hmm you dont ned big posts or essays to take a keep.
theres the zerg way just get loads of ppl and zerg a keep no rams no sige stuff just zerg and hit with what you have.
then theres the way i like get 1-3 grps bring sum rams, get to the keep, pull guards, place rams, and let the ram do the work and the ppl kill guards when dores are down archers are taken out on walls (if not alredy don by a shade or mages) and then you go up and gank the lord.
as for caliming just get 8 ppl from same guild all go to the lord and the person in the grp who has the apropriat rank types /gc claim to take control of the keep then after that types /gc upgrade x where x is the lvl from 1-10 that you want the keep to be.
ps. remember to bring wood for upgrading of dores after taking the keep witch is don by the person with the apropriat lvl of woodworking by clicking dore then typing /upgrade 2 then repair then /upgrade 3 and repair til inner is lvl 3 and outer is as high as you have wood.
I don't know that much about siege craft but some of the infomation in that link doesn't look right to me. Check the ram material costs, is it from an old or future patch?
Thats Mystics official seige page with is painfully out of date, one example is you now only need 300 in woodworking and no extra wood to repair seige equipment.
i think sotl said they did it with 8 once, i know gop have done it with 9 + 2 rams, although when we did it with 8 last time we failed at the final hurdle cause some stealther with shite stealth got to us at the lord room and 1 of our clerics bit the dust in the chaos as we killed him, we got the lord to about 5% health as well, whoever that was from sauvage concave your a git.
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