H
Hatrix
Guest
the valewalker sounds like a tarted up friar and the animist sounds like a lot of fun
the animist and bonedancer r the ones that have caught my eye
(taken from updated http://www.shroudedisles.com/classes.html )
Animists are a pure spellcasting pet class that has pets that perform specific tasks in different ways. For example, they have "bomber" pets that are generated, run quickly to their target, and then explode (there are also healing bomber pets that run to their target and "explode" a heal spell on friendlies). They also have "turrets", which are stationary pets that cast different damaging spells on any enemy that comes into range. Animists can have several turrets simultaneously, depending on their level.
bonedancer
The heart of this new class is that they are a pet caster who can summon more than one pet at a time, at higher levels. However, they control only one pet directly, the commander - all the other minions are controlled by the commander. If a commander is killed, all the minions are immediately released, hence it is imperative that the Bonedancer keep his commander alive. By extremely high levels, the Bonedancer can have up to three different minions under his commander's control (four pets total).
At low levels, they can summon only an undead commander, and act much like a normal pet class up until about level 15. From then on, they can mix and match several combinations of minions: archers, buffers, debuffers, nukers, and melee tanks in addition to their commander.
mix and match pets lol ...i wonder how having 4 buffer pets would work ;P
the animist and bonedancer r the ones that have caught my eye
(taken from updated http://www.shroudedisles.com/classes.html )
Animists are a pure spellcasting pet class that has pets that perform specific tasks in different ways. For example, they have "bomber" pets that are generated, run quickly to their target, and then explode (there are also healing bomber pets that run to their target and "explode" a heal spell on friendlies). They also have "turrets", which are stationary pets that cast different damaging spells on any enemy that comes into range. Animists can have several turrets simultaneously, depending on their level.
bonedancer
The heart of this new class is that they are a pet caster who can summon more than one pet at a time, at higher levels. However, they control only one pet directly, the commander - all the other minions are controlled by the commander. If a commander is killed, all the minions are immediately released, hence it is imperative that the Bonedancer keep his commander alive. By extremely high levels, the Bonedancer can have up to three different minions under his commander's control (four pets total).
At low levels, they can summon only an undead commander, and act much like a normal pet class up until about level 15. From then on, they can mix and match several combinations of minions: archers, buffers, debuffers, nukers, and melee tanks in addition to their commander.
mix and match pets lol ...i wonder how having 4 buffer pets would work ;P