Paccer template (For capped bases)

Chamie

Loyal Freddie
Joined
May 4, 2004
Messages
276
I made a template last night which aims to cap bases as a paccer without having to switch items so you can help out with base buffing in combat without any bigger problems..
This template will only cap bases if u are specced 19 aug and then you are gonna need pretty high realm rank to cap aswell but I think you should be like 1-2 from cap aslong as you are above rr5.
But as far as I know for rr11 paccers it should be capped (19+13 aug 24% buff)
correct me if I'm wrong there since I havent tried all I tried so far is that you are one from cap with 10+8 aug 25% buff and cap with 10+14 25 % buff.

However if this work I think a lot of rr11 paccers would like this temp here it is...

Config Report

Stats

Str: 0 Int: 0 Hits: 172
Con: 80 Pie: 88 Power: 0
Dex: 101 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 25 Energy: 11 Crush: 27 (2)
Cold: 18 Matter: 10 (5) Thrust: 19
Heat: 26 Spirit: 14 Slash: 28 (3)

Skills

Focus

Cap Increases

25 Dex

80 Hits

9 Pie

27 Power

5 Con

Other Bonuses

6 Spell Duration Bonus

24 Buff Bonus

25 Healing Bonus

13 Spell Range Bonus

10 Casting Speed Bonus

14 AF Bonus

54 Power Percentage Bonus

Piece Listing

Chest
Name: Snakelord
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 2 Casting Speed Bonus
Effect 2: 22 Dexterity
Effect 3: 22 Piety
Effect 4: 56 Hits
Effect 5: 8 Power Percentage Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 43.33

Arms
Name: EPIC
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Constitution
Effect 2: 7 Slash Resist
Effect 3: 6 Power Percentage Bonus
Effect 4: 6 Power Cap Increase
Effect 5: 5 Constitution Cap Increase
Effect 6: 5 Dexterity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

Head: Lightning etched Helm
Name:
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 10 Power Percentage Bonus
Effect 2: 6 Heat Resist
Effect 3: 6 Cold Resist
Effect 4: 5 Power Cap Increase
Effect 5: 3 All Magic Skill Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

Legs: EPIC
Name:
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 15 Dexterity
Effect 2: 6 Power Percentage Bonus
Effect 3: 7 Thrust Resist
Effect 4: 6 Power Cap Increase
Effect 5: 5 Dexterity Cap Increase
Effect 6: 5 Piety Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

Hands
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: BOOM! (-17%)
Gem 1: 25 Constitution - 99 flawless Earthen Essence
Gem 2: 7 Body Resist - 99 imperfect Dusty Shielding
Gem 3: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 4: 9 Spirit Resist - 99 polished Vapor Shielding
Utility: 62.67

Feet
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: BOOM! (-17%)
Gem 1: 28 Dexterity - 99 perfect Vapor Essence
Gem 2: 7 Crush Resist - 99 imperfect Fiery Shielding
Gem 3: 7 Thrust Resist - 99 imperfect Airy Shielding
Gem 4: 7 Slash Resist - 99 imperfect Watery Shielding
Utility: 60.67

Right Hand
Name: cl
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 4 Dexterity Cap Increase
Effect 2: 4 Piety Cap Increase
Effect 3: 6 Power Percentage Bonus
Effect 4: 5 Power Cap Increase
Effect 5: 4 Spell Range Bonus
Effect 6: 4 Casting Speed Bonus
Effect 7: 6 Healing Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Left Hand
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: BOOM! (-17%)
Gem 1: 25 Constitution - 99 flawless Earthen Essence
Gem 2: 7 Body Resist - 99 imperfect Dusty Shielding
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 7 Crush Resist - 99 imperfect Fiery Shielding
Utility: 62.67

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Eternal Plant
Level: 51 Quality:
Bonus:
Effect 1: 15 Piety
Effect 2: 15 Constitution
Effect 3: 5 Heat Resist
Effect 4: 5 Cold Resist
Effect 5: 5 Energy Resist
Effect 6: 5 Buff Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.00

Cloak
Name: Forsaken Mantle
Level: 51 Quality:
Bonus:
Effect 1: 5 Healing Bonus
Effect 2: 7 Buff Bonus
Effect 3: 21 Piety
Effect 4: 6 Body Resist
Effect 5: 6 Energy Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 38.00

Jewel
Name: EoY
Level: 51 Quality:
Bonus:
Effect 1: 12 Piety
Effect 2: 3 All Magic Skill Bonus
Effect 3: 32 Hits
Effect 4: 8 Healing Bonus
Effect 5: 40 Hits Cap Increase
Effect 6: 5 Crush Resist
Effect 7: 5 Thrust Resist
Effect 8: 5 Slash Resist
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Belt
Name: Jacina's Sash
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Buff Bonus
Effect 2: 6 Spell Duration Bonus
Effect 3: 5 Power Percentage Bonus
Effect 4: 5 Power Cap Increase
Effect 5: 5 Spell Range Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Right Ring
Name: darkspire
Level: 51 Quality:
Bonus:
Effect 1: 6 AF Bonus
Effect 2: 6 Dexterity Cap Increase
Effect 3: 44 Hits
Effect 4: 6 Crush Resist
Effect 5: 6 Heat Resist
Effect 6: 18 Dexterity
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 47.00

Left Ring
Name: Scorpion
Level: 51 Quality:
Bonus:
Effect 1: 7 Power Percentage Bonus
Effect 2: 4 Casting Speed Bonus
Effect 3: 8 AF Bonus
Effect 4: 6 Buff Bonus
Effect 5: 6 Healing Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Right Wrist
Name: Cermonial
Level: 51 Quality:
Bonus:
Effect 1: 18 Dexterity
Effect 2: 40 Hits
Effect 3: 6 Slash Resist
Effect 4: 40 Hits Cap Increase
Effect 5: 5 Dexterity Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00

Left Wrist
Name: zookarat
Level: 51 Quality: 100
Bonus:
Effect 1: 18 Piety
Effect 2: 5 Matter Resist
Effect 3: 5 Body Resist
Effect 4: 5 Spirit Resist
Effect 5: 6 Power Percentage Bonus
Effect 6: 4 Spell Range Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 42.00
 

Chamie

Loyal Freddie
Joined
May 4, 2004
Messages
276
If you have any suggestion that would improve it or so you are free to tell ofc since that's pretty much why I posted it here xD.
 

Chamie

Loyal Freddie
Joined
May 4, 2004
Messages
276
correct me if I'm wrong there since I havent tried all I tried so far is that you are one from cap with 10+8 aug 25% buff and cap with 10+14 25 % buff.

wrote wrong here its 19+8 and 19+14 ofc
 

TriggerHappy

Fledgling Freddie
Joined
Jul 19, 2004
Messages
769
sists a lil low nd the piety aint over capped fully? think u could make a lil better,do like the Power pool tho
 

Chamie

Loyal Freddie
Joined
May 4, 2004
Messages
276
TriggerHappy said:
sists a lil low nd the piety aint over capped fully? think u could make a lil better,do like the Power pool tho

Resists in it are editable but it will be same numbers ofc and well +9 piety is ok for healer temp imo ;o.
 

Chamie

Loyal Freddie
Joined
May 4, 2004
Messages
276
Changed resists to following:
Resists

Body: 25 Energy: 11 Crush: 27 (2)
Cold: 20 Matter: 10 (5) Thrust: 26
Heat: 26 Spirit: 5 Slash: 28 (3)

changed the spirit gem for thrust one (9 spirit ->7thrust and 2 more cold)

And I tried if the buffs cap btw and a rr10 paccer with 19 aug spec will cap base dex with this temp con is 2 from cap and str is 4 from cap guessing its 1 con left and 3 str left as rr11 only tried as rr11 with +2 so far ;P...
 

TriggerHappy

Fledgling Freddie
Joined
Jul 19, 2004
Messages
769
lol well dilandio didnt see ur name there,well mate, u've been playin for long enuf to know wat ya want out of a temp so dont see a point in u askin questions :p
but ya mate tis a nice temp wit change in sists
 

Chamie

Loyal Freddie
Joined
May 4, 2004
Messages
276
TriggerHappy said:
lol well dilandio didnt see ur name there,well mate, u've been playin for long enuf to know wat ya want out of a temp so dont see a point in u askin questions :p
but ya mate tis a nice temp wit change in sists

Well the temp is using a lot of strange items so wanted to ask if someone knew some little switch I can do for pretty much same stats but better if u know how I mean ;).
 

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