Moaning Myrtle
Fledgling Freddie
- Joined
- Mar 22, 2006
- Messages
- 688
Given the forthcoming Malice/Battler nerf, I've been trying to work out what to do. Because Paladin WS and damage is modest at best, I've always appreciated Malice in it's current form. I wanted to swap in something that'd give me comparable damage in the future, but having been unable to produce a template that I was entirely happy with using Belt of the Sun and the summoned Sun Sword, I've opted instead for a LGW template.
The positive aspects of this template are 101 Str and Dex for best possible offence and defence, decent resists (I decided to cap Spirit as many now seem to opt for Spirit LGWs), and finally a full 50 AF which really ought to help. I've also got the artifacts in there I deem crucial for a solo Paladin; SoM, MS and Battler in 2H slot for the charge (weakened though it is). Finally, assuming I can find two unused MP Spirit & Matter LGWs on CMs (or have them made), I can SC them the same, giving me the flexibility of being able to swap damage types dependant upon opponents resists (most people seem to gimp one or the other).
The negative aspects are lower Hits then I'd of liked ideally, and the ToA melee bonuses are low as well, mainly as a result of the exclusion of Malice.
As usual, I'd be grateful for any constructive opinions.
The positive aspects of this template are 101 Str and Dex for best possible offence and defence, decent resists (I decided to cap Spirit as many now seem to opt for Spirit LGWs), and finally a full 50 AF which really ought to help. I've also got the artifacts in there I deem crucial for a solo Paladin; SoM, MS and Battler in 2H slot for the charge (weakened though it is). Finally, assuming I can find two unused MP Spirit & Matter LGWs on CMs (or have them made), I can SC them the same, giving me the flexibility of being able to swap damage types dependant upon opponents resists (most people seem to gimp one or the other).
The negative aspects are lower Hits then I'd of liked ideally, and the ToA melee bonuses are low as well, mainly as a result of the exclusion of Malice.
As usual, I'd be grateful for any constructive opinions.
Code:
Statistic
Strength: 101/101
Constitution: 85/85
Dexterity: 101/101
Quickness: 80/80
Intelligence: 0/75
Piety: 0/75
Charisma: 0/75
Empathy: 0/75
Hits: 280/280
Power: 0/25
Resistance
Body: 26/26
Cold: 26/26
Heat: 26/26
Energy: 5/26
Matter: 18/26
Spirit: 26/26+5
Crush: 23/26+2
Thrust: 26/26
Slash: 23/26+3
Skill
Shield: 11/11
Slash: 11/11
Cap Increase
Strength: 26/26
Constitution: 10/26
Dexterity: 26/26
Quickness: 5/26
Hits: 80/200
TOA Bonus
Armour Factor: 50/50
Style Damage: 4/10
Melee Damage: 7/10
Melee Combat Speed: 8/10
Fatigue: 4/25
Chest (Guard of Valor):
Imbue: 22.0
Strength: 18
Dexterity: 15
Hits: 40
Melee Damage: 4
Strength (Cap Increase): 5
Dexterity (Cap Increase): 5
Style Damage: 4
Spell Range: 4
Spell Damage: 4
Utility: 32.0
TOA Utility: 100.0
PvE Utility: 0.0
Arms (Crafted):
Imbue: 37.5/32 (Quality: 100)
Cold: 9%
Spirit: 3%
Shield: 4
Thrust: 11%
Hits (Cap Increase): 40
Utility: 66.0
TOA Utility: 10.0
PvE Utility: 0.0
Head (Crafted):
Imbue: 37.5/32 (Quality: 100)
Slash: 4
Shield: 2
Quickness: 25
Strength: 28
Constitution (Cap Increase): 5
Utility: 65.3
TOA Utility: 10.0
PvE Utility: 0.0
Legs (Crafted):
Imbue: 37.0/32 (Quality: 100)
Body: 9%
Spirit: 9%
Dexterity: 16
Slash: 4
Strength (Cap Increase): 5
Utility: 66.7
TOA Utility: 10.0
PvE Utility: 0.0
Hands (Maddening Scalars):
Imbue: 20.0
Constitution: 15
Quickness: 15
Hits: 40
Melee Damage: 3
Constitution (Cap Increase): 5
Quickness (Cap Increase): 5
Melee Combat Speed: 3
Utility: 30.0
TOA Utility: 50.0
PvE Utility: 0.0
Feet (Crafted):
Imbue: 37.0/32 (Quality: 100)
Hits: 76
Quickness: 25
Constitution: 22
Heat: 3%
Armour Factor: 10
Utility: 56.3
TOA Utility: 10.0
PvE Utility: 0.0
Right Hand (Crafted):
Imbue: 37.5/32 (Quality: 100)
Armour Factor: 10
Spirit: 9%
Thrust: 11%
Constitution: 28
Utility: 58.7
TOA Utility: 10.0
PvE Utility: 0.0
Left Hand (Magma Infused Defender):
Imbue: 35.0
Dexterity: 15
Shield: 5
ALL melee weapon skills: 3
Cold: 6%
Armour Factor: 10
Utility: 62.0
TOA Utility: 10.0
PvE Utility: 0.0
Neck (Sililia's Necklace):
Imbue: 30.0
Body: 7%
Matter: 7%
Crush: 7%
Slash: 7%
Strength (Cap Increase): 5
Dexterity (Cap Increase): 5
Utility: 56.0
TOA Utility: 20.0
PvE Utility: 0.0
Cloak (Shades of Mist):
Imbue: 25.0
Strength: 15
Quickness: 15
Parry: 3
Stealth: 3
Armour Factor: 10
Melee Combat Speed: 5
Fatigue: 4
Utility: 50.0
TOA Utility: 43.0
PvE Utility: 0.0
Jewel (Eerie Darkness Stone):
Imbue: 37.0
Body: 5%
Cold: 5%
Heat: 5%
Energy: 5%
Matter: 5%
Spirit: 5%
Crush: 4%
Thrust: 4%
Slash: 4%
Utility: 84.0
TOA Utility: 0.0
PvE Utility: 0.0
Belt (Black Water Belt):
Imbue: 30.0
Strength: 24
Constitution: 21
Dexterity: 21
Strength (Cap Increase): 5
Dexterity (Cap Increase): 5
Utility: 44.0
TOA Utility: 20.0
PvE Utility: 0.0
Left Ring (Maleficent Darkspire Adroit Ring):
Imbue: 27.5
Dexterity: 18
Heat: 6%
Crush: 6%
Hits: 44
Dexterity (Cap Increase): 6
Armour Factor: 6
Utility: 47.0
TOA Utility: 18.0
PvE Utility: 0.0
Right Ring (Maleficent Darkspire Mighty Ring):
Imbue: 27.5
Strength: 18
Heat: 6%
Crush: 6%
Hits: 44
Strength (Cap Increase): 6
Armour Factor: 6
Utility: 47.0
TOA Utility: 18.0
PvE Utility: 0.0
Left Wrist (Ebon Hide Bracer):
Imbue: 30.0
Body: 6%
Cold: 6%
Heat: 6%
Matter: 6%
Slash: 6%
Utility: 60.0
TOA Utility: 0.0
PvE Utility: 0.0
Right Wrist (Ceremonial Bracers):
Imbue: 22.0
Dexterity: 18
Slash: 6%
Hits: 40
Dexterity (Cap Increase): 5
Hits (Cap Increase): 40
Utility: 34.0
TOA Utility: 20.0
PvE Utility: 0.0