Runemasters

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old.Downanael

Guest
Planning to get my runie Grit to 50 soonish and as he got respec on 1.62 playing on the idea to respec him as Darkcarver,but what is most used spec there is,48/rc/11 supp/rest dark or is there any other ways :)
 
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Cami

Guest
no :p

you need the 48 rc for the cold debuff...

you want the first ns (11 supp) to interupt (and 9 supp to be able to give people single fend)

and you want the rest in dark to make your base dd's do most damage possible ;) (which will be 22)
 
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parisienscot

Guest
Doh!! need a respec stone!!! Forgot about nearsight interrupting - interrupts archers too right?
 
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Cami

Guest
Originally posted by Zebolt
10 supp \o/


pft, didnt have a chance to look it up, was at work when i wrote it - 9 just came out of the top of my head :rolleyes:
 
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Harm

Guest
48 rc, 24 dark - for lower power usage and less damage variance.

24+11 dark gifs 35 modified darkness spec, and that will let you use darkness focus up to lvl35.

DO you need lvl11 nearsight?

DO you need single fend?

24 dark givs better damageadd as well.
 
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Spamb0t

Guest
screw supp imo.
just get first bt (ofcourse ;o)
 
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Ardrias_Mid

Guest
Capping DD's with 22 dark, so I really dont see any reason to go 24 and lose out on the nearsight.
 
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Cami

Guest
agree, its not like it takes forever to get rr3 and +13 dark ;p
 
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Ottar

Guest
> rest in dark to make your base dd's do most damage possible (which will be 22)

This sentence can be also read as if most damage possible with yer basse dd's will be 22 ;)

Ottar
 
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Spamb0t

Guest
its not like the first nearsight does any use anyways !
 
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old.tuppe

Guest
pah!! classic spec allway!
47 rc and rest supp for 10 sec pbt.

reminds peeps dorkness is not only viable line what rm have.
think your playstyle and spec that way.
open field is dorkness best, supp/rc next on line.
keep situations rc nro1, supp/dork equal behind.

every line is fine but different situations.
 
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old.Zarff

Guest
one thing is sure, you gotta be pretty stupid to stay full sup like I am, fact is I'm so used to supp and my RA's help a bit but it does not change the fact that: your snare dd wont snare after root, your dds have a double chance of getting resisted since if the target resists the snare effect the whole nuke will get resisted, nearsight is now on immunity timer, pbt is not hard to penetrate for archers, and you run very fast oop... but atleast casters are balanced compared to tanks :eek: (Look I can whine on BW too :p) but seriously every specc requieres different play styles, and it's all about finding the right specc for you.
 

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