Reaver animations.

Minimez

Fledgling Freddie
Joined
Jan 3, 2004
Messages
446
Just wondering if anyone has a problem with the animation and how to fix it..

Let em explain more about my problem.. Every now and then in between each melle attack my reaver does a fake melle attack. Any ideas on how to sort this problem out will be greatly appreciated.
 

Esena

Fledgling Freddie
Joined
Mar 6, 2004
Messages
119
does ur reaver parry ?, if so don't parry it will fix itself then :clap:
 

Minimez

Fledgling Freddie
Joined
Jan 3, 2004
Messages
446
uuuufff! so i have to respec out of parry to fix a bug ? oO
 

Skilgannon

Fledgling Freddie
Joined
Jan 22, 2004
Messages
420
I once got asked whether hitting extra fast was a Reaver ability :)

Something I have noted is that if you are swinging at cap (and Reavers are one of the few tank classes that aim for fast weaps swinging at cap) then the animations go a bit awry. I have gotten used to the fact that what looks to be happening animation wise doesn't always tally with what is reported in the log window.

This happens especially with the parry chain. The animation for Kingsnake and Tigersnake takes too long to act out i.e. you are swinging again before the animation has finished.

Not a problem when spamming levi or using the block chain as the animations all finish in under 1.5 secs.
 

Ariacs

Fledgling Freddie
Joined
Dec 26, 2003
Messages
166
I think its our parry animation. We have none, so it just plays the last animation again. So while meleeing, you may notice what looks like an extra swing when you parry. But its just you parrying.
 

Sparda

Fledgling Freddie
Joined
Dec 22, 2003
Messages
627
yeah ariacs hit the nail on the head, its a know reaver bug and as its not very realistic ( lol @ whips parrying huge mid 2hand hammers :twak: ) it will never get fixed.
 

Skilgannon

Fledgling Freddie
Joined
Jan 22, 2004
Messages
420
Sparda said:
( lol @ whips parrying huge mid 2hand hammers :twak: ) it will never get fixed.

Well, if you wanna get all realistic then explain how a Kobold savage/warrior/skald can walk away from being hit by a Highlanders Polearm or Firbolg LW?

Or how a Kobold savage (with claws that are smaller than a Highlander's fingernail) can drop a Highlander/Firbolg?
 

Minimez

Fledgling Freddie
Joined
Jan 3, 2004
Messages
446
Ill go with the explanation that im uber and swinging way to fast ;)
 

Roadie

Fledgling Freddie
Joined
Apr 20, 2004
Messages
949
kobbies have a tough exo-skeleton and alot of pent up agression imo
 

old.Tohtori

FH is my second home
Joined
Jan 23, 2004
Messages
45,210
Roadie said:
kobbies have a tough exo-skeleton and alot of pent up agression imo

Not to mention a damaged moral gland and a tendency towards senseless violence.
 

Danya

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,466
More LOL at a tiny dagger parrying a huge polearm (which is also possible).
 

Skilgannon

Fledgling Freddie
Joined
Jan 22, 2004
Messages
420
On the subject of parrying and DAoC...can anyone supply a logical explanation of how in God's name a snake parrys!
 

Ctuchik

FH is my second home
Joined
Dec 23, 2003
Messages
10,460
Skilgannon said:
On the subject of parrying and DAoC...can anyone supply a logical explanation of how in God's name a snake parrys!


uuum.. with their teeth's?? :)

they just throw up their teeth's and hope to god that they will take the blow insted of taking the hit on the neck... :p
 

Lejemorder

Fledgling Freddie
Joined
Jan 9, 2004
Messages
891
Skilgannon said:
On the subject of parrying and DAoC...can anyone supply a logical explanation of how in God's name a snake parrys!

or how u miss on a 5 meter tall mob :p

other funny moves is 2h sbs evading :)
 

Glacier

Fledgling Freddie
Joined
Jan 12, 2004
Messages
765
spear dorf hunter evading looks hillariouis, seeing a hairy brick doing a flip!
 

Skilgannon

Fledgling Freddie
Joined
Jan 22, 2004
Messages
420
Or getting "target not in view" when you smacking a keep gate. It fills the screen ffs!
 

harm

Fledgling Freddie
Joined
Dec 22, 2003
Messages
181
Ariacs said:
I think its our parry animation. We have none, so it just plays the last animation again. So while meleeing, you may notice what looks like an extra swing when you parry. But its just you parrying.

Correct. Most mobs that parry also work like this.
 

Klonk

One of Freddy's beloved
Joined
Jan 16, 2004
Messages
790
Lejemorder said:
or how u miss on a 5 meter tall mob :p

other funny moves is 2h sbs evading :)

I always get a laugh when my (tall @ creation) troll warrior uses 2h and evades ^^ suddenly he looks all dextrous lol
 

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