NULL Poly Shader

  • Thread starter old.-=[UDF2]=- Lord Altar
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old.-=[UDF2]=- Lord Altar

Guest
yeah since i updated to 1.27, lot of map and weapon's smoke and things like that are replaced by white and black squares, like missing texture... any ideas ??

also got display without stopping "NULL Poly Shader" in console, don't even have time to read what poeple type :)
 
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old.[TD]Shadow

Guest
M8 this is due to incompatible pk3 files in your baseq3 directory. What you should do is remove all the non standard pk3 files and slowly add them back until you find the culprit.

I had the same problem when running RA3 after upgrading. Removing some map pk3 files and one for a model skin solved the problem.
 
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old.-=[UDF2]=- Lord Altar

Guest
GREAT :D

that worked !!!



kewl kewl :)
 

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