OpenGL

O

old.Chocobo

Guest
Are the developers of UT ever planning on supporting OpneGL fully? I have a k-6-2 500 mhz w/ 96 mb of ram and a 2x agp Rage LT pro, and it doesnt support direct3d.Also, is there anyway to be able to tell how many fps you are getting like in Quake 3? Has anyone else tried a similar setup in openGL here?

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He who claims to be surrounded by idiots is usually in a hall of mirrors...
 
W

Wij

Guest
Click Timedemo statisitics (or whatever its called) off the menu before u play. It does the equivalent of /cg_drawfps 1 in q3.
 
H

HangTime

Guest
timedemo stats in ut is actually superior to q3 cos it keeps track of min/max/average fps as well as last second. this means u can leave it running either during a game or playing a demo, and at the end see the lowest point your fps dropped to. this is the most important figure, it needs to be kept above 40 really for decent gameplay. traditional timedemos are geneally biased upwarda a lot by periods of relative inactivity.
 

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