New server Idea you might like

Afuldan

Fledgling Freddie
Joined
Jun 28, 2004
Messages
111
I was thinking... what if mythic solved everybody's problem and opened a few (2 or 3) experimental servers, where expansions after SI were not allowed, including the god aweful NF. Include all expansion RACES and CLASSES but leave out the rest of the expansion. I think a lot of people might really like this idea (myself definately included) and mythic really should consider it.

All comments welcome ^^
 

Archeon

Fledgling Freddie
Joined
Dec 29, 2003
Messages
2,047
I still think NF is what we make of it. Afterall, Mythic didn't put all that wide open space between the keeps just to keep them out of clip range of each other :D

Tbh though if such a server existed I wouldn't play it, i'm not that fussed about ToA... actually I do like some of the things its brought, for example. 40+ levelling is much easier thanks to the Trials, while Artifacts are a pain in the ass atleast Mythic are taking steps to make it easier.

ToA bonuses are really just a coverup for a problem Mythic made with SI in that Spellcrafting was just too damn powerful.

But yeah, I don't think i'd play it. Going through 1 to 50 again on a fresh server only to engage in RvR where tanks are once more king isn't a prospect I'd look forward too.


Yes Mythic needs to balance out Tanks/Casters, but rolling things back isn't the awnser.
 

Afuldan

Fledgling Freddie
Joined
Jun 28, 2004
Messages
111
I played pre-toa and tanks weren't king, Mezz was. lol.

The problem isnt that tanks have been evened out in NF,. they've been cut out of the picture completely. We are obsolete. Mordred ftw.

Anybody know how to actually CONTACT mythic? i know they dotn ever read that comments/suggestions BS.
 

Afuldan

Fledgling Freddie
Joined
Jun 28, 2004
Messages
111
Archeon said:
Yes Mythic needs to balance out Tanks/Casters, but rolling things back isn't the awnser.


Bahaha I quoted you, Have at thee!
 

NeonBlue

Fledgling Freddie
Joined
Feb 1, 2004
Messages
924
Afuldan said:
I played pre-toa and tanks weren't king, Mezz was. lol.

think he was referring to savage assist groups

though those types of groups...whilst hard...werent invincible and could be beaten quite easily with right setup/ppl
 

Afuldan

Fledgling Freddie
Joined
Jun 28, 2004
Messages
111
Bah savages aren't tanks, they're gods in small monkey wrappers :D
 

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