L
Lorthania
Guest
Hi ppl,
Finally decided to put this on the board since I have run out of options myself .
I run SI with the fancy reflective water turned on, but the problem is that the water isn't always reflective. Every now and then, it turns a milky colour, like a pale white overlay. When I move my character around a bit, the effect is OK again. It occurs regularly in every place, there's no real pattern to it.
I am running a GF4 4200 with the latest drivers (41.09) and DirectX9. I have tried tweaking the graphics settings within DAoC, but to no avail. Other games seem to work fine, although I rarely play anything else besides DAoC ;-).
I'd like to know if anyone else has (had) this problem and if something can be done about it. It would be such a waste to turn the reflective water off, so all help is appreciated.
TIA
Finally decided to put this on the board since I have run out of options myself .
I run SI with the fancy reflective water turned on, but the problem is that the water isn't always reflective. Every now and then, it turns a milky colour, like a pale white overlay. When I move my character around a bit, the effect is OK again. It occurs regularly in every place, there's no real pattern to it.
I am running a GF4 4200 with the latest drivers (41.09) and DirectX9. I have tried tweaking the graphics settings within DAoC, but to no avail. Other games seem to work fine, although I rarely play anything else besides DAoC ;-).
I'd like to know if anyone else has (had) this problem and if something can be done about it. It would be such a waste to turn the reflective water off, so all help is appreciated.
TIA