Necro Money bot advice.

Xajorkith

Fledgling Freddie
Joined
Mar 19, 2004
Messages
586
Can anyone help me out? pwetty pwease! :)

I'd love some advice on the creation of a necro that will be used as a farming cash bot (PvE only). Any advice on race, specs, where to put starting points, how to reduce downtime, that sort of thing...

I've never played any Alb char or caster so I'm pretty much a noob! :)
 

elaTC

Fledgling Freddie
Joined
Aug 9, 2004
Messages
211
Inconnu coz fishes are ugly. 15int, 10 dex. Full Deathsight.

Easy as that, start powertapping. The thing with necro is that u got no downtime with powertaps.
 
B

Ballad

Guest
Race doesn't matter much. My necro is a briton fx. Put your points in dextery and intelligence. Don't lack Strength: necros get encumbered very quickly.

Deathsight is the only way to go. A good spec is something like 47 sight, rest servant (for the dex/qui buff).

Have fun playing your necromancer. :p
 

Saigean

Fledgling Freddie
Joined
Jun 30, 2004
Messages
532
Tried many necros and unless you have a buffbot, 50/14/14 is the best.

That way you get baseline dex and str, and also the low-level spec dex/qui and str/con.
 

WiZe^

Can't get enough of FH
Joined
Dec 27, 2003
Messages
2,659
Ballad said:
Race doesn't matter much. My necro is a briton fx. Put your points in dextery and intelligence. Don't lack Strength: necros get encumbered very quickly.


Deathsight is the only way to go. A good spec is something like 47 sight, rest servant (for the dex/qui buff).

Have fun playing your necromancer. :p
briton could be better thb if u only gonna use it for farming etc
more enc4thewin :clap:
 

Nedo

Fledgling Freddie
Joined
Jan 23, 2004
Messages
666
Fully buffed pet with servant spec and a cleric friend prolly fastest moneyfarming necro you can have but if solo deathsight.
 

Bellona

Banned
Joined
Jan 12, 2004
Messages
1,105
Ballad said:
Race doesn't matter much. My necro is a briton fx. Put your points in dextery and intelligence. Don't lack Strength: necros get encumbered very quickly.

Deathsight is the only way to go. A good spec is something like 47 sight, rest servant (for the dex/qui buff).

Have fun playing your necromancer. :p

48 deathsight for last absorb buff
rest in painworking, getting the self str/con buff is better than the dex/qui buff, your pet takes much less dmg.
this is for necroes without a bb
 

Xajorkith

Fledgling Freddie
Joined
Mar 19, 2004
Messages
586
Thank you ladies and gents! I took your advice and rolled the icle Nerco...

I'm confused somewhat by the release notes and all the change to the Necro, so could I trouble the mighty fine Camlann posters for more advice!

Do objects (armour, jewellery etc) actually come with +Deathsight, +Painworking, or +Death Servant, if so do they give any benefit?

Do my stats (Int, Dex, Quick, Con, Str etc) get passed to pet?

As dex makes you cast faster why is Quick my tertiary stat, it seems useless?

Do hits get passed to pet, if not is it worth adding to template?

Should I care about my AF, as it's the Pet getting hit not me?

Do resists go to pet, if not is it true I don't to add resists to my template?

I have a level 19 staff with +19 Focus, what is focus? What would happen if I tried to level to 50 with this staff...

Anyone know of any complete eejets guides to becoming a noob nerco? :D

Ah so many questions....
 

Lothandar

Fledgling Freddie
Joined
Mar 29, 2004
Messages
1,108
Hmmm, I picked saracen for 80 base dex :p, but doesn't matter really for necros
 
B

Ballad

Guest
Saigean said:
Tried many necros and unless you have a buffbot, 50/14/14 is the best.

That way you get baseline dex and str, and also the low-level spec dex/qui and str/con.
Why on earth 50sight? That's like going 50 nurture as a warden...
 

Lothandar

Fledgling Freddie
Joined
Mar 29, 2004
Messages
1,108
I favour 48 ds 24 ds.


Second ds is deathservant :p I get the 11 dps dmg shield on that lvl and the lvl 21 d/q buff when I don't have my buffbot logged on
 

Thegreatest

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,023
Xajorkith said:
Thank you ladies and gents! I took your advice and rolled the icle Nerco...

I'm confused somewhat by the release notes and all the change to the Necro, so could I trouble the mighty fine Camlann posters for more advice!

Do objects (armour, jewellery etc) actually come with +Deathsight, +Painworking, or +Death Servant, if so do they give any benefit?

Yes, there are items with +deathsight +death servant or +painworking on it. They simply higher your spell damage (lifetap/powertap/pbaoe etc.). And if I'm not wrong they also lower the chance that your spell gets resisted (not completely sure bout this).

Do my stats (Int, Dex, Quick, Con, Str etc) get passed to pet?

Yes, since patch 1.68 all your stats gets transferred to the pet.

As dex makes you cast faster why is Quick my tertiary stat, it seems useless?

Thats something all cloth casters suffer from. If I'm not wrong Mythic wanted to make quickness the casting speed stat for casters when first releasing the game but they have changed that in dexterity cause all staves does dexterity damage and Mythic wanted casters to have a little bit better melee damage.

Do hits get passed to pet, if not is it worth adding to template?

Yes they get transferred to the pet

Should I care about my AF, as it's the Pet getting hit not me?

Not sure how this changed after patch 1.68 but I think it's now like your pet wearing your cloth armor. Cause the more your pet gets hit, the faster your armor will degree.

Do resists go to pet, if not is it true I don't to add resists to my template?

All resists transfer to your pet since patch 1.68

I have a level 19 staff with +19 Focus, what is focus? What would happen if I tried to level to 50 with this staff...

The focus level on your staff determines how much power it will cost you to cast your spells. If the spell's level you wanna cast is 75% or less of your focus level (example: spells level = lvl 15 or lower, focus is lvl 20) you will cast the spell for 75% of the delved power cost. If the spells level is equal to your focus, you will cast the spell for its delve. If the spells level is higher than your focus level (example: spell level is 25, focus level is 20) you will cast the spell for 125% of it's delve power cost. So if you try to level till 50 with that staff you will be using a lot more power because of the low focus level. So it's always good to have a staff with a focus level on it thats 8-10 levels higher than your current level.

Anyone know of any complete eejets guides to becoming a noob nerco? :D

Not a full guide to the necro, but I've got a leveling guide for you:

http://www.necrolevelingguide.tk/

Bes way is to search with google for "necromancer guide" or something similar

Hope this helped you out a bit ;)
 
B

Ballad

Guest
Lothandar said:
I favour 48 ds 24 ds.


Second ds is deathservant :p I get the 11 dps dmg shield on that lvl and the lvl 21 d/q buff when I don't have my buffbot logged on
This is the frst time I whole-heartedly agree with you, Loth. :worthy:
 

Xajorkith

Fledgling Freddie
Joined
Mar 19, 2004
Messages
586
Thegreatest said:
Hope this helped you out a bit ;)


Fecking 'ell probably one of the finest replies to any of my posts!!!!

Nice to see someone who knows his/her stuff too :)

Thank-you very much!!!!!!
 

Ocalinn

Fledgling Freddie
Joined
Jan 30, 2004
Messages
1,078
Xajorkith said:
Do hits get passed to pet, if not is it worth adding to template?

hits bonus from items pass on to pet, but not your HPs. so your pet should have about 1400? hp at lvl 50 with +200 hp from items
 

Darksword

Can't get enough of FH
Joined
Feb 10, 2004
Messages
2,678
Ocalinn said:
hits bonus from items pass on to pet, but not your HPs. so your pet should have about 1400? <a href="http://www.ntsearch.com/search.php?q=hp&v=56">hp</a> at lvl 50 with +200 <a href="http://www.ntsearch.com/search.php?q=hp&v=56">hp</a> from items


COOL so get 200 + 200 hits cap from toa, cap str/con/dex (so dex DOES affect casting speed?) (str/con increase absorb from melee right?)

im quiet sure resists arent passed on 2 pet since a caster can rape a necro :)
 

Lothandar

Fledgling Freddie
Joined
Mar 29, 2004
Messages
1,108
I think magical resists pass to the pet, you just don't notice it.

Since:

1. The pet is a blue con (not even -almost yellow- [45] it is 1 level lower than the bluecon to 50 cap [44] ) monster, can easily hit cap.
2. It is handled on the pve critical hit table so you can get 99% crits on necro pets
 

Bugz

Fledgling Freddie
Joined
May 18, 2004
Messages
7,297
Lothandar said:
I think magical resists pass to the pet, you just don't notice it.

Since:

1. The pet is a blue con (not even -almost yellow- [45] it is 1 level lower than the bluecon to 50 cap [44] ) monster, can easily hit cap.
2. It is handled on the pve critical hit table so you can get 99% crits on necro pets

As far I know my pet still has full mezz duration which magical resists play a part in.
 
B

Ballad

Guest
Bugz said:
As far I know my pet still has full mezz duration which magical resists play a part in.
The pet can be chain stunned, rooted, mezzed and snared. Thank god only a few casters know that. :p
 

Thegreatest

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,023
Bugz said:
Magic resists DON'T transfer to pet - melee do.

Magic resists did always transfer to the pet, melee resists do transfer since 1.68 tho. This is tested quite a few times by our dear American VN Board friends :flame:
 

Thegreatest

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,023
Darksword said:
COOL so get 200 + 200 hits cap from toa, cap str/con/dex (so dex DOES affect casting speed?) (str/con increase absorb from melee right?)

im quiet sure resists arent passed on 2 pet since a caster can rape a necro :)

Strenght affecs the damage the pet does in melee.
Dexterity affects the casting speed of the pet.
Quickness affects the time between 2 melee swings.
Constitution affecs the absorb of the pet.
+Hits affects the pets hitpoints.

All of these do transfer to the pet including all resists...Just believe me ;)
 

Ocalinn

Fledgling Freddie
Joined
Jan 30, 2004
Messages
1,078
Thegreatest said:
Strenght affecs the damage the pet does in melee.
Dexterity BONUS affects the casting speed of the pet.
Quickness BONUS affects the time between 2 melee swings.
Constitution BONUSaffecs the absorb of the pet.
+Hits BONUS affects the pets hitpoints.

All of these do transfer to the pet including all resists...Just believe me ;)

^^ i think thats right :)
 

Lothandar

Fledgling Freddie
Joined
Mar 29, 2004
Messages
1,108
Bugz said:
As far I know my pet still has full mezz duration which magical resists play a part in.


Mez a pve mob and be surprised, also if you read my post you see the necro pet uses the pve ruleset.

What blue con mob gets less than full dur mez, stun, whatever vs. you in pve? :)
 

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