jayjay67 said:preferable to have a slow hard hitting weapon.
Celestino said:So lets say you have a 4.1 / 3.5 setup and forget about other haste bonuses
When you hit with one weapon u will have a 4.1 delay
Now when you dual hit ur next swing will happen 3.8 sec later while any style you perform will still be based on the 4.1 weapon in your mainhand allowing you increased style dps
Celestino said:coz ppl need to build a template, maxing out stats / toa bonuses is more important than a few dps from a per chance haste increase another factor is the availability of good fast / slow weaps
Celestino said:Offhand: As fast as you can get while still remaining at or above the cap swing speed (1.5sec)
Celestino said:With 250 quickness, 10% toa haste, and a 20% druid haste you will cap swing speed with a ~3.35 speed weapon.
Cause if you bungle up your styles or are ooe and you happen to not double swing on an unstyled round you have an equal chance that either your mainhand or your offhand will swing. If you're unfortunate enough that your offhand swings, you don't want to loose any dps by using a weapon that's too fast.Meradesh said:That's a point, I can understand it. Procs & toa bonuses can be better than haste effect, specially if you aren't 50 CD specced.
Do you mean mainhand+offhand/2 above cap speed or just offhand?
true, but you can hit cap speed with 245 quickness, 10% toa haste, and a 20% druid haste and both 4'1 main and 2'5 offhand speed weapons.
Unstyled damage cap is not modified by quickness or haste, so why stop at 3'35 offhand speed?