O
old.Thanatlos
Guest
An interesting idea i ran across from some warden board. Don't know if they intended it that way but the way i see it is:
- Parry guard (given at a certain level):
Gives a chance to guard ANYONE from the enemy you've currently got targeted.
So instead of guarding one person from a lot of attackers you're guarding any target of just one attacker (less powerful but better against dual wielders, also would give parry spec/no shield spec classes something to do)
Don't allow parry and shield guard at the same time though
- Parry guard (given at a certain level):
Gives a chance to guard ANYONE from the enemy you've currently got targeted.
So instead of guarding one person from a lot of attackers you're guarding any target of just one attacker (less powerful but better against dual wielders, also would give parry spec/no shield spec classes something to do)
Don't allow parry and shield guard at the same time though