Questions about enhancement %

Argyle_Avendale

Fledgling Freddie
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How much is max % to stat enhancement since last patch? 10% or 26%?

And does it has any effect if your bb has fx moa2 or more? Do they stack?

Some say one thing, some say another. Anyone know for sure?
 

Jenkz

Fledgling Freddie
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25% (afaik - thats what was "stated", dunno where ppl get this 26% from?) and it stacks with mota.

MotA gone in NF though, mind.
 

Bleam

Fledgling Freddie
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Jenkz said:
25% (afaik - thats what was "stated", dunno where ppl get this 26% from?) and it stacks with mota.

MotA gone in NF though, mind.
Tis Level Divided by 2 Plus 1
 

Jenkz

Fledgling Freddie
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Q: With all the new caps, I have not seen any reference to caps on the +power pool, healing effectiveness, and buff effectiveness . Is this an oversight or will those buffs stay at level/2?

A: The current design calls for those abilities to be capped at your level divided by two.

Wheres the documentation of it being lvl/2 + 1? I've always seen level/2 in patch notes and grab bag.

Resists are lvl/2 + 1

http://www.camelotherald.com/more/1329.shtml

Stat CAP increases appear to be lvl/2 + 1
 

Argyle_Avendale

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Jenkz said:
MotA gone in NF though, mind.

Wont moa work in NF or what? Im rather newbish when it comes to NF, havent really read about it.

And would like more comments on the stat enhancement, not that I dont trust Jenkz tho.
 

Jenkz

Fledgling Freddie
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MotA is removed, gone, dont exist in NF.

Its definatly 25% buff cap and stacks with current MotA.

You will find yellow spec buffs with 25% buff bonus and some MotA currently caps (player cap) though - hence why a lot of buffbots are speccing out of 50 enhance and going for ~40ish and more heal (playable bots etc...)

If you buff pets at all stick with the red buffs as no buff cap on mobs.
 

Argyle_Avendale

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Jenkz said:
You will find yellow spec buffs with 25% buff bonus and some MotA currently caps (player cap) though


But they wont when moa is removed, right? So no need to only spec 40 enhancement if you want to be fully capped?
 

Jenkz

Fledgling Freddie
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Argyle_Avendale said:
But they wont when moa is removed, right? So no need to only spec 40 enhancement if you want to be fully capped?

Not 100% sure when MoA is removed, I THINK you need 25% + MotA II to cap currently with yellow buffs, so yes, with MotA gone in NF yellow buffs wont cap.

I'm keeping mine and Kris' bot as 50 enhance anyway, it heals well enough with 25% heal effectiveness and 20 rejuv
 

Minimez

Fledgling Freddie
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Ive gone mota2 25% enhance buff and 42 enhance and i now how a playble buffbot \o/ doesnt cap af or int but hey i love it :p
 

Eva

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Afaik, 25% + mota 2 caps yellows all cept str, str needs 25% + mota 3, RED int need mota 4 + 25%. That's what I've read atleast :p
 

Escape

Can't get enough of FH
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I have 25% to buffs and mota1(Don't ask oO)
Between my Str/con and that of a buffbot, there's only a couple of points difference. Even without mota1, the difference is nothing to worry about.
 

Konah

Fledgling Freddie
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the difference may not be much but to those of us who paid 6points for 6str, it matters :p
 

soze

I am a FH squatter
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its 25% have 27 only shows as 25 on my bot.

40 enhance mota3 and 25% = a bot that heals for 400 (small spec) very handy.
 

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