Patch 1.62I notes FREE RESPEC

V

vadrek

Guest
Here's 1.62I, which has some notes about Respecs, scheduling, and other bug fixes and updades. If testing goes well the rest of the week, we'll take 1.62 live on Wednesday the 28th. We'll make an announcement here on the Herald if that date changes.

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Dark Age of Camelot

Test Version 1.62i Release Notes

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Today's version is the last scheduled Pendragon update to 1.62. We'll keep the version up on Pendragon until after the holiday weekend (Memorial Day here in the States) and keep an eye on it for additional needed bugs and tweaks. If everything goes well, and nothing new pops up, we'll take 1.62 live on Wednesday the 28th.

1.62 started out development as a "Hibernia class update", but obviously it has mushroomed to be much more than that. We've substantially updated/tweaked light tanks, pet classes, archers, and made many more changes to other classes such as the Animist, Spiritmaster, Valewalker, Eldritch and many more.



CLASS CHANGES AND 1.62

Because 1.62 has so many sweeping changes to so many classes, we are designating this a "class balance patch" and will be granting single line respecs to everyone in the game (level 5 and above) regardless of class or Realm. In the future, when we do a major "class balance patch" such as this one (and designate it as such), we'll adhere to this new policy of giving out single line respecs.

Things to remember when using this type of "gift" single line respecs:

- YOU WILL NOT BE GIVEN THE RESPEC IF if you already have 2 unused single respecs, or if your character has a full respec that you haven't used.

- THE RESPEC WILL BE STRIPPED FROM YOUR CHARACTER if you do not use it before the next time you level. If you want to use the respec, use it immediately after logging in; otherwise you risk leveling and losing the respec.

All Assassin classes in 1.62 who had the See Hidden Realm Ability will have that ability stripped from their character and have the points invested in it returned to them, for use in specializing in any other Realm Abilities they wish (including re-investing in See Hidden if they so choose).



CLASS NOTES

- We have removed the ability for Celts to become Nightshades, at least for the time being, while we assess the consequences of this change. We may re-implement Celt Nightshades in a future patch, but it won't go live in 1.62. This was removed based on testing feedback that showed the Celt Nightshades may have a distinct advantage in RvR over Lurikeen and Elven Nightshades due to their inherently greater strength. It was not our intent to redefine the class based on a new race/class combo.



NEW THINGS AND BUG FIXES

- Many spell icons were set incorrectly - we've scrubbed through all of them and made many fixes and adjustments.

- You can use now the "/level" command only in cities.

- Monsters should no longer target a necromancer in shade mode after the pet has been rooted.

- There was a bug when repairing an object directly from the trade window would display a timer bar with a "flashing" indicator bar. Now, repairing in the trade window should no longer give any repair timer bar - repair is instant, so no bar is needed.

- Specialization will now adjust the amount healed in heal over time spells.

- There was a bug on the PvP servers where some Bard pulsing songs would not take effect because of the immunity timer. This has been fixed.

- Alliances on the Co-Op server (Gaheris) will no longer be reset every time a new patch is launched.
 
O

old.DachraK

Guest
They call this patch hiblove patch. There are more nerfs then fixes, not to mention love. screw Mythic. :puke:
 
I

inuyasha

Guest
what is this?


- Alliances on the Co-Op server (Gaheris) will no longer be reset every time a new patch is launched.
 
F

Firap

Guest
The US servers had a "co-operative" server. Think PvP server, but without the PvP. Basically, it's the game that Mythic planned all along, before they realised that shipping without some form of PvP would shaft them royally.

In a nutshell, any class from any Realm may group together. In many cases, weapons and armour become interchangable. You gain Realm Ability points as you progress through the levels.
 
F

Faeldawn

Guest
Originally posted by vadrek


All Assassin classes in 1.62 who had the See Hidden Realm Ability will have that ability stripped from their character and have the points invested in it returned to them, for use in specializing in any other Realm Abilities they wish (including re-investing in See Hidden if they so choose).


What are they gonna do to see-hidden?
 
S

spankya

Guest
Re: Re: Patch 1.62I notes FREE RESPEC

Originally posted by Faeldawn
What are they gonna do to see-hidden?

Its getting nerfed so it has a range on it, so really its no longer See Hidden, its more See Non Assasin Stealthers Slightly Earlier Than With Just Using Detect Ability(SNSSETWJUD for short :p).
 
N

Noche

Guest
From 3200+ range of original overpowered SH to post patch 800+- range one, I´ll get ride of it, 8 more rps to spend :D
 
F

-Freezingwiz-

Guest
Originally posted by Noche
From 3200+ range of original overpowered SH to post patch 800+- range one, I´ll get ride of it, 8 more rps to spend :D

Everyone please do like this guy ! =)
 
R

riko238

Guest
FFS wanna make celt ns and now its gone bahhhh shit mytic
 
A

Athralmall

Guest
Originally posted by -Freezingwiz-
Everyone please do like this guy ! =)

I dropped See Hidden months ago :rolleyes:

Preferred to spend 8 points in something that's universally useful, rather than useful only some of the time :great:
 
G

Groom2

Guest
What do they mean with "You can use now the "/level" command only in cities." ? Can we lvl up by using that command without xp?
 
N

-Nuked-

Guest
thats right groom .. press /level 50 times and you dont need to do any Xpin

btw where do you find info on 1.62 i wish to read up about how i get nerfed more in future
 
O

old.LandShark

Guest
Originally posted by Noche
From 3200+ range of original overpowered SH to post patch 800+- range one, I´ll get ride of it, 8 more rps to spend :D

950 range if your target has 50 modified stealth. Hardly awful, is it...

Originally posted by riko238
FFS wanna make celt ns and now its gone bahhhh shit mytic

:ROFLMAO:
It's not gone, you never had it :great:
 

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