New to BGs? check this out

G

ghostspawn

Guest
http://www.daocnation.com/guides.php?section=8&index=30
Useful keep-taking guide.


http://www.daocnation.com/guides.php?section=9&index=26
Useful summarised patch notes


Quick note - I had my alt out in 20-25 BGs last night. Whilst I'm no expert (main is only lvl 32) I do feel some people sorta missed the fact that the sole aim of BGs is actually NOT about keep taking, its to have fun, try stuff out, get your heartbeat raised, die lots, curse the horrid enemy, /release & repeat.

Sure, we actually tried to be organised and the whole plan went titsup when the group split. but guys, we only had one friggin healer! I really dunno why ppl were getting upset over things.

Peace sucks. Give war a chance!
 
F

Flimgoblin

Guest
One thing on the keep guide that's a bit dated...

Tanks hitting doors seems to do very very little :)

Rams are the way to go...

If you update the bit about 'all tanks over 35 bash the door' to 'all tanks are on guard duty, stay back from the door, have some people heal the ram-controllers and someone repairing the rams if need be, keep a tank per ram controller and shield guard the person using the ram.'

or at least thats what it looked like we were meant to be doing last night :)
 
B

[BC]Betep

Guest
>Tanks hitting doors seems to do very very little


Well I wouldnt say so...
yeah, true, L30-35 can do nothing against L6+ doors, so on the BFs one ram is better than 20 tanks (he who contols the merchants, owns the battlefield) but 8 L45+ chars can do as much damage, as a siege ram.
 

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