NS template help

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,805
hi, i'm working on a new template but bumped against an inevitable problem. i dont have enough slots for the less important things.

so, i can choose between the following now:

1) 28 hits (upping it from 364 to 392)
3) 7% energy resist (from 8% to 15% +5% racial)
4) 7% cold resist (from 14% to 21%)
5) 7% matter resist (from 6% to 13%)

i simply can't decide :(. what would you do, and why?

thanks :x
 

oblimov

Luver of Buckfast
Joined
Dec 23, 2003
Messages
963
28 hits wouldnt make that much a diff tbh

i woud up the energy as thats the most common magic type is it not? and you want to be able to spam casters and kick their arse and if theyve got mates chances are there energy spells will hurt more, although saying that this probs goes for matter as well but i thought energy was more popular out there.
 

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,805
oo managed to get the hits, still have room for 5% matter/cold/energy resist tho.. what to pick :/
 

Gesta

Loyal Freddie
Joined
Jan 23, 2004
Messages
171
id go for energy

not many people using matter these days, cold weapons would be silly to use on a ns

but if u get caught in a ice wizzys pb its gonna hurt, but generally if you are caught youre gonna go down anyways :)
 

Twist

Fledgling Freddie
Joined
Dec 31, 2003
Messages
243
Gesta said:
id go for energy

not many people using matter these days, cold weapons would be silly to use on a ns

but if u get caught in a ice wizzys pb its gonna hurt, but generally if you are caught youre gonna go down anyways :)

What he said :)
 

Humo

Fledgling Freddie
Joined
Sep 27, 2004
Messages
63
Vodkafairy said:
i simply can't decide :(. what would you do, and why?
what : redo it completly
why : coz it looks like crap temp
 

Auriel

Fledgling Freddie
Joined
Jan 7, 2004
Messages
375
I'd also go for energy. I had a similar problem on my temp - the more overcaps and stuff I crammed in, the less room I had for the rest :p

Btw, that's a lot of hit points :p
 

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,805
here is the stats so far - racial resists excluded and put the last remaining slot i have to 5% energy


Stats
Str: 101 Int: 0 Hits: 396
Con: 80 Pie: 0 Power: 0
Dex: 72 Cha: 0
Qui: 37 Emp: 0

Resists

Body: 22 Energy: 13(+5) Crush: 23(+5)
Cold: 14 Matter: 6 Thrust: 25
Heat: 25 Spirit: 16 Slash: 24

Skills

11 Stealth
11 Critical Strike
11 Celtic Dual
11 Blades

Cap Increases

5 Dex
192 Hits
26 Str
5 Con

Other Bonuses

20 AF Bonus
8 Melee Damage Bonus
5 Fatigue
12 Melee Speed Bonus
9 Style Damage Bonus
 

crispy

Can't get enough of FH
Joined
Mar 9, 2004
Messages
2,706
why energy? :> the only non-hibernian energy nukes i can think off is runemaster bolts, and prolly also runecarving baseline. And how often do you meet a runecarver? :>

Cold is used much more, elementalist baseline cold nuke and also mystics baseline cold nuke, along with alot of different rm, sm, bd spec nukes.

Id go for cold over matter and energy anytime as a hib.
 

Ziz

Fledgling Freddie
Joined
Feb 25, 2004
Messages
687
Aye energy vodka if u go matter i will not give u more coffe >_>
 

Nemue

Fledgling Freddie
Joined
Jan 21, 2004
Messages
215
tbh, use my template ^^

Config Report

Stats

Str: 107 Int: 0 Hits: 344
Con: 96 Pie: 0 Power: 0
Dex: 81 Cha: 0
Qui: 15 Emp: 0

Resists

Body: 25 Energy: 13 (5) Crush: 21 (5)
Cold: 21 Matter: 6 Thrust: 22
Heat: 27 Spirit: 14 Slash: 26

Skills

11 Critical Strike
11 Stealth
11 Celtic Dual
11 Blades

Cap Increases

5 Dex
144 Hits
20 AF
25 Str
25 Con

Other Bonuses

4 Spell Range Bonus
4 Spell Duration Bonus
8 Melee Damage Bonus
9 Style Damage Bonus
10 Melee Speed Bonus

tbh nukes from various casters are pretty much none important resistance-wise, assuming u will get atleast vanish 1 in NF
 

Aloca

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,585
From what do you get spell range?
Im suspecting wrong stats here..
 

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,805
me too aloca, can you pm me the full template to say which items you use nemue? i like the con cap on yours, bit too low qui tho :/
 

Nemue

Fledgling Freddie
Joined
Jan 21, 2004
Messages
215
Aloca said:
From what do you get spell range?
Im suspecting wrong stats here..

Its from the guard of valor, used the blademaster stats in the SC-calc, but right or wrong, it doesnt make that much of a diff. if the spellrange/duration is there or not.
 

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