I played the demo and I say it's REALLY good.
Somehow they did the controls just as good (maybe even better...) with less buttons and a missing stick. Evading is on the same stick as movement so you don't need to take your thumb away from the face buttons to roll (trust me on this!), and magic is now L (or R?) and a face button for each type of magic, so no more dpad for selecting magic... they're all just available on the face buttons.
IGN just rated it 9.4 btw. With Patapon and Crisis Core coming, PSP is looking beastly for the first half of 2008.
About time because since release the PSP has been a huge paper weight.
And what justifies buying the other handheld (DS)? All I see are games that aren't games or aremade for nintendo fanboys who'll love anything with Mario or Zelda in the name.
Handheld titles are obviously not going to reach the AAA standards of console stuff.
Actually, the DS sells well because it has novel games. Brain training still sells stupid amounts, and the winning point of the DS is those games that appeal to everyone. It is just something the psp does not have.
True they are very different machines, but I do not see anything from the psp that will threaten the DS in anyway.
What justifyed getting a DS over a psp for me was the games. There were games on the DS that I could not get elsewhere.
I played the demo and I say it's REALLY good.
Somehow they did the controls just as good (maybe even better...) with less buttons and a missing stick. Evading is on the same stick as movement so you don't need to take your thumb away from the face buttons to roll (trust me on this!), and magic is now L (or R?) and a face button for each type of magic, so no more dpad for selecting magic... they're all just available on the face buttons.
IGN just rated it 9.4 btw. With Patapon and Crisis Core coming, PSP is looking beastly for the first half of 2008.