M
Molten Lava
Guest
Read some things about this topic in different posts but I think it needs a post on its own:
With all the RA's, better resist chants/spells spellcrafting etc comming up will there be any change of actually killing someone in the future. People with 35% resists on i.e. Body are almost immune to mezz and body damage. Post about people hitting for 20 (-300) damage, myself hitting the "big guys" for 84 (-298) with DD's
sure the battles will last longer (which is bad for paper wearing players....they will die even sooner) but also spells/attack styles will be more and more useless....is this what we all want? Isn't a bit to much that lvl 50's with enough RP's can make themselves almost immune to any attack/spell? Should the max resists (50% now) be lowered? With all the new crafting comming up people can make all their resist so high that they are impossible to kill (sure it will cost a shitload of money to make a full kit of uber-resist-100% qual-gear)
With all the RA's, better resist chants/spells spellcrafting etc comming up will there be any change of actually killing someone in the future. People with 35% resists on i.e. Body are almost immune to mezz and body damage. Post about people hitting for 20 (-300) damage, myself hitting the "big guys" for 84 (-298) with DD's
sure the battles will last longer (which is bad for paper wearing players....they will die even sooner) but also spells/attack styles will be more and more useless....is this what we all want? Isn't a bit to much that lvl 50's with enough RP's can make themselves almost immune to any attack/spell? Should the max resists (50% now) be lowered? With all the new crafting comming up people can make all their resist so high that they are impossible to kill (sure it will cost a shitload of money to make a full kit of uber-resist-100% qual-gear)