Priest or Warrior?

Darksword

Can't get enough of FH
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Feb 10, 2004
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well its definatly going to happen this time :D getting my computer eithar 2moro night or monday, after a long long long wait :) so - what should i play? priest of warrior. which is more needed? i like both classes so having trouble deciding. i know both are needed in pve which is one reason why i want to play one of these. but if you had to pick one of these which would it be? any reasons welcome ;)
 

confused

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Priest is always needed, you can never have too many of them tbh.. aslong as you're horde
 

Afran

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Lack of priests by far, lots of warriors about but a lot of them are clueless.
 

Darksword

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Afran said:
Lack of priests by far, lots of warriors about but a lot of them are clueless.

im playing alliance :D how hard is it leveling a priest solo? (i know ill get instance groups but wanna lvl solo aswell hehe) got loads and loads of rest bonus hopefully so :D
 

Afran

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Darksword said:
im playing alliance :D how hard is it leveling a priest solo? (i know ill get instance groups but wanna lvl solo aswell hehe) got loads and loads of rest bonus hopefully so :D
They're not bad, guildie priest grinded from 1 to 44 in less than a week. Go shadow for levelling though, and do as much quests as you can rather than grind. (As a priest)
 

Darksword

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Afran said:
They're not bad, guildie priest grinded from 1 to 44 in less than a week. Go shadow for levelling though, and do as much quests as you can rather than grind. (As a priest)

why are quests better? ive got alot of rest xp should i ignore that and do quests or would it be quicker to grind? :S
 

Afran

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Darksword said:
why are quests better? ive got alot of rest xp should i ignore that and do quests or would it be quicker to grind? :S
Grind till your rested xp has gone.
 

Darksword

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just made this temp while i couldnt connect to FH -



Discipline Talents (9 points)


Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.


Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.


Martyrdom - 1/2 point
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.




Holy Talents (8 points)


Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.


Spiritual Healing - 3/5 points
Increases the amount healed by your healing spells by 6%.




Shadow Talents (34 points)


Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.


Spirit Tap - 5/5 points
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.


Shadow Focus - 5/5 points
Reduces your target's chance to resist your Shadow spells by 10%.


Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream spell by 4 seconds.


Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.

Level 28: 126 damage over 3 seconds
Level 36: 186 damage over 3 seconds
Level 44: 261 damage over 3 seconds
Level 52: 330 damage over 3 seconds
Level 60: 426 damage over 3 seconds


Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.


Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.


Shadow Weaving - 5/5 points
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.


Vampiric Embrace - 1/1 point
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 1 minute.


Darkness - 5/5 points
Increases your Shadow spell damage by 10%.


Shadowform - 1/1 point
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.


this temp sound any good?
 

Ormorof

FH is my second home
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Dec 22, 2003
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just make sure you get spirit tap asap, sooo neat for regens :D

(and wb :D )

oh and at lower levels quests are far faster than grinding tbh, especially if you can find a duo partner :p
 

Lakashnik

Fledgling Freddie
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Sep 11, 2004
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spirit tap. imp SW:pain maybe a bit of black out. and mind flay.
the basis of a good grinding priest imo.
then go spirit/intel equipment.
just shield. dot, mind flay spam abit an finish off with spamming ur wand abit.

stam isnt important when grinding as hopefully u will be killing the mob before ur shield wears off. u have a buff anyway but personally i dont bother using any unless im worried sum1s gonna have ago ganking me as im grinding.

i didnt get a good way to grind on my priest till 51. i was grinding the satyr almost non stop with spirit tap regening 90% off the mana i was using to kill a mob. if u do try it my way u gotta have a good wand. learn when u have done enough dmg to start spamming ur wand to kill a mob without ur shield going down. this way if u end the fight using ur wand ur mana will already be regening from not casting and u will get the most out of spirit tap rather than ending the fight casting then losing 3-5s of spirit taps max regen.

just my playstyle may not be to others tastes :p
 

Phusion

Fledgling Freddie
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Jan 24, 2004
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326
played a priest myself and i am really bored atm. if i would have to chose between a warrior and a priest i would chose for the warrior.
 

Chrystina

Fledgling Freddie
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Dec 23, 2003
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822
Afran said:
Lack of priests by far, lots of warriors about but a lot of them are clueless.
nothing wrong with furry spec'ed dual wield warriors in instances, honestly... :twak:
 

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