Poag
m00?
- Joined
- Mar 11, 2004
- Messages
- 2,411
Its on Steam.
http://store.steampowered.com/app/301520/
Its a game where you build a tank/plane/helicopter/rocket powered seat and then beat the daylights out of other peoples tank/plane/rocket chair in a TDM/Base capture setup.
Graphically its nothing to write home about, its a bit better than minecraft, weapons fire is fairly well done. Blowing chunks off of the enemy vehicles feels satifying.
And TBH, you've never done war till you've had a guy strapped to a chair, bolted to some boosters come careening across the map, firing wildly and then smash into a mountain.
It does get more tactical at higher levels, although i'm in the Tech3 band at the moment, starting to see people working in small teams. One guy whos effectively a massive armour plate shielding his more heavily armed cohorts, while they fire over the top of his vehicle.
Creating a vehicle that can fire over the 'chest high walls' that dot the maps and expose a minimal amount of itself in return pays dividends.
The tech trees are fairly well thought out, you can go down the hover gunship route and then switch into ground tank. Movement, weaponary and defense are all separate trees to work down.
I was running into an issue with my low profile tank where i could face off against SMG and plasma vehicles fairly well, but railguns would mince me, punching through the outer armour and killing my pilot. Adding some energy shielding to the right areas has made this less of a threat now, and my new tank treads give me a nice stable platform to shoot from.
Give it go!
http://store.steampowered.com/app/301520/
Its a game where you build a tank/plane/helicopter/rocket powered seat and then beat the daylights out of other peoples tank/plane/rocket chair in a TDM/Base capture setup.
Graphically its nothing to write home about, its a bit better than minecraft, weapons fire is fairly well done. Blowing chunks off of the enemy vehicles feels satifying.
And TBH, you've never done war till you've had a guy strapped to a chair, bolted to some boosters come careening across the map, firing wildly and then smash into a mountain.
It does get more tactical at higher levels, although i'm in the Tech3 band at the moment, starting to see people working in small teams. One guy whos effectively a massive armour plate shielding his more heavily armed cohorts, while they fire over the top of his vehicle.
Creating a vehicle that can fire over the 'chest high walls' that dot the maps and expose a minimal amount of itself in return pays dividends.
The tech trees are fairly well thought out, you can go down the hover gunship route and then switch into ground tank. Movement, weaponary and defense are all separate trees to work down.
I was running into an issue with my low profile tank where i could face off against SMG and plasma vehicles fairly well, but railguns would mince me, punching through the outer armour and killing my pilot. Adding some energy shielding to the right areas has made this less of a threat now, and my new tank treads give me a nice stable platform to shoot from.
Give it go!