quick semi noobi question

zeusmdk

Fledgling Freddie
Joined
Aug 7, 2004
Messages
662
been doing some testing and it dont seem to but if any one has done some good testing and fancy sharing the results that would be cool
 

knighthood

Fledgling Freddie
Joined
Feb 3, 2004
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1,812
Well i know when a normal Cleric goes over 50+ <i had 50 rejuv cleric once> it didnt make me heal for anymore. Pretty sure 50 just makes u cap the maximum you can heal for EVERYTIME. Dont know if Tics r set out the same way however. I would ASSUME , having over 50 rejuv would increase your focus dmg slightly, but thats depends if they just used the same coding for the rejuv line as clerics. Cant say ive noticed any major diff in my dmg on marrionette with +rejuv items on m8, but then focus dmg seems to be very random anyway.

Tbh your better off not bothering with +rejuv in your template and using the extra space for resists
 

Kenniii

Fledgling Freddie
Joined
Apr 19, 2004
Messages
183
Rej is heretics dmg spec too right? If so, it should add around 0.5% dmg per skill :)
 

Milky

Fledgling Freddie
Joined
Jan 8, 2004
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373
Kenniii said:
Rej is heretics dmg spec too right? If so, it should add around 0.5% dmg per skill :)

Aye it is .. +rejuv does very little to your dmg, you're better off using the SC-points on something else imo :)
 

Asran

Fledgling Freddie
Joined
May 11, 2005
Messages
71
Hmm only know about Clerics but if your Rejuv skill + RR + items = over 51 then you will not get any variance ... AS FAR AS I UNDERSTAND :)
If +Rejuv counts towards Heretics damage then thats different :)
 

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