Combat Speed: 10/10
Fatigue: 14/25
Temp 2, uses player-crafted shield and ml9 leggings, no CB.
Code:
Useable Utility: 893.0
Useable TOA Utility: 312.0
Statistic
Strength: 97/95
Constitution: 86/85
Dexterity: 85/85
Quickness: 80/80
Intelligence: 0/75
Piety: 0/75
Charisma: 0/75
Empathy: 0/75
Hits: 276/280
Power: 0/25
Resistance
Body: 27/26
Cold: 22/26
Heat: 25/26
Energy: 17/26
Matter: 23/26
Spirit: 25/26+5
Crush: 25/26+2
Thrust: 24/26
Slash: 25/26+3
Skill
Parry: 3/11
Shield: 11/11
Slash: 11/11
TOA Bonus
Armour Factor: 44/50
Style Damage: 9/10
Melee Damage: 7/10
Melee Combat Speed: 10/10
Fatigue: 14/25
Temp 3, uses CB + ML7.7 shield again:
Code:
Useable Utility: 896.3
Useable TOA Utility: 290.0
Statistic
Strength: 85/85
Constitution: 83/85
Dexterity: 84/85
Quickness: 80/80
Intelligence: 0/75
Piety: 0/75
Charisma: 0/75
Empathy: 0/75
Hits: 316/320
Power: 0/25
Resistance
Body: 26/26
Cold: 26/26
Heat: 27/26
Energy: 17/26
Matter: 23/26
Spirit: 20/26+5
Crush: 25/26+2
Thrust: 24/26
Slash: 26/26+3
Skill
Parry: 3/11
Shield: 11/11
Slash: 11/11
TOA Bonus
Armour Factor: 42/50
Style Damage: 9/10
Melee Damage: 7/10
Melee Combat Speed: 8/10
Fatigue: 14/25
First question is, how good is the Magma Infused Defender's heal proc (with regard to soloing)? Does it go off alot, has it made the difference in any fights you've had, or is a player crafted one just as viable?
Second question, anyone got a website to check swing speed calculations? The one I use on Spydor's website gives a required 238 qui to cap a 4.1 spd Malice using the 37% celerity + 10% TOA haste at 1.5sec swing speed, but I just want to check I've using the right numbers before I commit to a template or whether I can get away with less QUI and so up my resists.