Ohh what is this?!?! An Armsman template? Omfg you gotta be kidding :)

Jarahl

Can't get enough of FH
Joined
Dec 29, 2003
Messages
1,781
No actually Im not. With my cleric being completely finished now (and almost perfect if u ask me, altho Eggy's is a bit better :p)

I would very much like some input tho

Pros:

I got alot of nice bonusses and caps in there, with some fairly decent resists as well oO

Not using THAT hard items to get, most can be found on CMs, except maybe Band of Shadows, but thats farmable, just takes time

Used only 4 MP pieces, and they all optimally used (37.5/32)

Cons:

When switching to 2h Battler I loose caps and style dmg from Malice, and other neat bonusses from shield (Cant use Malice as 2h tho, as it got the cap increases I badly need)

Malice is generally better as 2h for a Hybrid Arms, since it got Style dmg, and you usually Style after slamming.

Slash, Shield and 2h are only at 9, not 11 :( AND 2h drops to 6 when I unequip Shield and equip 2h :(

No Quickness in template

Config Report

Stats

Str: 101 Int: 0 Hits: 388
Con: 101 Pie: 0 Power: 0
Dex: 70 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 23 Energy: 18 Crush: 30 (2)
Cold: 26 Matter: 16 (5) Thrust: 28
Heat: 26 Spirit: 28 Slash: 27 (3)

Skills

9 Shield

9 Two Handed

7 Parry

5 Crush

9 Slash

5 Thrust

5 Polearm

Focus

Cap Increases

5 Dex

200 Hits

24 Str

25 Con

Other Bonuses

9 Style Damage Bonus

4 Spell Range Bonus

4 Spell Damage Bonus

4 Melee Damage Bonus

9 Melee Speed Bonus

5 Fatigue

10 AF Bonus

Piece Listing

Chest
Name: Guard of Valor Level 10 Tank
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 15 Dexterity
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Melee Damage Bonus
Effect 7: 4 Spell Damage Bonus
Effect 8: 4 Style Damage Bonus
Effect 9: 4 Spell Range Bonus
Effect 10: Empty
Utility: 32.00

Arms
Name: Arcanium Smoldering Vambraces
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 22 Constitution
Effect 2: 22 Strength
Effect 3: 2 All Melee Skill Bonus
Effect 4: 6 Crush Resist
Effect 5: 6 Slash Resist
Effect 6: 3 Parry
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 78.33

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 precious Earthen Essence
Gem 2: 52 Hits - 99 faceted Blood Essence
Gem 3: 9 Energy Resist - 99 polished Light Shielding
Gem 4: 4 Two Handed - 99 flawed Heated War Sigil
Utility: 65.67

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 68 Hits - 99 flawless Blood Essence
Gem 2: 16 Strength - 99 polished Fiery Essence
Gem 3: 22 Dexterity - 99 precious Vapor Essence
Gem 4: 4 Slash - 99 flawed Watery War Sigil
Utility: 62.33

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 2: 11 Heat Resist - 99 faceted Heated Shielding
Gem 3: 60 Hits - 99 precious Blood Essence
Gem 4: 5 Matter Resist - 99 flawed Earthen Shielding
Utility: 61.00

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 4 Shield - 99 flawed Fiery Battle Jewel
Gem 2: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 9 Energy Resist - 99 polished Light Shielding
Utility: 70.00

Right Hand
Name: Malice's Axe Level 10
Level: 51 Quality: 100
DPS: 16.50 Bonus:
Effect 1: 40 Hits
Effect 2: 15 Strength
Effect 3: 15 Constitution
Effect 4: 5 Strength Cap Increase
Effect 5: 5 Constitution Cap Increase
Effect 6: 40 Hits Cap Increase
Effect 7: 5 Style Damage Bonus
Effect 8: 5 Fatigue
Effect 9: Empty
Effect 10: Empty
Utility: 30.00

Left Hand
Name: Magma Infused Defender
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 5 Shield
Effect 2: 15 Dexterity
Effect 3: 6 Cold Resist
Effect 4: 3 All Melee Skill Bonus
Effect 5: 10 AF Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 62.00

Two Handed
Name: Battler (Con)
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 15 Strength
Effect 2: 15 Constitution
Effect 3: 10 AF Bonus
Effect 4: 6 Crush Resist
Effect 5: 6 Slash Resist
Effect 6: 6 Thrust Resist
Effect 7: 3 Melee Speed Bonus
Effect 8: 4 Melee Damage Bonus
Effect 9: Empty
Effect 10: Empty
Utility: 56.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Ancient Copper Necklace
Level: 51 Quality: 100
Bonus:
Effect 1: 10 Body Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Spirit Resist
Effect 4: 10 Crush Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Harpy's Feathers Cloak Level 10
Level: 51 Quality: 94
Bonus:
Effect 1: 6 Thrust Resist
Effect 2: 6 Slash Resist
Effect 3: 6 Crush Resist
Effect 4: 4 Parry
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 56.00

Jewel
Name: Gem of Moirai
Level: 51 Quality: 100
Bonus:
Effect 1: 7 Spirit Resist
Effect 2: 2 Melee Speed Bonus
Effect 3: 64 Hits Cap Increase
Effect 4: 8 Constitution Cap Increase
Effect 5: 8 Strength Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 14.00

Belt
Name: Belt of the Brute
Level: 51 Quality: 94
Bonus:
Effect 1: 30 Strength
Effect 2: 48 Hits
Effect 3: 18 Dexterity
Effect 4: 6 Strength Cap Increase
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 44.00

Right Ring
Name: Band of Shadows
Level: 51 Quality:
Bonus:
Effect 1: 7 Body Resist
Effect 2: 7 Spirit Resist
Effect 3: 6 Slash Resist
Effect 4: 6 Crush Resist
Effect 5: 6 Thrust Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 64.00

Left Ring
Name: Ring of Moirai
Level: 51 Quality:
Bonus:
Effect 1: 24 Constitution
Effect 2: 4 Spirit Resist
Effect 3: 40 Hits
Effect 4: 64 Hits Cap Increase
Effect 5: 8 Constitution Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00

Right Wrist
Name: Ceremonial Bracer Level 10 (Con)
Level: 51 Quality: 94
Bonus:
Effect 1: 18 Constitution
Effect 2: 40 Hits
Effect 3: 5 Constitution Cap Increase
Effect 4: 40 Hits Cap Increase
Effect 5: 6 Thrust Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00

Left Wrist
Name: Ebon Hide Bracer
Level: 51 Quality: 94
Bonus:
Effect 1: 6 Body Resist
Effect 2: 6 Cold Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Matter Resist
Effect 5: 6 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

I'd appriciate any inputs, replacement of items etc (But please not with impossiple to get items, hard is ok tho - Need a goal) :)

Thanks in advance!
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Jarahl said:
Name: Harpy's Feathers Cloak Level 10
Level: 51 Quality: 94
Bonus:
Effect 1: 6 Thrust Resist
Effect 2: 6 Slash Resist
Effect 3: 6 Crush Resist
Effect 4: 4 Parry
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 56.00

ARE YOU TRYING TO TAUNT ME ?!!!?!!
:p
 

Jarahl

Can't get enough of FH
Joined
Dec 29, 2003
Messages
1,781
eggy said:
ARE YOU TRYING TO TAUNT ME ?!!!?!!
:p

Melee speed bonus 5 :O Thats alot ^^ Well tbh Rod, I was hoping you could improve it a bit ;)
 

Jergiot

Fledgling Freddie
Joined
Jun 15, 2004
Messages
518
cap qui and get +25 qui aswell imo ^^

frontloading days are over.
 

Jarahl

Can't get enough of FH
Joined
Dec 29, 2003
Messages
1,781
tbh qui is possiple to cap as well without sacrificing wayyyyy 2 much. And Energy resist can be raised with Cleric buffs, and we always have a 40+ hance cleric in our grps, so can get at least 16% from those. Would like some constructive ideas, not juse useless comments :)
 

AmeinoN

One of Freddy's beloved
Joined
Jul 15, 2004
Messages
825
Jarahl said:
tbh qui is possiple to cap as well without sacrificing wayyyyy 2 much. And Energy resist can be raised with Cleric buffs, and we always have a 40+ hance cleric in our grps, so can get at least 16% from those. Would like some constructive ideas, not juse useless comments :)

get friar at grps then and dont cap cold , matter,heat or dont cap spirit also cause cleric has , ah and body also cleric has it :p
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
drop dex for qui, drop thrust resist by 10%, your armour is 10% resistant and it aint that common these days (if u dont solo ^^)
 

Jarahl

Can't get enough of FH
Joined
Dec 29, 2003
Messages
1,781
Konah said:
drop dex for qui, drop thrust resist by 10%, your armour is 10% resistant and it aint that common these days (if u dont solo ^^)

good idea, gonna try fumbeling around with that

More like this stuff plz!
 

Veg

Fledgling Freddie
Joined
Dec 22, 2003
Messages
76
Is there an artiface/toa patch for the sc calc prog?
Am trying to put together a template for my arms but only capping str,con,dex,qui,+con cap,hits,+hits cap, slash/thr/crush/body resists, +shield and +parry since my arms isn't ever gonna be used in rvr unless something major changes :p.
 

Puppet

Part of the furniture
Joined
Dec 24, 2003
Messages
3,232
In terms of dps its better to have 75 STR 75 QUI then 100 STR 0 QUI.

Also:

Skills

9 Shield
9 Two Handed
7 Parry
5 Crush
9 Slash
5 Thrust
5 Polearm


What is your mainskill? Atleast get that to 11; if you S/S try to cap Shield too. If you're pole you should cap that (and get atleast modded 50 main-weaponspec).

Energy is Hib-PBAE to name one; mana eldritch spec-snare nuke and worth capping IMO; the argument cleric gives 16% energy-resist holds no ground as pointed out earlier --> higher resist = less damage taken.
 

Edaemos

Fledgling Freddie
Joined
Jul 1, 2004
Messages
908
Get winged helm, your not a proper armsman until you have one of those jimmythepost style :)
 

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