[Price Check] Astral Mace of Illusions (ML10 drop)

limpit

Fledgling Freddie
Joined
Jul 15, 2004
Messages
1,096
Managed to get my hands on this... wondering what its worth to ppl... :m00:

arcanium Astral Mace of Illusions
(When this weapon's power is triggered it will conjure forth an illusory version of itself to fight brielfy at your side.)

Magical Bonuses :
-Power: 8% of power pool.
-Requirement: No Weapon training classes
-ALL magic skills: 3pts
-Requirement: No Weapon training classes
-Slash: 7%
-Thrust: 6%
-Crush: 3 pts
-Requirement: Weapon trained classes

Level Requirement
-50 Level

Bonus to Acuity attribute bonus cap: 9
-Requirement: No Weapon training classes
Bonus to melee damage: 2%
-Requirement: Vs Player Races
Bonus to Strength attribute bonus cap: 9
-Requirement: Weapon trained classes

Magical Ability:
Function: Summon Elemental

Summons an elemental spirit to attack the target.

Target: Targetted
Range: 350
Duration: 24 sec
Casting Time: Instant

-Spell has a chance of casting when this weapon strikes an enemy.

Damage Modifiers:
-16.5 Base DPS
-16.2 Clamped DPS
-3.8 Weapon Speed
-100% Quality
-100% Condition
-Damage Type: Crush

Effective Damage:
-16.2 DPS
 

Garok

Can't get enough of FH
Joined
Jan 23, 2004
Messages
777
limpit said:
you funny :m00:

Malice + Battler better for Crush tanks (of which there are only a few)

Not that great for a cleric aswell since better ones available (Serpantine hammer)

+ non unique looks (spirit mace model) = not more than 4-5 plat
 

Alan

Fledgling Freddie
Joined
Aug 3, 2004
Messages
3,972
Does albion have a class that can use all those stats,

How often would a cleric use 2% melee vs players.. or +3 crush ?
but the +9 str/acuity caps would be nice in addition to the 8% pow

But i agree 3-4p would be all id pay for my cleric to have something like that if it fitted into a template
 

Alan

Fledgling Freddie
Joined
Aug 3, 2004
Messages
3,972
Garok said:
Not that great for a cleric aswell since better ones available (Serpantine hammer)

Yup rather have this for my cleric :)
Damage Type: Crush
DPS: 16.50
Delay: 5.30
Magical Bonuses:

Piety: 21 pts
ALL Magic Skills: +3
Hits: 56 pts
Thrust Resist: 8%

Item Bonuses:
Heal Effectivness: 7%

Magical Ability:
Function: Power Regen
Value: 3
Target: Self
Duration: 10 min
Cast Time: instant

Charges: 10
Damage Modifiers:

Base DPS: 16.50
Quality: 100%
Condition: 100%

Starting Condition: 100%
Starting Duration: 100%
Default Bonus: 35%
Quality: 100%
Weight: 5.00 lbs
Utility: 59.00
 

limpit

Fledgling Freddie
Joined
Jul 15, 2004
Messages
1,096
you guys forgetting the uber proc on it that gives you pets... and the fact that its one of the components needed to summon the most uber cloaks in the game... :m00:
 

Alan

Fledgling Freddie
Joined
Aug 3, 2004
Messages
3,972
limpit said:
you guys forgetting the uber proc on it that gives you pets... and the fact that its one of the components needed to summon the most uber cloaks in the game... :m00:

I have the astral belt that summons the same pet - nothing to write home about TBH :)
 

bigchief

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,642
The pet has NO use to a cleric since its a proc, a tank will more than likely use artis over that.

The cloak can be summoned put on and then give the mace back to the person you borrowed it off, you dont need to keep the mace on to summon, only the bp (legs can come off too). Shame theres not that many chain ml10 bp's around eh? :p
 

cHodAX

I am a FH squatter
Joined
Jan 7, 2004
Messages
19,742
Tears said:
I have the astral belt that summons the same pet - nothing to write home about TBH :)

Weapon procs fire on a regular basis, isn't the belt a charge and so can only be fired every minute or so?
 

Alan

Fledgling Freddie
Joined
Aug 3, 2004
Messages
3,972
cHodAX said:
Weapon procs fire on a regular basis, isn't the belt a charge and so can only be fired every minute or so?

Ypu the belt is a charge 15m recast i think
 

Graknak

Fledgling Freddie
Joined
Dec 22, 2003
Messages
561
Ever seen a cleric melee as a standard action? i don't think so :m00:
Heal/Smite/Rezz/Die those are the basic cleric options and you simply got no time to actively melee and think about some funky proc, ofc you could be a crap cleric and run arround naked flashing yer mace saying look at me i got a ml10 mace just for that......

Tears said:
Yup rather have this for my cleric :)
Damage Type: Crush
DPS: 16.50
Delay: 5.30
Magical Bonuses:

Piety: 21 pts
ALL Magic Skills: +3
Hits: 56 pts
Thrust Resist: 8%

Item Bonuses:
Heal Effectivness: 7%

Magical Ability:
Function: Power Regen
Value: 3
Target: Self
Duration: 10 min
Cast Time: instant

Charges: 10
Damage Modifiers:

Base DPS: 16.50
Quality: 100%
Condition: 100%

Starting Condition: 100%
Starting Duration: 100%
Default Bonus: 35%
Quality: 100%
Weight: 5.00 lbs
Utility: 59.00

Using the very same myself, even tho i'm not playing anymore
 

Chrystina

Fledgling Freddie
Joined
Dec 23, 2003
Messages
822
limpit said:
you guys forgetting the uber proc on it that gives you pets... and the fact that its one of the components needed to summon the most uber cloaks in the game... :m00:
it drops off the first and easiest ml10 mob, so could be farmed on a daily basis if ppl could be bothered to find the portal ... the proc is useless for a cleric and a tank would rather go for malice/battler ... not having special looks ain't too good for the price either ...
 

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