Pac Healer Template

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
Couldnt find any good ones on here so made up my own, opinions suggestions.
If you have a better rog hammer (has a higher dex cap) im interested :)
Statistics
PIE:100/96 CON:75/75 DEX:102/100
Hits:206/280
Power:0/41
AF:18/50

Resistances
Body: 25
Cold: 21
Heat: 25
Energy: 24
Matter: 5
Spirit: 12+5
Crush: 21
Slash: 26+2
Thrust: 21+3

Skills
Mending: 3
Augmentation: 3
Pacification: 3

Bonuses
Power Pool: 26
Buff Effectiveness: 11
Healing Effectiveness: 25
Spell Duration: 21
Casting Speed: 11
Spell Range: 9

Chest (arcanium Linked Vest Of Blindnest Of Blindness):
Imbue: 14.0
12 Piety
6 Power Pool
3 ALL magic skills
8 Piety Cap Increase
2 Casting Speed
7 Healing Effectiveness
Utility: 23.0
TOA Utility: 52.0

Arms (Lightning Etched Sleeves):
Imbue: 12.0
8 Dexterity Cap Increase
8 Piety Cap Increase
2 Casting Speed
4 Spell Duration
18 Piety
4 Power Pool
Utility: 12.0
TOA Utility: 58.0

Head:
Imbue: 37.0/32 (Quality: 100)
9% Heat
10 Piety
25 Dexterity
25 Constitution
Utility: 58.0
TOA Utility: 0.0

Legs:
Imbue: 37.5/32 (Quality: 100)
28 Dexterity
11% Energy
36 Hits
10 Constitution
Utility: 56.3
TOA Utility: 0.0

Hands:
Imbue: 37.5/32 (Quality: 100)
7% Heat
76 Hits
3% Body
11% Energy
Utility: 61.0
TOA Utility: 0.0

Feet:
Imbue: 37.5/32 (Quality: 100)
22 Constitution
9% Cold
9% Slash
7% Heat
Utility: 64.7
TOA Utility: 0.0

Right Hand (shammy hammer):
Imbue: 9.5
10 Dexterity
22 Hits
6 Dexterity Cap Increase
11 Spell Duration
Utility: 12.2
TOA Utility: 34.0

Left Hand (Arcanite Enchanted Runed Defender):
Imbue: 18.0
18 Constitution
18 Acuity
6 Power Cap Increase
2 Casting Speed
10 Healing Effectiveness
Utility: 24.0
TOA Utility: 42.0

Neck (Beaded Resisting Stones):
Imbue: 45.0
10% Body
10% Cold
10% Crush
10% Thrust
Utility: 80.0
TOA Utility: 0.0

Cloak (Cloudsong):
Imbue: 8.0
5 Power Pool
12 Acuity
5 Acuity Cap Increase
5 Casting Speed
5 Buff Effectiveness
8 AF
5 Power Cap Increase
Utility: 8.0
TOA Utility: 73.0

Jewel (Egg of Youth):
Imbue: 24.0
5% Crush
5% Slash
5% Thrust
8 Healing Effectiveness
40 Hits Cap Increase
32 Hits
12 Acuity
Utility: 46.0
TOA Utility: 26.0

Belt (Jacina's Sash):
Imbue: 0.0
6 Spell Duration
5 Power Pool
5 Power Cap Increase
5 Spell Range
6 Buff Effectiveness
Utility: 0.0
TOA Utility: 69.0

Left Ring (Kjoers Dex):
Imbue: 17.0
21 Dexterity
2% Heat
2% Cold
2% Energy
6 Dexterity Cap Increase
10 AF
Utility: 26.0
TOA Utility: 22.0

Right Ring (Band of Shadows):
Imbue: 33.0
6% Crush
6% Slash
6% Thrust
7% Body
7% Spirit
Utility: 64.0
TOA Utility: 0.0

Left Wrist (CB Dex):
Imbue: 22.0
18 Dexterity
40 Hits
5 Dexterity Cap Increase
40 Hits Cap Increase
6% Slash
Utility: 34.0
TOA Utility: 20.0

Right Wrist (Bracer of Zo'arkat):
Imbue: 24.0
18 Acuity
5% Matter
5% Body
5% Spirit
6 Power Pool
4 Spell Range
Utility: 42.0
TOA Utility: 32.0
 

Z^^

Can't get enough of FH
Joined
Jan 16, 2004
Messages
1,287
Chronictank said:
Couldnt find any good ones on here so made up my own, opinions suggestions.
If you have a better rog hammer (has a higher dex cap) im interested :)
got band of shadows for sale
templates in url in sig.
 

cemi0

Can't get enough of FH
Joined
Dec 31, 2003
Messages
1,791
Try to get 40% PowerPool instead of the spell duration. Its just not worth it, etc. mezzed targets will get demezed before normal duration is over anyway. And you will need the extra power:)
It would help you if you find another hammer with dexcap and powerpool/cap. Imo that rog hammer has VERY low utility. Keep searching for a better one until you find one - dont settle for less.

Also cap spirit or turn 1 of the 9% energy into spirit and use the last 9% energy slot for more hits imo. Once again, mezzes will be demezzed before duration and sorcs/bards will spam the mezz spell so the 1/10 resist you might get doesnt help you either. Energy pbaoe? Havent seen that for ages and Healers shouldnt stand in the box.

Change Krojer's Dex ring for immolated ring imo if resists doesnt overcap. the extra 2 dex aint gonna make any difference and immo just have higher utility.

Also you might consider changing your EoY for something else. Very few pacers has it (except for keep roleplayers). Statuesque Eye is great for pp+dex cap. Also Gem of Heavenly bodies might be something for pp+pcap?

I also think you should look at Zahur's Necklace for more power. It got v nice utility and AF charge.

For more items check this url out: https://forums.freddyshouse.com/showpost.php?p=766974&postcount=8
EDIT: Healers only get hits replenish from Jacina's Sash and not mcl/hp as post says.

Do you have the sleeves? I have never seen them ingame. I believe only hib or alb has it afraik.

Hmm I guess I ripped the template so much apart so you have to give it a new try :)
 

Rhayn

Loyal Freddie
Joined
Mar 16, 2004
Messages
109
Very nice temp imo.

Has all the essentials + high duration, zo'arkat and jacina's.
As a pac healer I've too been toying around with rog's in order to get some +duration. Especially with determination changes on the way.

If I should point at anything it would be the low powerpool and spirit resist. But can't have everything, tho I'd like to see 30+ pp. No way you can get 40+ pp and still have duration on it.


P.S oh btw, count me in as one of those roleplaying paccers ;) EoY is must have if you ask me.
 

cemi0

Can't get enough of FH
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Messages
1,791
Rhayn said:
Very nice temp imo.

Has all the essentials + high duration, zo'arkat and jacina's.
As a pac healer I've too been toying around with rog's in order to get some +duration. Especially with determination changes on the way.

If I should point at anything it would be the low powerpool and spirit resist. But can't have everything, tho I'd like to see 30+ pp. No way you can get 40+ pp and still have duration on it.


P.S oh btw, count me in as one of those roleplaying paccers ;) EoY is must have if you ask me.

You are a roleplayer. EoY on shaman+aughealer makes 2 which is more than enough for FG fights.ROLEPLAYER!
 

Rhayn

Loyal Freddie
Joined
Mar 16, 2004
Messages
109
Hehe .. from that perspective I see your point. More often than not they don't however. Atleast thats my experience. But then again I tend to run in pug's.

Oh btw, Jacina's has that arcane siphon thingy. Been wanting to try that forever on my healer. Would probably be more worth it on an auggie, but still if you can fit it ...
 

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
cemi0 said:
Try to get 40% PowerPool instead of the spell duration. Its just not worth it, etc. mezzed targets will get demezed before normal duration is over anyway. And you will need the extra power:)
It would help you if you find another hammer with dexcap and powerpool/cap. Imo that rog hammer has VERY low utility. Keep searching for a better one until you find one - dont settle for less.
Aye hammer was pretty crappy but sadly enough the best thing i could find atm, but wont make this temp till i find something better. The reason i put it in was the fact it had dex cap and 11% duration.
EDIT: Healers only get hits replenish from Jacina's Sash and not mcl/hp as post says.
wasnt sure about this one, i put it in for arcane siphon not the heal, or doesnt it work on heals and mezes?

I put det in as the previous poster said because of the inc dark age of tankalot, will have a play and see what i can come up with.
 

cemi0

Can't get enough of FH
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Messages
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The Arcane Siphon works on all your spells.

Im talking about the level10 use which either replenish your groups hitpoints or power by 25%. Mystics gets the power version while seers get the hp version.
 

cemi0

Can't get enough of FH
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Dec 31, 2003
Messages
1,791
Did some calculations on effective mezz duration this patch and with new det changes and the results are as expected.

New - 26% to 0%
Det3: 7 seconds (36-29)
Det4: 5 seconds (24-19)
Det5: 3 seconds (13-10)

Current - 26% to 0%
Det3: 9 seconds (43-34)
Det4: 7 seconds (36-29)
Det5: 5 seconds (26-20)

Difference on 0% duration New-Current
Det3: 5 seconds
Det4: 9 seconds
Det5: 10 seconds

Difference on 26% duration New-Current
Det3: 7 seconds
Det4: 12 seconds
Det5: 12 seconds

All these numbers are rounded but still gives you and idea how big the change will be. The effective mezz duration is not as big as the increase of det makes it sound. I dont think its worth gimping your template in order to get 26% spell duration for 3-7 seconds more. You most remember that the persons you mezz will probaby get demezzed before the duration expires or some random idiot will break it with his fancy ae spells.
 

Chronictank

FH is my second home
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Jan 21, 2004
Messages
10,133
guess i better look for a rog with % pp and dex cap on it then :)
 

cemi0

Can't get enough of FH
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Dec 31, 2003
Messages
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You keep trying you keep trying :p

I seriously doubt Chronic would get BOF3 on his Healer. Its normally a RR10+ RA. Anything below BOF3 is simply not worth the point, 10-20% etc :(

Also MOC is for taking back control of interrupts so you should only need those 30 seconds it last and not more. You most remember you cant cancel MOC and MOC gimps your healing pretty much aswell.
 

Rhayn

Loyal Freddie
Joined
Mar 16, 2004
Messages
109
zephyr, phaseshift, mezzturn, phoebus charge, etc ... and I often wish my moc would last juuust a lil longer.

Oh well, basically I agree with you. But been running with 35'ish powerpool for quite a while now and I rarely go oop having mcl2. I'd personally prefer more hits, resists or duration over 8-10% more pp, considering the sacrifices you have to make to get 45+. If we were talking aughealers it'd be another story alltogether ofc.
 

cemi0

Can't get enough of FH
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Messages
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You did admit you were a keep roleplayer though so you will most likely have a FOP up. You cant always count on that in roaming RVR.

Ofc. it would be easier for us if Chronic told which sort of RvR he was gonna do.
 

Watchh

One of Freddy's beloved
Joined
Mar 28, 2004
Messages
672
38%pp,25dexcap, 15duration + eoy worked for me

then again i'm roleplayer deluxe :(

edit: you can never have enough eoy's ! & moc is for sissy's !
 

cemi0

Can't get enough of FH
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Messages
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Watchh said:
38%pp,25dexcap, 15duration + eoy worked for me

then again i'm roleplayer deluxe :(

edit: you can never have enough eoy's ! & moc is for sissy's !

Well..you were never good enough for us tbh :(
 

Pohjan Poika

Fledgling Freddie
Joined
Jan 31, 2004
Messages
233
lightning etched sleeves drops of foppish enc (high drop) and ml9.10 (low drop) - and mids can get them.

anyways i would try and get some more power% since everyone needs power :)
and as for spell dur and bof2 beeing useless its complete BS, bof2 is a nice backup to bof3, since tank grps will be fotm again with 1.76 and new det rules. so imo spell dur is important (even if its just for a few miliseconds on mezz) - altho i would like to se a skill lock timer reduce bonus :p -25% on all timers.

but it all depends on HOW you play your char, you dont have to play like everyone else to be good, the more different playstyles are the harder it wil be for opponents to predict movements/actions.
 

cemi0

Can't get enough of FH
Joined
Dec 31, 2003
Messages
1,791
Pohjan Poika said:
lightning etched sleeves drops of foppish enc (high drop) and ml9.10 (low drop) - and mids can get them.

anyways i would try and get some more power% since everyone needs power :)
and as for spell dur and bof2 beeing useless its complete BS, bof2 is a nice backup to bof3, since tank grps will be fotm again with 1.76 and new det rules. so imo spell dur is important (even if its just for a few miliseconds on mezz) - altho i would like to se a skill lock timer reduce bonus :p -25% on all timers.

but it all depends on HOW you play your char, you dont have to play like everyone else to be good, the more different playstyles are the harder it wil be for opponents to predict movements/actions.

BOF3 is a nice backup for BOF3. 20% is simply not worth the point, specially not as low RR which imo is < RR9. Healers have so many things to get :(
 

Kanim

Banned
Joined
Jun 9, 2005
Messages
477
Watchh said:
38%pp,25dexcap, 15duration + eoy worked for me

then again i'm roleplayer deluxe :(

edit: you can never have enough eoy's ! & moc is for sissy's !

your healer sucks, the only good thing about it is the race & sex.
 

Rhayn

Loyal Freddie
Joined
Mar 16, 2004
Messages
109
You did admit you were a keep roleplayer though
I did ? ... but..but, but me hates keeps :(

Look, all I'm saying is that im tired of seeing temps with 50% pp and 5% spirit resists and 180'ish hits. You wont get me to agree that duration is useless. Neither that BoF2 is. So there! ;)
 

Ahtlehson

Fledgling Freddie
Joined
May 28, 2005
Messages
711
Nice template you got there. Few items needs to be changed in my opinion to get more powerpool as peoples says, but it's good.

Try finish that template by finding some few items more, I'd like to be happy to look at the finished template as I'm going to have my own PAC healer :)

Keep doing good work, mate.
 

Eva

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eoy > all.

Should be on every support char if you can fit it in. Powerless insta aoe ress.

Still remember a fight in the start of nf when we fought 2fg albs on avalon, got ressed 5 times, 4 was eoy. xD
 

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