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old.pii_smith
Guest
maybe 2 more things could be stated explicitly in the rules:
1. goin into spectator mode during the match:
obviously u could go into spectator mode during a match and watch the other team. with the use of voice comms (which i totally agree that are allowed) this information could be passed on. this behaviour shold be stated as cheating, at least after the player recieved a warning from the admin to do so.
2. lagging by using a script to do so:
for this point i will show u part of the rules from the battle on beachhead tourney and if all agree with this something similar could be installed in the rules here.
"CVAR Lagging - Any modification of cvars which results in extreme player lag, or "warping" will not be tolerated. Referees will give a single warning when a player is spotted warping for more than a few seconds. During a 30 second period after the warning, the player may not perform any action which accomplishes an important goal for his/her team (such as grabbing the documents on Beach, or planting dynamite, etc.). If the player continues to warp after the 30 second warning has expired, then the referee shall summarily remove them from the game. It shall be left to the discretion of the referee, whether the team will be permitted a substitution to replace the lagger"
i know that this rule is somewhat hard, but maybe using a watered down version of it?
also i have a question regarding maxium number of player slots:
i have seen that the number was set to 13 for the league servers. (i was having my match on a lent server from a clan, which i would like to thank for, so there was no problem with max players (was 20))
in my opinion 13 is too low as it may happen that players lag complety out (999 ping) and have to reconnect. this could be impossible though if the old (lagged out, but not yet has hit time out) player is in there and all spots are taken this way.
thanks for listening and i would like to hear what the others think bout this point.
pii_smith
1. goin into spectator mode during the match:
obviously u could go into spectator mode during a match and watch the other team. with the use of voice comms (which i totally agree that are allowed) this information could be passed on. this behaviour shold be stated as cheating, at least after the player recieved a warning from the admin to do so.
2. lagging by using a script to do so:
for this point i will show u part of the rules from the battle on beachhead tourney and if all agree with this something similar could be installed in the rules here.
"CVAR Lagging - Any modification of cvars which results in extreme player lag, or "warping" will not be tolerated. Referees will give a single warning when a player is spotted warping for more than a few seconds. During a 30 second period after the warning, the player may not perform any action which accomplishes an important goal for his/her team (such as grabbing the documents on Beach, or planting dynamite, etc.). If the player continues to warp after the 30 second warning has expired, then the referee shall summarily remove them from the game. It shall be left to the discretion of the referee, whether the team will be permitted a substitution to replace the lagger"
i know that this rule is somewhat hard, but maybe using a watered down version of it?
also i have a question regarding maxium number of player slots:
i have seen that the number was set to 13 for the league servers. (i was having my match on a lent server from a clan, which i would like to thank for, so there was no problem with max players (was 20))
in my opinion 13 is too low as it may happen that players lag complety out (999 ping) and have to reconnect. this could be impossible though if the old (lagged out, but not yet has hit time out) player is in there and all spots are taken this way.
thanks for listening and i would like to hear what the others think bout this point.
pii_smith