Oh no another template... (2h Armsman)

Crookshanks

Fledgling Freddie
Joined
Sep 2, 2004
Messages
257
Hi guys and gals. After a suggestion that s/s armsmen might not be the quickest way to reach rvr utopia - I've finished off getting my 2h armsman to 50 (can't quite bring myself to try hybrid just yet). However - I've really come unstuck at the template creation phase - with the loss of one hand's worth of utility.

My spec is: 50 2h, 44 parry, 36 slash, 9 shield. Throw in a bit of master of parry and I hope to at least provide light entertainment to all those duel wielders out there. I really would like Ceremonial Bracer (for the mezz feedback) in the template - although how I'm going to get hold of it is anyones guess at present. I have a preference towards faster swing times - hence melee speed cap and quickness have been given slight priority.

Pauper template restrictions: By the price of some items on the CS I must be have been doing something wrong as there's no way I can afford 10p for items x, y or z. I do have access to LGM WC, AC and SC so I can pretty much craft myself anything outside of a masterpiece plate BP (which again isn't financially viable at the present time). Also - regarding artifacts - I totally unl33t at the high level pve encounters, so even with asking a lot of favours from friends, I can not readily do any of the harder artifact encounters. I've tried to only use the items that require around 4 people max.

Can you see anything that I could obviously be doing better in the template below? There's room for slight fiddling to get the legs imbue up 0.5 points, and I could possibly get hold of a MP 2h sword instead of 99% - so don't worry about minor tweeking. Its the 8/6/5/6 % short in Energy/Heat/Crush/Slash respectively which concerns me the most, along with the 120 overcap + 40 hits which is very annoyingly being missed.

Config Report (distances are to cap)
Stats
Str: -1 Int: 75 Hits: 40
Con: -1 Pie: 75 Power: 26
Dex: 15 Cha: 75
Qui: 5 Emp: 75
Resists
Body: 1 Energy: 8 Crush: 5
Cold: 2 Matter: 0 Thrust: 0
Heat: 6 Spirit: 2 Slash: 6

Skills
0 Two Handed
0 Slash
0 Parry

Cap Increases

120 Hits
5 Str
20 AF
Other Bonuses
14 Fatigue
-1 Melee Speed Bonus
Piece Listing
Chest
Imbue Points: 33.5 of 28 (99 Qual) Overcharge: 30%
Gem 1: 22 Strength - 99 precious Fiery Essence
Gem 2: 52 Hits - 99 faceted Blood Essence
Gem 3: 7 Matter Resist - 99 imperfect Earthen Shielding
Gem 4: 7 Slash Resist - 99 imperfect Watery Shielding
Utility: 55.67

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 19 Constitution - 99 faceted Earthen Essence
Gem 2: 19 Dexterity - 99 faceted Vapor Essence
Gem 3: 13 Quickness - 99 imperfect Airy Essence
Gem 4: 11 Cold Resist - 99 faceted Icy Shielding
Utility: 56.00

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 19 Constitution - 99 faceted Earthen Essence
Gem 2: 19 Dexterity - 99 faceted Vapor Essence
Gem 3: 13 Quickness - 99 imperfect Airy Essence
Gem 4: 11 Heat Resist - 99 faceted Heated Shielding
Utility: 56.00

Legs
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 19 Quickness - 99 faceted Airy Essence
Gem 2: 52 Hits - 99 faceted Blood Essence
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 9 Energy Resist - 99 polished Light Shielding
Utility: 61.67

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 4 Two Handed - 99 flawed Heated War Sigil
Gem 2: 3 Slash - 99 rough Watery War Sigil
Gem 3: 25 Quickness - 99 flawless Airy Essence
Gem 4: 9 Cold Resist - 99 polished Icy Shielding
Utility: 69.67

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 4 Two Handed - 99 flawed Heated War Sigil
Gem 2: 4 Slash - 99 flawed Watery War Sigil
Gem 3: 68 Hits - 99 flawless Blood Essence
Gem 4: 16 Constitution - 99 polished Earthen Essence
Utility: 67.67

Right Hand
Imbue Points: 0.0 of 28 (99 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Left Hand
Imbue Points: 0.0 of 28 (99 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Two Handed
Imbue Points: 33.5 of 28 (99 Qual) Overcharge: 30%
Gem 1: 3 Two Handed - 99 rough Heated War Sigil
Gem 2: 4 Slash - 99 flawed Watery War Sigil
Gem 3: 4 Parry - 99 flawed Vapor Battle Jewel
Gem 4: 7 Slash Resist - 99 imperfect Watery Shielding
Utility: 69.00

Ranged
Imbue Points: 0.0 of 28 (99 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Ancient Copper Necklace
Level: 50 Quality: 100
Bonus: 35
Effect 1: 10 Crush Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Body Resist
Effect 4: 10 Spirit Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Harpy's Feather Cloak
Level: 50 Quality: 100
Bonus:
Effect 1: 6 Crush Resist
Effect 2: 6 Slash Resist
Effect 3: 6 Thrust Resist
Effect 4: 4 Parry
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 56.00

Jewel
Name: Dream Sphere
Level: 50 Quality: 100
Bonus:
Effect 1: 5 Fatigue
Effect 2: 15 AF Cap Increase
Effect 3: 40 Hits
Effect 4: 40 Hits Cap Increase
Effect 5: 5 Matter Resist
Effect 6: 5 Spirit Resist
Effect 7: 5 Body Resist
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 40.00

Belt
Name: Belt of Sun
Level: 40 Quality: 100
Bonus: 35
Effect 1: 5 Fatigue
Effect 2: 40 Hits Cap Increase
Effect 3: 10 Strength
Effect 4: 10 Dexterity
Effect 5: 5 Energy Resist
Effect 6: 5 Spirit Resist
Effect 7: 5 Crush Resist
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 43.33

Right Ring
Name: Ring of Unyielding Will
Level: 50 Quality: 100
Bonus:
Effect 1: 28 Hits
Effect 2: 10 Constitution
Effect 3: 4 Energy Resist
Effect 4: 4 Cold Resist
Effect 5: 4 Body Resist
Effect 6: 5 AF Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 37.67

Left Ring
Name: Cenalon's Ring of Might
Level: 50 Quality: 100
Bonus: 35
Effect 1: 25 Strength
Effect 2: 12 Dexterity
Effect 3: 12 Constitution
Effect 4: 4 Spirit Resist
Effect 5: 4 Matter Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 48.67

Right Wrist
Name: Ceremonial Bracer (strength)
Level: 50 Quality: 100
Bonus:
Effect 1: 18 Strength
Effect 2: 40 Hits
Effect 3: 5 Strength Cap Increase
Effect 4: 40 Hits Cap Increase
Effect 5: 6 Body Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00

Left Wrist
Name: Bracer of the Strong
Level: 50 Quality: 100
Bonus: 35
Effect 1: 6 Strength
Effect 2: 3 Parry
Effect 3: 10 Matter Resist
Effect 4: 10 Thrust Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 59.00


As always - thanks in advance for any help you provide.
 

xenia-

Fledgling Freddie
Joined
Jan 6, 2004
Messages
697
the sc itself looks pretty good - i think the weakest point is the low UV rings / belt, maybe consider band of stars, its not that hard to farm.

imo you would also be better off using a LW, or maybe even sun weap at times (if you dont plan on any artifact) - but you would need to rearrange SC so stats are somewhat similar, i.e so you dont lose any skills/stats when swapping around.
 

xenia-

Fledgling Freddie
Joined
Jan 6, 2004
Messages
697
nerf, edit timer ran out on me - I meant band of shadow ofc, not band of stars :) anyways, its doable with less than 4 ppl

good call to max qui/melee spd - you might wanna use hastecharges/pots as well, for max dps, just dont be hitting me :p
 

InertiaSlave

Fledgling Freddie
Joined
Feb 17, 2004
Messages
294
This is assuming inconnu racial resists. Lemme know if you're something else and I'll swap things around for you if you want. I'm not 100% sure the belt and right ring meet your restrictions, but check CMs or poke Dimse if you like the template, but 1 of them is a bit unobtainable :flame:

You loose 20 AF, 14 fatigue and 3% meleespd compared to your template, but gain loads better resists, slightly more dex and qui, as well as skillbonuses, and the ability to gain +5-10% dmg by swapping damage types (heat vs leather, cold vs tanks, matter vs people who ignored that in their template/mids => ).

LOKI Build Report
Two-Handed Configuration:
Build Utility: 851.3
Useable Utility: 844.7
TOA Utility: 107.0

Statistics
STR:96/96 CON:71/75 DEX:65/75
QUI:76/75 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:240/240
Power:0/25
AF:10/50

Resistances
Body: 28
Cold: 25
Heat: 25+5
Energy: 25
Matter: 26
Spirit: 16+5
Crush: 27+2
Slash: 25
Thrust: 26+3

Skills
Slash: 10
Two Handed: 9
Parry: 9

Bonuses
Casting Speed: 2
Melee Combat Speed: 7

Chest:
Imbue: 33.5/28 (Quality: 99)
10 Strength
3% Slash
9% Energy
5 Slash
Utility: 55.7
TOA Utility: 0.0

Arms:
Imbue: 37.5/32 (Quality: 100)
10 Strength
7% Matter
9% Energy
5 Two Handed
Utility: 63.7
TOA Utility: 0.0

Head:
Imbue: 37.5/32 (Quality: 100)
16 Quickness
7% Matter
7% Energy
5 Parry
Utility: 63.7
TOA Utility: 0.0

Legs:
Imbue: 37.5/32 (Quality: 100)
28 Quickness
5% Heat
5% Cold
5 Slash
Utility: 63.7
TOA Utility: 0.0

Hands:
Imbue: 37.5/32 (Quality: 100)
22 Constitution
22 Dexterity
22 Quickness
4 Two Handed
Utility: 64.0
TOA Utility: 0.0

Feet:
Imbue: 37.5/32 (Quality: 100)
25 Constitution
25 Dexterity
10 Quickness
68 Hits
Utility: 57.0
TOA Utility: 0.0

Two-Handed (Legendary Weapon (heat/cold/maybe matter)):
Imbue: 33.0
28 Strength
8% Heat
8% Cold
10 AF
Utility: 50.7
TOA Utility: 10.0

Neck (Ancient Copper Necklace (quest)):
Imbue: 45.0
10% Crush
10% Thrust
10% Body
10% Spirit
Utility: 80.0
TOA Utility: 0.0

Cloak (Harpy's Feathers Cloak (arty)):
Imbue: 30.0
6% Crush
6% Slash
6% Thrust
4 Parry
5 Melee Combat Speed
Utility: 56.0
TOA Utility: 25.0

Jewel (Harpy Feather Charm (quest-ish ~)):
Imbue: 31.0
6% Heat
6% Cold
6% Matter
6% Body
44 Hits
Utility: 59.0
TOA Utility: 0.0

Belt (Belt of the Brute (dunno prices)):
Imbue: 32.0
30 Strength
18 Dexterity
48 Hits
6 Strength Cap Increase
2 Melee Combat Speed
Utility: 44.0
TOA Utility: 22.0

Left Ring (Ring of the Torrent (~1p from CMs)):
Imbue: 38.0
10% Thrust
10% Slash
11% Crush
2 Casting Speed
Utility: 62.0
TOA Utility: 10.0

Right Ring (Ring of the Heavens (dunno prices, ml9 drop)):
Imbue: 26.0
24 Constitution
40 Hits
6% Spirit
10 Strength Cap Increase
Utility: 38.0
TOA Utility: 20.0

Left Wrist (Ebon Hide Bracer (quest, soloable)):
Imbue: 30.0
6% Cold
6% Body
6% Heat
6% Slash
6% Matter
Utility: 60.0
TOA Utility: 0.0

Right Wrist (Ceremonial Bracer (str) (arty)):
Imbue: 22.0
18 Strength
40 Hits
5 Strength Cap Increase
40 Hits Cap Increase
6% Body
Utility: 34.0
TOA Utility: 20.0

If you insist on using dreamsphere/sunbelt/unyielding will ring, I can't help you, sorry. It's all crap imo :flame:
 

InertiaSlave

Fledgling Freddie
Joined
Feb 17, 2004
Messages
294
Oh, and get a new SC calc, that one looks a bit old.. Still has the bug where skill bonuses give double util :eek7:

LOKI rawks ;) (Don't let all the BUY BUY PAY PAY stuff scare you, there's a link to download free version, just scroll down a bit :clap: )
 

Elitestoner

Can't get enough of FH
Joined
Jan 21, 2004
Messages
2,472
InertiaSlave said:
Oh, and get a new SC calc, that one looks a bit old.. Still has the bug where skill bonuses give double util :eek7:

LOKI rawks ;) (Don't let all the BUY BUY PAY PAY stuff scare you, there's a link to download free version, just scroll down a bit :clap: )
aye but after 20 auto template thingies u cant use auto sc anymore, so i bought mine :p tis only 6/7 quid
 

Crookshanks

Fledgling Freddie
Joined
Sep 2, 2004
Messages
257
xenia- said:
I think the weakest point is the low UV rings / belt, maybe consider band of stars, its not that hard to farm.
imo you would also be better off using a LW, or maybe even sun weap at times
Thanks for your input. I'll have a look at showhorning an LW weapon in - I've got on on the s/s armsman which I really like - it was just the albion 2h sword resembling a giant can opener which was putting me off! And yes - the belt was just thrown in because I know I can do that encounter ;) I'll see what else is about.
InertiaSlave said:
Also inconnu? Or something that won't get you as many short jokes this time?
Nope - Briton this time. Inconnu's low start quick (and str) put me off.
Thanks also for your template - looks considerably better than mine. You're right about my SC calculator - its seems to be showing I've overcapped melee speed by 1% yet AFAIK I've only used 5% from harpy cloak! Time to buy the one you suggested :D
 

InertiaSlave

Fledgling Freddie
Joined
Feb 17, 2004
Messages
294
Cool, briton also gets racial spirit resist, so you'll be at 21% there.. By far the least important resist for albs anyways, only damage that uses it is SM pbae, then some utility stuffs like skald/champ snare shout and some of the SM mezzes.

Shame there's no room for melee/style dmg% really, but then again, that's the only real sacrifice in the template, so I guess it's a decent compromise :)

Several Belt of the Brute on CMs for 2p, so that's not too hard to get. Besides the stats it also has a tiny heal charge (value 80).

Ring of the Heavens maybe the hardest item in the template to get? None on CMs currently.. Drops off Karise (Braggart's Bow encounter) as well as Cyrek (Jacina's Sash encounter).. Try trade forums or see if any guildies happen to have one (or try ask Camil :worthy: ). Oh btw, it has v. useful 17% haste charges also ^_^
 

Roadie

Fledgling Freddie
Joined
Apr 20, 2004
Messages
949
InertiaSlave said:
Ring of the Heavens maybe the hardest item in the template to get? None on CMs currently.. Drops off Karise (Braggart's Bow encounter) as well as Cyrek (Jacina's Sash encounter).. Try trade forums or see if any guildies happen to have one (or try ask Camil :worthy: ). Oh btw, it has v. useful 17% haste charges also ^_^
Afaik ring of the heavens is extremely hard to get :<

But looks like you can use a krojas str ring with just a few tweaks at least untill you can get hold of it :)
 

Crookshanks

Fledgling Freddie
Joined
Sep 2, 2004
Messages
257
I've also got a ring of the Seven Storms from somewhere which looks quite reasonable:
Ring of Seven Storms
4 Parry
40 Hits
6% Crush
15 Con
13 Dex

Utility 60.7 (according to my possibly bugged SC calculator)

So I might be able to slot that in. Anyways - thanks for the suggestions. There are some quite nice looking glowing ToA swords - "Arcanium Striking Serpant Great Sword" for example.
http://camelot.allakhazam.com/item.html?citem=17411

It says these things generally drop off ToA mobs in the ML dungeons (Bassam in Sobekit Eternal for this particular one) - and that their levels range in the 60-68 range. I'm struggling to put a figure on how hard these encounters are - with a bb and s/s tank, can they be defeated do you think (assuming they don't use magical attacks and you can get to them in the first place without them BAF)? Or am I in dream land and in fact you need a pretty solid group to do them?
 

InertiaSlave

Fledgling Freddie
Joined
Feb 17, 2004
Messages
294
I'll help you do some of these at some point if you like, should be able to duo some with bot help ;)
 

xenia-

Fledgling Freddie
Joined
Jan 6, 2004
Messages
697
lvl60-68 should be ok for a heavy tank with a bot really, especially if bot has fop :)
 

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