M
mavericky
Guest
From the herald
http://www.camelotherald.com/more/544.php
NEW DUELING SYSTEM
By popular request, there is now a way to fight characters from your own realm - a dueling system, where both parties agree to fight.
To start the duel, select the character you want to fight and type, "/duel challenge". The character responds with "/duel accept" to accept the challenge and fight you. They can also type "/duel decline" to reject the challenge. Once the fight starts, either combatant can type "/duel surrender" to surrender the fight.
All duels are to the death. No constitution or experience is lost on a dueling death, but you still must be resurrected by a friendly healer/cleric/druid, or release. A message is printed to all nearby on victory or surrender notifying bystanders of the outcome of the duel.
Please note the following:
- damage is not "remembered" for the purposes of PVP vs PVE death.
- if either opponent is hit by a monster or a realm opponent, the duel is auto-terminated
- you cannot initiate or accept a duel if you are not at 100% hits or have your combat timer set
- After a duel, if you are low on hits and are killed by a monster or enemy player, you take a "real" PvE death. Be careful where you duel.
http://www.camelotherald.com/more/544.php
NEW DUELING SYSTEM
By popular request, there is now a way to fight characters from your own realm - a dueling system, where both parties agree to fight.
To start the duel, select the character you want to fight and type, "/duel challenge". The character responds with "/duel accept" to accept the challenge and fight you. They can also type "/duel decline" to reject the challenge. Once the fight starts, either combatant can type "/duel surrender" to surrender the fight.
All duels are to the death. No constitution or experience is lost on a dueling death, but you still must be resurrected by a friendly healer/cleric/druid, or release. A message is printed to all nearby on victory or surrender notifying bystanders of the outcome of the duel.
Please note the following:
- damage is not "remembered" for the purposes of PVP vs PVE death.
- if either opponent is hit by a monster or a realm opponent, the duel is auto-terminated
- you cannot initiate or accept a duel if you are not at 100% hits or have your combat timer set
- After a duel, if you are low on hits and are killed by a monster or enemy player, you take a "real" PvE death. Be careful where you duel.