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Demrog
Guest
Ok newbie question here from someone who hasnt participated in too much RvR - yet.
Are there some resists that are more important than others from the perspective of a level 50 Berserker Wearing 99% Qua AF102 Studded armour?
I am working on a template for spellcrafting my armour and I can comfortably cap my 4 main stats (STR, CON, DEX & QUI) and my 3 skills (Axe, Left Axe and Parry) but with my current items my resists if left as they are at the moment would look like this when the armour was completed:
Crush 20%
Slash 17%
Thrust 16%
Heat 16%
Cold 19%
Matter 17%
Body 23%
Spirit 23%
Energy 17%
Are the above resists any good? Would you recommend changing some? If so, which ones are more important?
Thanks in advance for all your help
Dem
Are there some resists that are more important than others from the perspective of a level 50 Berserker Wearing 99% Qua AF102 Studded armour?
I am working on a template for spellcrafting my armour and I can comfortably cap my 4 main stats (STR, CON, DEX & QUI) and my 3 skills (Axe, Left Axe and Parry) but with my current items my resists if left as they are at the moment would look like this when the armour was completed:
Crush 20%
Slash 17%
Thrust 16%
Heat 16%
Cold 19%
Matter 17%
Body 23%
Spirit 23%
Energy 17%
Are the above resists any good? Would you recommend changing some? If so, which ones are more important?
Thanks in advance for all your help
Dem