P
Originally posted by Elft0r !!1
Mythic employee #2: Dunno, how about we make the already overpowered albs a bit stronger
Originally posted by old.Eynar_Vega
One line from the notes bothers me shitless tbh:
Theurgist Changes
- Theurgist elementals can no longer be rooted or mezzed.
WTF??? :doh: so in other words: when you face a theurgist now, you only have 2 options: run or die. Imagine theurgists spamming elementals like crazy and you not being able to mezz nor root them...??:hat:
Originally posted by old.Eynar_Vega
One line from the notes bothers me shitless tbh:
Theurgist Changes
- Theurgist elementals can no longer be rooted or mezzed.
WTF??? :doh: so in other words: when you face a theurgist now, you only have 2 options: run or die. Imagine theurgists spamming elementals like crazy and you not being able to mezz nor root them...??:hat:
Just note that QC has a timer of 20 secs. Apart from that... I just love MythicAlbs have QC Mezz (always there)
Originally posted by old.Eynar_Vega
WTF??? :doh: so in other words: when you face a theurgist now, you only have 2 options: run or die. Imagine theurgists spamming elementals like crazy and you not being able to mezz nor root them...??:hat:
Originally posted by krill-nyd
This was in response to thane's screeching about how we are the worst and need help ...
Originally posted by Fingoniel
or confuse them... or stun them...
or run round in circles for ten seconds
at range 2000 they'll have about 10 seconds of life left in them.
One stun = no more pet.
One confuse = no more pet.
Originally posted by Tumult
as usual mytihc are helping the beloved realm of the albs
Originally posted by Tumult
as usual mytihc are helping the beloved realm of the albs